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Badea, Gabriel; Popescu, Elvira – IEEE Transactions on Learning Technologies, 2022
Peer assessment is a valuable educational activity, which promotes learner engagement and critical thinking, while also decreasing the time spent by the teachers on evaluating students' work. Over the past decades, several platforms have been proposed to support the peer assessment process. The current landscape is dominated by special-purpose,…
Descriptors: Peer Evaluation, Evaluation Methods, Educational Technology, Technology Uses in Education
Keldgord, Fayth; Ching, Yu-Hui – TechTrends: Linking Research and Practice to Improve Learning, 2022
While the use of virtual manipulatives (VM) is rising in classrooms, there is still limited research. regarding teacher experiences with and perceptions of virtual manipulatives. Most of the research regarding teacher perceptions of VM has focused only on short-term uses following professional development sessions and none has highlighted the…
Descriptors: Manipulative Materials, Educational Technology, Technology Uses in Education, Teacher Attitudes
Thorne, Steven L.; Hellermann, John – Classroom Discourse, 2022
This coda describes various affordances and constraints associated with technology-rich language teaching and learning. It begins with a discussion of articles in this special issue of Classroom Discourse and then expands to engage with broader dynamics associated with uses of digital tools in language education. In particular, we address research…
Descriptors: Educational Technology, Technology Uses in Education, Language Teachers, Second Language Instruction
von Lautz-Cauzanet, Eilean – Prospects, 2022
This viewpoint article argues that there is an urgent need to reform the project-based EdTech approach in order to allow EdTech to contribute to the resilience of education systems in the aftermath of COVID-19. Looking at the contrast between the multiplication of EdTech pilot projects presented as a necessary step in a process that will…
Descriptors: Educational Technology, Technology Uses in Education, Student Projects, Active Learning
Galindo Illanes, Maritza Katherine; Breda, Adriana; Chamorro Manríquez, Denise Deyanira; Alvarado Martínez, Hugo Alejandro – EURASIA Journal of Mathematics, Science and Technology Education, 2022
This work aims to analyze the responses of a group of engineering students related to problems about tangents in a teaching learning process of derivative in a differential calculus course. The methodological design, oriented to a group of 161 students from two Chilean universities, considers different onto-semiotic configurations in…
Descriptors: Foreign Countries, Engineering Education, College Students, Calculus
Sperling, Katarina; Stenliden, Linnéa; Nissen, Jörgen; Heintz, Fredrik – European Journal of Education, 2022
Machine learning and other artificial intelligence (AI) technologies are predicted to play a transformative role in primary education, where these technologies for automation and personalization are now being introduced to classroom instruction. This article explores the rationales and practices by which machine learning and AI are emerging in…
Descriptors: Artificial Intelligence, Educational Technology, Technology Uses in Education, Mathematics Instruction
Wammes, Dannie; Slof, Bert; Schot, Willemijn; Kester, Liesbeth – International Journal of Technology and Design Education, 2022
This study aimed to develop and validate, based on the Evidence Centered Design approach, a generic tool to diagnose primary education pupils' prior knowledge of technological systems in primary school classrooms. Two technological devices, namely the Buzz Wire device and the Stairs Marble Track, were selected to investigate whether theoretical…
Descriptors: Elementary School Students, Knowledge Level, Prior Learning, Educational Technology
Tao, Da; Fu, Pei; Wang, Yunhui; Zhang, Tingru; Qu, Xingda – Interactive Learning Environments, 2022
In spite of the proliferation of Massive Open Online Courses (MOOCs) in higher education, factors influencing user acceptance of MOOCs are not well understood. This study is intended to investigate key characteristics of user acceptance from interface design (i.e. usability), content quality (i.e. perceived quality), and emotional arousal (i.e.…
Descriptors: MOOCs, Computer Attitudes, Educational Technology, Technology Uses in Education
Veletsianos, George; Childs, Elizabeth; Cox, Robin; Cordua-von Specht, Isabel; Grundy, Steve; Hughes, Janine; Karleen, Darryl; Willson, Angella – Distance Education, 2022
Online and distance learning is a practice situated in environments--places, spaces, and times, with particular people, in particular contexts, with particular technologies, within particular institutions. In other words, the practice of online and distance learning is not wholly individual: it is situated within broader environments. In this…
Descriptors: Online Courses, Distance Education, Environmental Influences, Individual Differences
Zhide, ?angatarova; Saltanat, Feizuldayeva; Almash, Turalbayeva; Sholpan, Janzakova; Guldana, Tazhigaliyeva; Gulzhiyan, Jonissova – World Journal on Educational Technology: Current Issues, 2022
In this study, the formation of student values with media technology is aimed to ensure the formation of citizenship values and the study is patterned accordingly. The research was carried out in the fall semester of 2021-2022. The study with the participation of 352 volunteer students was conducted using the quantitative research method model. In…
Descriptors: Patriotism, Values, Citizenship Responsibility, Information Technology
Dorji, Kuenzang; Tshomo, Tashi; Dorji, Singye – Journal on School Educational Technology, 2022
In the present world of technology, students grow up with technological devices at home and in schools, which revolutionize the way they learn. Future education technology shall transform teaching and learning by providing teachers and students with a variety of new devices to work with. Thus, the study was designed to examine the impact of…
Descriptors: Multimedia Instruction, Technology Integration, Student Satisfaction, Foreign Countries
Finn, Don – COABE Journal: The Resource for Adult Education, 2022
The incorporation of digital technologies into adult education classrooms has seen steady growth for over two decades. Many computer-based applications are used for skills development, practice, and other activities inside and outside the classroom. Despite such integration, the COVID-19 pandemic profoundly affected in-person learning, catching…
Descriptors: Adult Learning, Adult Students, Electronic Learning, Access to Education
Chang, Yu-Shan – Educational Studies, 2022
This study explored the influence of Virtual Reality (VR) on Engineering Design (ED) creativity. This study adopted a quasi-experimental design with a pre-test and post-test. A teaching experiment was conducted in a high school in Taipei City, Taiwan. The main findings were: 1) the use of VR in ED instruction moderately and positively affected ED…
Descriptors: Computer Simulation, Engineering Education, Design, Creativity
Uzal, Gürcan – Turkish Online Journal of Educational Technology - TOJET, 2022
Arduino is easy to use because it is a simple system. In addition, since Arduino has an open source code system, it is a system that is open to everyone's use, can be developed and can be easily implemented. Anyone who wants to use Arduino can buy and use the necessary parts for their application. It is a platform that can be very useful in the…
Descriptors: Computer Software, Open Source Technology, Technology Uses in Education, Physics
Soalablai, Sinton; Wilson, Andrea M.; Baltes, Beate – Journal of Educational Research and Practice, 2022
The Ministry of Education on a Western Pacific island invested in an expensive 1:1 tablet program providing elementary teachers and students with a tablet but had not determined if the program produced desired positive changes in the teachers' instructional practices of lesson planning and lesson presentation. Guided by experiential learning…
Descriptors: Foreign Countries, Elementary School Teachers, Technology Uses in Education, Handheld Devices