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Mendeloff, David; Shaw, Carolyn – Journal of Political Science Education, 2009
This paper presents the design and assesses the results of an international collaborative course of American and Canadian undergraduates on the topic of postconflict peacebuilding. Using online discussions, a web-based role-play simulation, and videoconferencing this collaborative course sought to enhance student engagement with the material by…
Descriptors: Computer Uses in Education, Intercollegiate Cooperation, Articulation (Education), Computer Simulation
Liljedahl, Peter, Ed.; Oesterle, Susan, Ed.; Allan, Darien, Ed. – Canadian Mathematics Education Study Group, 2012
This submission contains the Proceedings of the 2011 Annual Meeting of the Canadian Mathematics Education Study Group (CMESG), held at Memorial University of Newfoundland in St. John's, Newfoundland. The CMESG is a group of mathematicians and mathematics educators who meet annually to discuss mathematics education issues at all levels of learning.…
Descriptors: Foreign Countries, Conference Papers, Mathematics Education, Team Teaching
Franetovic, Marija – ProQuest LLC, 2012
Current educational initiatives encourage the use of authentic learning environments to realistically prepare students for jobs in a constantly changing world. Many students of the Millennial generation may be social media savvy. However, what can be said about learning conditions and student readiness for active, reflective and collaborative…
Descriptors: Educational Environment, Virtual Classrooms, Cooperative Learning, Learner Engagement
Smythe, Meredith A.; Higgins, Daniel A. – Journal of Chemical Education, 2007
Participation of environmental chemistry students in mock congressional hearings is described, as a means of helping them better develop their speaking and debating skills. The activity brings active learning principles into the classroom and greatly increases student participation in an otherwise traditional lecture course.
Descriptors: Student Participation, Lecture Method, Hearings, Chemistry
Howell-Carter, Marya, Ed.; Gonder, Jennifer, Ed. – Online Submission, 2014
Proceedings of the 28th Annual Conference on the Teaching of Psychology: Ideas and Innovations, sponsored by the Psychology Department of Farmingdale State College. The conference theme for 2014 was:" Infusing Issues of Racial, Religious, and Sexuality Diversity Across the Undergraduate Curriculum." The Conference featured a keynote…
Descriptors: Psychology, College Curriculum, Undergraduate Study, Cultural Differences
Webster-Stratton, Carolyn; Reinke, Wendy M.; Herman, Keith C.; Newcomer, Lori L. – Online Submission, 2011
This article focuses on the Incredible Years Teacher Classroom Management (IY TCM) intervention as an example of an evidence-based program that embeds fidelity and adaptation within its design. First, the core features of the IY TCM program along with the methods, processes, and principles that make the intervention effective are described. The…
Descriptors: Intervention, Classroom Techniques, Coaching (Performance), Fidelity
Barwell, Graham; Moore, Chris; Walker, Ruth – Australasian Journal of Educational Technology, 2011
The model of learning best suited to the future may be one which sees learning as the process of managing the different kinds of participation an individual might have in complex social systems. Learning capability and engagement is thus dependent on the relationship between an individual identity and social systems. We report on the incorporation…
Descriptors: Social Systems, Pilot Projects, Computer Assisted Instruction, Student Evaluation
Gorra, Andrea; Finlay, Janet – Electronic Journal of e-Learning, 2009
Audio or video podcasts can be a useful tool to supplement practical exercises such as business simulations. In this paper, we discuss a case study in which different types of podcast were utilised to support the delivery of a course in international business. The students work in groups and run a fictional company using business simulation…
Descriptors: Business Administration Education, International Trade, Technology Uses in Education, Role Playing
Demski, Jennifer – T.H.E. Journal, 2009
For a growing group of educators, the online role-playing game World of Warcraft, Blizzard Entertainment's massively popular massively multiplayer online role-playing game (MMORPG), is a place to go to relax, network, and discover potential learning strategies-- and slay a few monsters if they get in the way. The online role-playing game World of…
Descriptors: Video Games, Role Playing, Fantasy, Computer Mediated Communication
Seevers, Randy L.; Jones-Blank, Michelle – Online Submission, 2008
Most children learn social skills from interaction with others--other children, family members, friends, and adults. Some children with disabilities need to learn social skills more directly. This may include the use of a specific curriculum and the use of individualized methods. The purpose of this study was to explore the effects of social…
Descriptors: Socialization, Student Behavior, Social Behavior, High Risk Students
Bharath, Srikala; Kumar, K. V. Kishore – Journal of Indian Association for Child and Adolescent Mental Health, 2008
Life Skills Education (LSE) is a novel promotional program that teaches generic life skills through participatory learning methods of games, debates, role-plays, and group discussion. Conceptual understanding and practicing of the skills occurs through experiential learning in a non-threatening setting. Such initiatives provide the adolescent with…
Descriptors: Group Discussion, Health Promotion, Health Programs, Experiential Learning
Drake, Ingrid – Teaching Tolerance, 2008
When Maya Saakvitne's parents sent her for a three-day school field trip two years ago at Nature's Classroom, a camp in western Massachusetts, they did not expect her to come home with a tale of her feet falling asleep after counselors asked her to kneel in the hold of a make-believe slave ship and keep her head down even though some of the other…
Descriptors: Field Trips, Experiential Learning, Slavery, Simulation
Mansell, Deryn – Babel, 2008
This article reports on part of a research project that was generated by an evident need to incorporate cultural knowledge in language learning within the option of a Year 12 vocationally-oriented curriculum. Language-specific research was undertaken to ascertain the intercultural knowledge in communication related to hospitality and to propose a…
Descriptors: Cultural Awareness, Discourse Analysis, Social Behavior, Indonesian
Squire, Kurt D. – Educational Technology, 2008
Recently, attention has been paid to computer and video games as a medium for learning. This article provides a way of conceptualizing them as possibility spaces for learning. It provides an overview of two research programs: (1) an after-school program using commercial games to develop deep expertise in game play and game creation, and (2) an…
Descriptors: School Activities, Video Games, After School Programs, Scientific Literacy
Morgan, Julie; Banerjee, Robin – Journal of Clinical Child and Adolescent Psychology, 2006
In an investigation of socially anxious children's social behavior and self-evaluation, 28 high socially anxious and 28 low socially anxious children, ages 11 to 13 years, appraised their performance before and after participating in a role-play task. Half of the children were given video feedback prior to giving their posttask self-evaluations.…
Descriptors: Anxiety, Children, Social Behavior, Self Evaluation (Individuals)