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Boyle, Julie – European Journal of STEM Education, 2021
This paper describes a set of project-based learning activities focused on a theme of the oceans and marine life. Whilst still providing a clear link to existing physics curricula, the STEAM (Science, Technology, Engineering, Art and Mathematics) design tasks embrace oceanography's interdisciplinary nature and its scope for allowing students to…
Descriptors: Oceanography, STEM Education, Art Education, Active Learning
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Matthews, Miranda – International Journal of Art & Design Education, 2021
Responding to conditions of lockdown and social distancing since March 2020, the Centre for Arts and Learning (CAL) at Goldsmiths is researching how arts practice and creative processes can sustain an affective presence in digital learning environments. In this article I discuss our research into how artist educators and students have adapted to…
Descriptors: Art Education, Foreign Countries, Universities, Electronic Learning
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Rislow, Madeline; Smilie, Kipton D. – Arts Education Policy Review, 2021
As policymakers and other stakeholders continue to intensify their questions and critiques of art history's place in the higher education curriculum in the United States (U.S.), researchers have not pointedly addressed its place in the K-12 curriculum. How has art history been incorporated into K-12 art classrooms in the past, and how is it being…
Descriptors: Art History, Elementary Secondary Education, Educational Practices, Higher Education
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Patterson, Jodi A. – Journal of Curriculum and Pedagogy, 2021
This paper seeks to explain and share resources with teachers/colleagues to help them incorporate a walking-based Arts-Based Educational Research in their own classrooms. First, it proposes walking to be a viable research, art-making and pedagogical tool; followed with a template to use in the classroom to help pre-service art education students…
Descriptors: Educational Research, Art, Physical Activities, Art Education
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Yoh, Taeho; Kim, Jun; Chung, Sam; Chung, Wonil – Journal of STEM Education: Innovations and Research, 2021
This study proposes and explores "STREAM", a new concept that includes recreation to STEAM (Science, Technology, Engineering, Art, and Mathematics) to improve STEM education. Fifteen college students participated in a recreational activity created by the authors to teach the concept of Distributed Ledger; the students did not have prior…
Descriptors: Art Education, STEM Education, Recreational Activities, College Students
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Türkoglu, Didem; Kandir, Adalet; Gözüm, Ali Ibrahim Can – International Online Journal of Education and Teaching, 2021
This study aims to examine the visual artwork made by children as a result of the visual arts education practices of preschool teachers in institutions in terms of having tool- or art-oriented structures. The working group of the study consists of the visual artwork created by 763 children attending the lessons given by 61 teachers working at 18…
Descriptors: Visual Arts, Art Products, Kindergarten, Preschool Children
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Lo, Patrick; Allard, Bradley – International Journal of Education and Literacy Studies, 2021
El Parnaso is an interesting cultural center in the small city of Young, which is located a bit north of Trinidad, Uruguay. This center is a non-profit organization dedicated to meeting the information needs of its population, and it contains a children's library and a music library. El Parnaso hosts a wide variety of activities for children and…
Descriptors: Childhood Needs, Art Education, Cultural Education, Librarians
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Lemieux, Amélie; Thériault, Virginie – Studies in the Education of Adults, 2021
Inspired by posthumanist and new materialist perspectives, this article offers multi-perspective post-qualitative findings highlighting adults' entanglements with environmentally oriented makerspace activities in higher education. The article draws on adult education studies and maker research to generate neomaterialist understandings of…
Descriptors: Adult Education, Environmental Education, Vignettes, Teaching Methods
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Guerrero, Rodrigo – Arts Education Policy Review, 2021
This article examines how important an explicit mission and values framework can be for community-based arts education organizations in times of crises. This argument draws on interview data from early and later points in the COVID-19 pandemic with three community-based arts organizations whose work is deeply rooted in creative youth development…
Descriptors: Art Education, Community Organizations, Youth Programs, Values
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Li, Dan – Art Education, 2021
An art curriculum is a composite of cultural expressions, the values and experiences that students and teachers bring with them into the classroom, and the social contexts of the learning environment (Kraehe, 2010). In developing art curricular materials, educators are encouraged to integrate a diversity of cultural perspectives. The contemporary…
Descriptors: Asian Culture, Artists, Art Education, Multicultural Education
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Queiruga-Dios, Miguel-Ángel; López-Iñesta, Emilia; Diez-Ojeda, María; Sáiz-Manzanares, María-Consuelo; Vázquez-Dorrío, José-Benito – Journal for the Study of Education and Development, 2021
The teaching of STEAM has been gaining ground in the world of education for some years now. This article presents two fundamental contributions to STEAM literature. The first contribution is the detailed description of a STEAM work experience with secondary school students using Project Based Learning, in which the disciplines of science and art…
Descriptors: STEM Education, Art Education, Interdisciplinary Approach, Secondary School Students
Ní Bhroin, Máire – National Art Education Association, 2021
As a visual arts educator in teacher education, the author is aware of the complexity of assessing art at the primary level. Most authorities recommend a formative style of assessment for art, but how can this work in practice in the primary classroom? This paper focuses on the perspectives and experiences of the child. It defines the…
Descriptors: Visual Arts, Art Education, Childrens Art, Student Evaluation
Pinder, Patrice Juliet – Online Submission, 2021
Very few studies on game-based learning (GBL) have been conducted within the Caribbean/West Indies, particularly studies of a mixed-methods nature examining in-service K-12 STEAM teachers' perspectives. This study addresses the aforementioned gap and explores the benefits of employing GBL as a teaching strategy in primary (elementary) and…
Descriptors: STEM Education, Teacher Attitudes, Game Based Learning, Foreign Countries
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Coats, Cala – Art Education, 2019
In this article, the author explores how the growing interest in creativity and entrepreneurialism, argued as primary 21st-century skills (Florida, 2002), encourages a focus on the competitive individual and a belief in scarcity. She proposes that we de-emphasize market-based success characterized by individuality, competition, and efficiency to…
Descriptors: Creativity, Entrepreneurship, Cultural Activities, Art Education
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Garoian, Charles R. – Studies in Art Education: A Journal of Issues and Research in Art Education, 2019
The complacent insularity of individualism provides the background against which the convivial performativity of art is conceptualized as acts of citizenship in this article. The alienated sculptural figures and figurations of Alberto Giacometti's "Piazza" are considered germane in addressing the self-centered, collective obsession with…
Descriptors: Art, Citizenship, Sculpture, Individualism
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