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Xu, Wen; Stahl, Garth – Pedagogy, Culture and Society, 2023
The teaching and learning of Chinese remains a fragile undertaking across all stages of Australian schooling. This paper reports on a practitioner inquiry into pedagogic practices and student engagement with disadvantaged primary school students in a Chinese as a Foreign Language (CFL) classroom in Sydney, Australia. Drawing upon studies of affect…
Descriptors: Chinese, Second Language Learning, Learner Engagement, Foreign Countries
Ratnam, Tara – European Journal of Education, 2023
In India, inclusivity in education can be seen as an expression of commitment to social justice. It reflects a deep commitment to the goals of universalisation of education promoted by world agencies such as UNESCO. However, pitched between the aspirational goals of achieving equity and social justice on one hand, and the economic imperative of a…
Descriptors: Foreign Countries, Students, Inclusion, Social Justice
Khan, Tehmina; Kend, Michael; Nguyen, Lan Anh – Higher Education Research and Development, 2023
With the use of social media for academic purposes gaining in popularity, the underlying motivation for this study was to seek a detailed understanding of its impact on students' academic performance. A survey of 334 first-year students in accounting courses at five Australian higher education institutions was undertaken to evaluate the different…
Descriptors: Foreign Countries, College Freshmen, College Seniors, Student Surveys
Butcher, Madeleine; Cohen, Elizabeth L.; Kunkle, Christine E.; Totzkay, Daniel – International Journal of Science Education, Part B: Communication and Public Engagement, 2023
Evidence suggests that participating in geek pop culture (e.g. fandoms, digital gaming, live action role playing, board gaming, etc.) can enhance women's interest in STEM by increasing their STEM-related efficacy. This study proposed that this effect hinges on the type of social experiences that women have in geek culture. Inclusive experiences…
Descriptors: Personality Traits, Inclusion, Student Experience, Learner Engagement
Willoughby, Teena; Dykstra, Victoria W.; Heffer, Taylor; Braccio, Joelle; Shahid, Hamnah – Journal of College Student Retention: Research, Theory & Practice, 2023
Despite the importance of obtaining a university degree, retention rates remain a concern for many universities. This longitudinal study provides a multi-domain examination of first-year student characteristics and behaviors that best predict which students graduate. Graduation status was assessed seven years after students entered university.…
Descriptors: Longitudinal Studies, Prediction, Graduation, Dropouts
Yi, Ye Ji; Bhattacharjee, Suchismita – Design and Technology Education, 2023
This study aimed to investigate the effectiveness of 360-degree panorama-based Virtual Reality (360VR) as a tool to simulate real-world site visit experiences in interior design education. In the first stage of evaluation, the online survey was implemented to ask students about their learning experience of using 360VR. The second stage of 360 VR…
Descriptors: Computer Simulation, Interior Design, Learning Experience, Teaching Methods
Squire, Nikki – Technology, Knowledge and Learning, 2023
Digital game-based learning (DGBL) is becoming a prominent innovative approach used in higher education to gamify the learning experience. Research studies using DGBL as a framework for game design has shown promising results in increasing student engagement, motivation, interaction, satisfaction, and most of all, learning outcomes among…
Descriptors: Undergraduate Students, Game Based Learning, Audience Response Systems, Distance Education
Bardach, Lisa; Daumiller, Martin; Lüftenegger, Marko – Journal of Experimental Education, 2023
Students' engagement in class stems from academic and social motivations, which can be expressed through their academic and social achievement goals. Using a person-centered approach, we investigated the configurations of academic and social achievement goals and their relevance for aspects of students' academic (achievement, self-concept, goal…
Descriptors: Learner Engagement, Goal Orientation, Interpersonal Relationship, Self Concept
Mulhearn, Shannon C.; Wieck, Carol – Journal of Physical Education, Recreation & Dance, 2023
The purpose of this article is to encourage physical educators to consider their hobbies and interests and think of ways to connect with students who may not naturally find themselves attracted to our classes. This article shares successes of a high school run club that was offered twenty years ago to high school marching band members and their…
Descriptors: Physical Education Teachers, Learner Engagement, High School Students, Clubs
Lane, Katie Scarlett; Buckman, Mark Matthew; Iovino, Emily A.; Lane, Kathleen Lynne – Preventing School Failure, 2023
In this article, we introduce instructional choice as a simple, feasible, effective strategy for teachers and families to increase student engagement as well as decrease off-task and disruptive behaviors in range of contexts. We provide step-by-step guidance to illustrate how instructional choice can be used by teachers in in-person and remote…
Descriptors: Educational Strategies, Learner Engagement, In Person Learning, Distance Education
Joseph Jeyaraj, Joanna – Asia Pacific Journal of Education, 2023
This study focuses on one particular attribute of critical pedagogy, which is engaging with the lived experiences of students. The aim was to examine how students experienced writing about their immediate realities under emergency remote teaching and learning conditions. Students were asked to write about what they had learnt as a result of being…
Descriptors: Student Experience, Emergency Programs, COVID-19, Pandemics
Alexander, Sarah; Boehm, Jeffrey D.; Glen, Neil – Research in Dance Education, 2023
This collaboration between the dance and learning technology departments at Bath Spa University, sought to develop a dance repertoire module with the use of mobile technologies, in order to enhance collaborative and discursive opportunities for students. The introduction of mobile technologies into a face-to-face teaching environment initiated a…
Descriptors: Dance Education, Learner Engagement, Information Technology, Universities
Deng, Tao; Kim, Hyejin; Uysal, Nur – Journal of Advertising Education, 2023
This paper explores the potential of a collaborative research laboratory to enhance advertising education by catalyzing student learning, engagement, and faculty interaction. By offering a comprehensive blueprint through this lab, we illuminate how institutions can leverage the benefits of such labs through immersing students in practical consumer…
Descriptors: Advertising, Professional Education, Teaching Methods, Faculty Workload
Miller, Samuel; Stallings, Sarah; Massey, Dixie; Metzger, Salem R. – Phi Delta Kappan, 2023
While endorsed as critical for promoting learning, students' interest in a topic has had minimal, if any, influence on curriculum development. Teachers thus are challenged to promote students' interest within an established curriculum. After students demonstrated misunderstandings after reading an article about bacteria, Sarah Stallings and Samuel…
Descriptors: Student Interests, Student Participation, Student Centered Learning, Grade 4
Andrew, Lesley; Barwood, Donna; Boston, Julie; Masek, Martin; Bloomfield, Lauren; Devine, Amanda – Education and Information Technologies, 2023
Digital gaming has broad appeal globally, with a reported 2.7 billion gamers worldwide. There is significant interest in using games to enhance learning, with 'serious games' being included in classrooms to engage adolescents' learning across a range of domains. A systematic scoping review of serious games used for health promotion with…
Descriptors: Adolescents, Health Promotion, Educational Games, Games