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Lamb, Richard; Lin, Jing; Firestone, Jonah B. – EURASIA Journal of Mathematics, Science and Technology Education, 2020
In recent years, the applications of virtual reality (VR) in learning environments has received considerable attention. This attention occurs as a part of a wider trend seen since the early millennium. This trend is that of increasing attention being placed on modes of instruction that can supply greater realism and immersion in the science…
Descriptors: Educational Technology, Technology Uses in Education, Computer Simulation, Teaching Methods
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Salas-Rueda, Ricardo-Adan; Salas-Rueda, Erika-Patricia; Salas-Rueda, Rodrigo-David – Turkish Online Journal of Distance Education, 2020
This quantitative research analyzes the impact of the Web Application for the Educational Process on Compound Interest (WAEPCI) considering the machine learning and data science. The sample is composed of 46 students who studied the Financial Mathematics course in a Mexican university during the 2017 school year. WAEPCI presents the calculation of…
Descriptors: Foreign Countries, College Students, Credit (Finance), Computation
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Costabile, Maurizio – Biochemistry and Molecular Biology Education, 2020
At the University of South Australia (UniSA), Biochemistry is a second year undergraduate course. The student cohort is diverse, with students enrolled in courses with a laboratory focus, such as Laboratory Medicine, Medical Science, Nutrition and Food Science and Pharmaceutical Science. The course is taught in a traditional manner, with weekly…
Descriptors: Foreign Countries, Science Instruction, College Science, Undergraduate Study
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Uygun, Tugba – International Journal of Mathematical Education in Science and Technology, 2020
The purpose of this study is to investigate pre-service middle-level mathematics teachers' noticing of student mathematical thinking and teacher identity in the context of virtual professional experimentation performed through the Story"Circles" model. This study examined how pre-service middle-level mathematics teachers' education…
Descriptors: Preservice Teachers, Mathematics Teachers, Middle School Teachers, Mathematics Instruction
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Sierra, Javier – Innovations in Education and Teaching International, 2020
This article presents an innovative teaching and learning method based on three different simulations of multi-level governance settings. Public management at the local level is recreated using the SimCity computer game; the decision-making process at the national level is simulated through a national parliament simulation; and the intervention of…
Descriptors: Computer Simulation, Economics Education, Student Attitudes, College Students
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Hobbs, Laura; Bentley, Sophie; Hartley, Jackie; Stevens, Carly; Bolton, Tom – Primary Science, 2020
"Minecraft" is a computer game that allows players to move around in a virtual world, building almost limitless creations with a vast array of cubic blocks with varying textures and properties. Its representative settings and processes link to the real world, making the game a valuable tool for both presenting scientific concepts to…
Descriptors: Computer Games, Universities, Elementary School Teachers, Science Instruction
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Sevim-Cirak, Nese; Yildirim, Zahide – European Journal of Engineering Education, 2020
This phenomenological study investigates mining engineering students' game playing experiences for educational purposes and seeks to understand the essence of their experiences. In this study, three non-gamer and three-gamer mining engineering students were selected through a criterion sampling method, and then data were collected through in-depth…
Descriptors: Computer Simulation, Computer Games, Educational Games, Mining
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Wong, Wing-Kwong; Chen, Kai-Ping; Chang, Hong-Ming – Journal of Baltic Science Education, 2020
This research aimed to explore the effects of a virtual lab (VL) and a Microcomputer-based Lab (MBL) on students' performance in scientific modeling. A web-based virtual lab and a low-cost MBL were proposed to help first-year engineering students build scientific models. Empirical research was done in a slope motion experiment. The participants…
Descriptors: Foreign Countries, Science Laboratories, Computer Simulation, Educational Technology
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Topalsan, Aysegul Kinik – Journal of Baltic Science Education, 2020
This research designed within the scope of a TUBITAK 4005 project aimed to give science teachers training on argumentation-based learning, to provide them with scientific inquiry experience, to ensure that they gain skills to develop argumentation-based experimental learning methods. Throughout the research, 100 science teachers were given a…
Descriptors: Science Instruction, Teaching Methods, Inquiry, Persuasive Discourse
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Wu, Bian; Hu, Yiling; Wang, Minhong – Educational Technology & Society, 2020
The high-fidelity and interactivity afforded by head-mounted displays (HMD) has a potential to improve learning in problem-solving contexts. However, there is a lack of studies with mixed findings on the efficacy of HMD in the development of problem-solving competence. Moreover, the integration of learning strategies with HMD supported learning is…
Descriptors: Technology Uses in Education, Problem Solving, Student Attitudes, Self Efficacy
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Wildan, Ardan; Cheong, Brandon Huey-Ping; Xiao, Kevin; Liew, Oi Wah; Ng, Tuck Wah – Journal of Biological Education, 2020
The provision of hands-on wet lab training for students to perform micro-organism proliferation experiments is useful for experiential skills development. However, the risk of laboratory-acquired infections arising from inadvertent ingestion, inhalation or skin penetration of these micro-organisms presents a safety concern. To obviate this risk,…
Descriptors: Science Instruction, Hands on Science, Biology, Computer Simulation
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Shadiev, Rustam; Xueying, Wang; Huang, Yueh Min – International Review of Research in Open and Distributed Learning, 2020
Virtual reality (VR) technology makes it possible to create an authentic virtual environment that benefits immersive learning. We designed an intercultural learning activity and applied VR technology to support it. Then, we investigated students' perceptions of the learning activity, VR technology, and intercultural competence (IC) development…
Descriptors: Computer Simulation, Learning Activities, Technology Integration, Foreign Countries
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Benhadi-Marín, Jacinto; Pereira, José Alberto; Sousa, José Paulo; Santos, Sónia A. P. – Journal of Biological Education, 2020
Individual based models (IBMs) are up-to-date tools both in research and educational areas. Here we introduce an IBM built on NetLogo platform that simulates a top-down trophic cascade controlled by the pressure exerted by two model predators (web-building spiders and ground runner spiders) on a model pest (the olive fruit fly) within a…
Descriptors: Biology, Models, Science Instruction, Teaching Methods
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Zhang, Mu-Hua; Su, Chien-Yuan; Li, Yan; Li, Yan-Yan – Australasian Journal of Educational Technology, 2020
Recently, virtual and remote labs (VRLs) have been developed to support students in conducting experiments in engineering and science education. However, little is known about the students' intentions to continue using VRLs and their satisfaction with the experience. This study proposed an extended model embedded within the expectation…
Descriptors: Foreign Countries, Science Laboratories, Intention, College Students
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Winkelmann, Zachary; Eberman, Lindsey E. – Athletic Training Education Journal, 2020
Context: Telemedicine is the practice of providing diagnostic consultations and therapeutic interventions to patients at a distance using some form of technology. Typically, health care students do not have the opportunity to practice telemedicine. Objective: To investigate athletic training students' ability to transfer telemedicine skills…
Descriptors: Health Services, Computer Mediated Communication, Patients, Computer Simulation
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