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Orlander, Auli Arvola – Cultural Studies of Science Education, 2020
The purpose of this study is to discuss notions of femininity and masculinity in situations of argumentation among Swedish upper-secondary students who are studying Natural Science. The empirical material is drawn from an ethnographic inspired study, where I followed a group of students in all of their science teaching throughout a semester. This…
Descriptors: Foreign Countries, Secondary School Students, Science Education, Natural Sciences
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McGarr, Oliver – Journal of Education for Teaching: International Research and Pedagogy, 2020
Dealing with the often-overwhelming nature of the school placement experience and the associated demands of classroom management can be a significant challenge for many pre-service teachers. These challenges point to the need for pre-service teachers to experience aspects of challenging pupil behaviour in less pressurised environments and where…
Descriptors: Computer Simulation, Preservice Teachers, Preservice Teacher Education, Skill Development
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Seltzer, Kate – Journal of Adolescent & Adult Literacy, 2019
The author describes a literacy activity that took place in an 11th-grade English language arts classroom: student-created role-play. Through a discussion of two such role-plays, the author explores how these performances illustrate students' engagement with raciolinguistic ideologies that marginalize certain speakers through the simultaneous…
Descriptors: Literacy, Grade 11, Language Arts, Role Playing
Kington, Raynard S. – Liberal Education, 2019
With the future leaders of the nation at our campuses, we must question the notion that opposition is the only option for problem solving and effecting change. While protest and opposition are appropriate in some situations, there are often other methods through which students can learn and engage as informed, passionate citizens of whatever…
Descriptors: Social Change, Change Strategies, College Role, Student Participation
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Wesner, Bradley S.; Smith, Ashly Bender – Management Teaching Review, 2019
Although most employers report room for negotiation in their job offers to recent graduates, fewer than half of recent graduates report attempting to negotiate. Considering that every raise employees receive throughout their career will be a percentage of their salary at the time, failure of new employees to maximize starting salary through…
Descriptors: Role Playing, Salaries, Class Activities, Business Administration Education
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Loretta Mooney; Cory Cummings; Jeanne M. Koller; Jennifer Dunkle; Tony Bobadilla – Journal of Teaching in Social Work, 2024
COVID-19 caused massive disruption in education, with most programs shifting abruptly to online instruction. This study, employing a descriptive analytical approach, examined the retrospective and current (fall 2022) perceptions and preferences of undergraduate and graduate social work students, as well as faculty/staff, regarding online classroom…
Descriptors: Social Work, Counselor Training, Practicums, COVID-19
Terri L. Gray Johnson – ProQuest LLC, 2024
Limited research exists on the factors that contribute to community college students' development of self-efficacy (SE) while serving as preservice teachers (PSTs) during their early childhood education (ECE) practicum. This lack of research is concerning because educators who have high SE enhance the educational well-being of all children. The…
Descriptors: Early Childhood Teachers, Teacher Attitudes, Practicums, Self Efficacy
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Gunel, Emre; Top, Ercan – International Journal of Technology in Education, 2022
This study aims to integrate video games into classrooms not as a replacement for regular lessons but as supplementary materials under the teacher's supervision. To this extent, the researcher created an educational English learning video game specifically modeled on the students' real lives. Ninety-six middle school students, 48 in the control…
Descriptors: Educational Games, Video Games, Vocabulary Development, Retention (Psychology)
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O'Connell, Christine; McCauley, Jennifer; Herbert, Lisa – Journal of Student Affairs Research and Practice, 2022
Strong mentoring relationships improve the success of students in academia and must be the foundation for increasing diversity in STEM. We developed an innovative skills-based training workshop to teach effective communication in mentoring and build awareness of diversity issues in STEM. The workshop was interactive and included open discussions,…
Descriptors: Empathy, Mentors, Interpersonal Relationship, STEM Education
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Liu, Haoyu; Yen, Pi-Ying – Journal of Education for Business, 2022
The sailboat game is popular in supply chain management teaching. In the game, students play different roles in a supply chain and try to achieve better performance in terms of minimizing costs, while gaining knowledge in production processes, quality management, and inventory management. Despite its popularity, how the sailboat game is beneficial…
Descriptors: Management Development, Educational Games, Teaching Methods, Business Administration Education
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Gutiérrez-Huancayo, Vladimir Román – European Journal of Educational Research, 2022
Nowadays, Peruvian physicians commonly give oral medical reports to a patient´s family in English. For this reason, this research seeks to demonstrate the effectiveness of an Intervention Program for improving oral skills through role-playing activities, one hand, and, on the other, it aims to discover the kind of motivation, both goals in 40…
Descriptors: Foreign Countries, Medical Students, Role Playing, Interpersonal Communication
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Stenner, Rebekah; Zazkis, Rina – Mathematics Teacher Education and Development, 2021
In this study we introduce "lesson play experience" (LPE) for implementation as professional development for in-service teachers. LPE is an extension of the "lesson play" notion, which refers to a script for an imagined lesson, written by a teacher, presented as dialogue of teacher-student(s) interaction. In mathematics teacher…
Descriptors: Faculty Development, Inservice Teacher Education, Scripts, Role Playing
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Sandberg, Magnus H.; Silseth, Kenneth – E-Learning and Digital Media, 2021
Henrik Ibsen's play "Peer Gynt" digs deep into the question of what it means to be oneself. An upcoming computer game version invites players to take on the role of Peer and thereby raises new questions about identity and identification. By recording dyads of students who play an early version of the game and analysing their interaction…
Descriptors: Computer Games, Classics (Literature), Educational Games, Role Playing
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Kempston, Tanya; Thomas, Nicholas – Journal of Political Science Education, 2021
To develop a simulation is to construct a new reality, one where students can safely engage with the course materials, so as to achieve the intended learning outcomes. While there are a wide range of studies that review the utility of simulations in the classroom, the construction of the alternate reality--the pseudo-reality--is a less discussed…
Descriptors: Simulation, Educational Environment, Role Playing, Nonprint Media
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Ishikawa, Shin'ichiro – International Journal of Computer-Assisted Language Learning and Teaching, 2021
Using persuasion role-play data, this study examined the features of the persuasion by Japanese learners of English (JLE). The quantitative and qualitative comparisons between the JLE and the English native speakers (ENS) showed that (1) the JLE took turns 16-26% less and spoke 8-35% less, and they did not speak more than the interviewers; (2)…
Descriptors: Foreign Countries, Second Language Learning, Persuasive Discourse, Role Playing
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