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Rus-Calafell, Mar; Gutierrez-Maldonado, Jose; Botella, Cristina; Banos, Rosa M. – Behavior Modification, 2013
Fear of flying (FF) is an impairing psychological disorder that is extremely common in developed countries. The most effective treatment for this particular type of phobia is exposure therapy. However, there are few studies comparing imaginal exposure (IE) and virtual reality (VR) exposure for the treatment of FF. The present study compared the…
Descriptors: Computer Simulation, Fear, Air Transportation, Intervention
Shieh, Chich-Jen; Liao, Ying; Hu, Ridong – EURASIA Journal of Mathematics, Science & Technology Education, 2013
This study aims to discuss the effects of Web-based Instruction and Learning Behavior on Learning Effectiveness. Web-based Instruction contains the dimensions of Active Learning, Simulation-based Learning, Interactive Learning, and Accumulative Learning; and, Learning Behavior covers Learning Approach, Learning Habit, and Learning Attitude. The…
Descriptors: Web Based Instruction, Instructional Effectiveness, Computer Uses in Education, Educational Technology
Naresh, Nirmala; Royce, Bridget – Mathematics Teaching in the Middle School, 2013
The game of Plinko offers students an exciting real-world example of the applications of probability and data analysis. The Common Core State Standards for Mathematics (CCSSI 2010) and the Guidelines for Assessment in Statistics Education (GAISE) (Franklin et al. 2007) suggest that students in grades 6-8 be given ample opportunities to engage in…
Descriptors: Mathematics Instruction, Probability, Data Analysis, Educational Games
Zimmermann, Laura K. – College Teaching, 2013
Interest in the use of technology in the classroom continues to grow. The current study included 100 students who registered for a 200 level child development class at a private university in Northern Virginia. Students were from 4 different sections taught by the same professor in different semesters. Two of the sections used a textbook. The…
Descriptors: Computer Simulation, Teaching Methods, Educational Technology, Child Development
Chiang, Harry; Robinson, Lucy C.; Brame, Cynthia J.; Messina, Troy C. – Biochemistry and Molecular Biology Education, 2013
Over the past 20 years, the biological sciences have increasingly incorporated chemistry, physics, computer science, and mathematics to aid in the development and use of mathematical models. Such combined approaches have been used to address problems from protein structure-function relationships to the workings of complex biological systems.…
Descriptors: Molecular Biology, Computer Simulation, Science Laboratories, College Science
Palmunen, Lauri-Matti; Pelto, Elina; Paalumäki, Anni; Lainema, Timo – Simulation & Gaming, 2013
Studies on students' perceptions of learning in business simulations often suggest that students like simulations and view them more positively than both lectures and case discussions. However, research on the actual learning outcomes deriving from participating in business simulations still needs to be pursued. Consequently, the purpose of this…
Descriptors: Case Studies, Business Administration Education, Cognitive Processes, Pretests Posttests
Ptaszynski, Michal; Dybala, Pawel; Mazur, Michal; Rzepka, Rafal; Araki, Kenji; Momouchi, Yoshio – International Journal of Distance Education Technologies, 2013
This paper presents research in Contextual Affect Analysis (CAA) for the need of future application in intelligent agents, such as conversational agents or artificial tutors. The authors propose a new term, Computational Fronesis (CF), to embrace the tasks included in CAA applied to development of conversational agents such as artificial tutors.…
Descriptors: Educational Technology, Technology Uses in Education, Artificial Intelligence, Intelligent Tutoring Systems
Wasko, Christopher – TechTrends: Linking Research and Practice to Improve Learning, 2013
Augmented reality (AR) enhanced learning environments have been designed to teach a variety of subjects by having learners act like professionals in the field as opposed to students in a classroom. The environments, grounded in constructivist and situated learning theories, place students in a meaningful, non-classroom environment and force them…
Descriptors: Handheld Devices, Computer Software, Student Attitudes, Constructivism (Learning)
Heikoop, Will – E-Learning and Digital Media, 2013
This article is a theoretical study of the self-presentation strategies employed by higher education students online; it examines student identity work via profile information and avatars in a blended learning environment delivered through social networking sites and virtual worlds. It argues that students are faced with difficult choices when…
Descriptors: Equal Education, Disadvantaged, Blended Learning, Profiles
Larson, Eric C. – Journal of Information Systems Education, 2013
Managing a portfolio of IT projects is an important capability for firms and their managers. The classroom simulation described here provides students in an MBA information systems management/strategy course with the opportunity to deepen their understanding of the key concepts that should be considered in managing an IT portfolio and helps…
Descriptors: Information Technology, Information Management, Portfolios (Background Materials), Computer Simulation
Hwang, Wu-Yuin; Hu, Shih-Shin – Computers & Education, 2013
Learning geometry emphasizes the importance of exploring different representations such as virtual manipulatives, written math formulas, and verbal explanations, which help students build math concepts and develop critical thinking. Besides helping individuals construct math knowledge, peer interaction also plays a crucial role in promoting an…
Descriptors: Geometry, Geometric Concepts, Control Groups, Experimental Groups
Veksler, Vladislav D.; Gray, Wayne D.; Schoelles, Michael J. – Cognitive Science, 2013
Reinforcement learning (RL) models of decision-making cannot account for human decisions in the absence of prior reward or punishment. We propose a mechanism for choosing among available options based on goal-option association strengths, where association strengths between objects represent previously experienced object proximity. The proposed…
Descriptors: Proximity, Decision Making, Goal Orientation, Cognitive Processes
Kostadinov, Boyan – PRIMUS, 2013
This article attempts to introduce the reader to computational thinking and solving problems involving randomness. The main technique being employed is the Monte Carlo method, using the freely available software "R for Statistical Computing." The author illustrates the computer simulation approach by focusing on several problems of…
Descriptors: Computation, Monte Carlo Methods, College Mathematics, Problem Solving
Wold, Kari – ProQuest LLC, 2013
Successfully interacting with those from different cultures is essential to excel in any field, particularly when global, transnational collaborations in the workplace are increasingly common. However, many higher education students in engineering are not explicitly taught how to display the global competency skills desired by future employers. To…
Descriptors: Role Playing, Computer Simulation, Online Courses, Engineering Education
Booth, Paul; Guinmard, Isabelle; Lloyd, Elizabeth – The EUROCALL Review, 2017
With the development of online language learning comes a growing need for courses in language teaching to incorporate educational technologies into course content. The challenge this development poses is how to incorporate educational technologies in teacher education programmes to prepare teachers for online language teaching. This study explores…
Descriptors: Beginning Teachers, Professional Autonomy, Teaching Skills, Language Teachers