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Kuriger, Glenn W.; Wan, Huang-da; Mirehei, S. Moussa; Tamma, Saumya; Chen, F. Frank – Simulation & Gaming, 2010
This research proposes a Web-based version of a lean office simulation game (WeBLOG). The game is designed to be used to train lean concepts to office and administrative personnel. This group belongs to the frequently forgotten side of a lean enterprise. Over four phases, the game presents the following seven lean tools: one-piece flow,…
Descriptors: Educational Games, Administrators, Manufacturing, Business Administration
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Rivera-Nivar, Mericia; Pomales-Garcia, Cristina – Computers & Education, 2010
This work explores the feasibility of proposing universal design guidelines for E-training modules considering aging differences as an important factor. A controlled experiment was designed and conducted to evaluate the effects of module design characteristics on information recall, satisfaction, disorientation, and task workload, and the…
Descriptors: Design Requirements, Photography, Learning Modules, Recall (Psychology)
Balaban-Sali, Jale – Online Submission, 2008
The designing of instruction, when considered as a process, is the determination of instructional requirements of the learner and development of functional learning systems in order to meet these requirements. In fact, as a consequence of studies on the development of effective learning systems some instructional design theories have emerged.…
Descriptors: Instructional Design, Distance Education, Learning Motivation, Teaching Methods
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Logan, Cheri – International Journal of Technology and Design Education, 2008
This paper discusses the ways in which the long-established tradition of the design "practicum" continues to structure teaching and learning in undergraduate programmes. It draws on an in-depth empirical study of one degree course in graphic design and accompanying research in a small number of professional graphic design studios; this dual focus…
Descriptors: Learning Theories, Practicums, Figurative Language, Graphic Arts
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Hung, Wei-Chen; Chao, Chia-An – Innovations in Education and Teaching International, 2007
This study has reviewed major design approaches for electronic performance support systems and identified two common problems: users' inability to comprehend screen-based material and poorly designed instructional scaffolds. This paper presents a design approach, called the "Matrix-Aided Performance System" ("MAPS"), which enables these problems…
Descriptors: Information Needs, Design Requirements, Advance Organizers, Instructional Design
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Mor, Yishay; Winters, Niall – Interactive Learning Environments, 2007
Design is critical to the successful development of any interactive learning environment (ILE). Moreover, in technology-enhanced learning (TEL) the design process requires input from many diverse areas of expertise. As such, anyone undertaking tool development is required to directly address the design challenge from multiple perspectives. We…
Descriptors: Instructional Design, Educational Technology, Program Design, Design Requirements
Glanville, Ranulph – Performance Improvement Quarterly, 2007
This article considers the nature of complexity and design, as well as relationships between the two, and suggests that design may have much potential as an approach to improving human performance in situations seen as complex. It is developed against two backgrounds. The first is a world view that derives from second order cybernetics and radical…
Descriptors: Constructivism (Learning), World Views, Cybernetics, Performance Technology
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Shepherd, C. David; Eastman, Jacqueline K. – Contemporary Issues in Education Research, 2008
The authors describe the multiple benefits a university selling center offers to students, faculty members, administrators, and the general business community. The seven essential steps in first establishing a university selling center are addressed: find a champion, obtain the support of administration, find a white knight, establish a board of…
Descriptors: Universities, Retailing, Program Development, Program Descriptions
California Postsecondary Education Commission, 2008
The Palomar Community College District has proposed to establish a new educational center in the northern region of the District. The California Postsecondary Education Commission recommends approval of the proposed center. The information in the Palomar Community College District Needs Study satisfies all Commission criteria for establishing a…
Descriptors: Community Colleges, Planning Commissions, Program Proposals, Educational Needs
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Vogten, Hubert; Koper, Rob; Martens, Harrie; van Bruggen, Jan – Interactive Learning Environments, 2008
In this article TENCompetence will be presented as a framework for lifelong competence development. More specifically, the relationship between the TENCompetence framework and the IMS Learning Design (LD) specification is explored. LD authoring has proven to be challenging and the toolset currently available is targeting expert users mostly…
Descriptors: Competence, Courseware, Intelligent Tutoring Systems, Instructional Development
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Neville, David O.; Shelton, Brett E. – Simulation & Gaming, 2010
As 3D digital game-based learning (3D-DGBL) for the teaching of literature and history gradually gains acceptance, important questions will need to be asked regarding its method of design, development, and deployment. This article offers a synthesis of contemporary pedagogical, instructional design, new media, and literary-historical theories to…
Descriptors: Curriculum Development, Social Networks, Humanities Instruction, Literature
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Shaeiwitz, Joseph A.; Turton, Richard – Chemical Engineering Education, 2006
The chemical engineering profession is in the midst of a significant evolution, perhaps a revolution. As the profession moves toward product development and design and away from petroleum and chemical process development and design, a new paradigm for chemical engineering education is evolving. Therefore, a new generation of capstone design…
Descriptors: Chemical Engineering, Models, Design, Innovation
Embinder, Donald N. – Coll Univ Bus, 1969
Descriptors: Design Requirements, Offices (Facilities)
Van Tassel, D. – Datamation, 1971
"By definition disasters are unplanned and, perhaps, ultimately unavoidable. But contingency plans can lessen the impact on your computer installations." (Editor)
Descriptors: Computers, Design Requirements, Safety
Wessler, John; And Others – Datamation, 1971
The authors take a brief look at what half a dozen major users have actually done to safeguard their computer centers. (AK)
Descriptors: Computers, Design Requirements, Safety
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