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Lucia Y. Lu – International Education Studies, 2010
Clay's Reading Recovery has been one of the most effective one-to-one tutorial sessions. To make the daily lesson more interesting and fully engage the at-risk readers, the author modified Clay's Reading Recovery Program by conceptualizing phonics and semiotics into early intervention. In this case study, three at-risk first graders formed an…
Descriptors: Early Intervention, Phonics, Semiotics, Tutoring
Lehman, Carol M.; DuFrene, Debbie D.; Lehman, Mark W. – Business Communication Quarterly, 2010
The millennial generation embraces new technologies as a natural way of accessing and exchanging information, staying connected, and having fun. YouTube, a video-sharing site that allows users to upload, view, and share video clips, is among the latest "cool" technologies for enjoying quick laughs, employing a wide variety of corporate activities,…
Descriptors: Class Activities, Critical Thinking, Ethics, Video Technology
Wootton, Danielle; Stone, Barras Kenneth – Journal of European Industrial Training, 2010
Purpose: The purpose of this paper is to explore how professional skills training in making ethical decisions for redundancy selection, can be utilised though interactive role play, in a virtual learning environment. Design/methodology/approach: A pilot study was undertaken with a group of part time mature students pursuing a professional…
Descriptors: Foreign Countries, Interviews, Legal Education (Professions), Focus Groups
Baggaley, Jon – Distance Education, 2010
Imaginary worlds have been devised by artists and commentators for centuries to focus satirical attention on society's problems. The increasing sophistication of three-dimensional graphics software is generating comparable "virtual worlds" for educational usage. Can such worlds play a satirical role suggesting developments in distance…
Descriptors: Distance Education, Cartoons, Educational Trends, Computer Software
Posada, Susan E. – Educational Psychology in Practice, 2006
This article describes the work of two EPs involved in a multi-agency project to produce Local Authority (LA) guidelines on psycho/social support following critical incidents and disasters. EPs were involved as participant observers during a simulation of setting up and running a LA reception centre for evacuees. A questionnaire was then…
Descriptors: Emergency Programs, Questionnaires, Simulation, Role Playing
Nicholas, Howard; Ng, Wan – Gifted and Talented International, 2008
Blending the arts into students' learning of science concepts through role-play and drama is unusual pedagogy in schools. For seven Australian Year Five students seeking extended learning, advanced scientific concepts were learned during the creative process of script writing and production of a science play called "Hectic Electric". A…
Descriptors: Creativity, Dramatic Play, Scientific Concepts, Thinking Skills
Mooradian, John K. – Journal of Social Work Education, 2008
This article evaluates a learning method that used theatre students as family clients in an advanced social work practice course. Data from 47 advanced graduate students showed that observing peers conduct simulated sessions can be an effective and valued learning experience. Quantitative findings indicated that simulations are perceived to be…
Descriptors: Graduate Students, Student Attitudes, Learning Experience, Social Work
Neuenschwander, Bryn – E-Learning, 2008
The open-ended, informal, and socially negotiated nature of role-playing games creates a distinct learning challenge for newcomers to the hobby. The explicit rules of the game provide only an incomplete framework for structuring the actions of players, and the expectations and mores of a given group will add other, unspoken rules that discourage…
Descriptors: Cues, Games, Role Playing, Acculturation
Felix-Brasdefer, J. Cesar – Language Awareness, 2008
Descriptions of speech act realisations of native and non-native speakers abound in the cross-cultural and interlanguage pragmatics literature. Yet, what is lacking is an analysis of the cognitive processes involved in the production of speech acts. This study examines the cognitive processes and perceptions of learners of Spanish when refusing…
Descriptors: Speech Acts, Second Language Learning, Interlanguage, Cognitive Processes
Atkinson, Tom – TechTrends: Linking Research and Practice to Improve Learning, 2008
In this article, the author provides an overview of Second Life[trademark], or simply SL, which was developed at Linden Lab, a San Francisco-based corporation. SL is an online society within a threee-dimensional virtual world entirely built and owned by its residents, where they can explore, build, socialize and participate in their own economy.…
Descriptors: Computer Simulation, Computer Assisted Design, Economic Development, Economic Opportunities
Kudrati, Mustafa; Plummer, Mary L.; Yousif, Nassrin Dafaalla El Hag – Child Abuse & Neglect: The International Journal, 2008
Objectives: The study examines street children's daily lives in Khartoum, Sudan to recommend ways to improve their conditions and to successfully assist them off the streets. Methods: In 2000-2001, eight researchers conducted participant observation for 7 weeks; 20 groups of children engaged in role-plays and drawing activities; over 500 children…
Descriptors: Homeless People, Children, Participant Observation, Surveys
Humes, Michelle; Reilly, Anne H. – Journal of Management Education, 2008
In today's global environment, intercultural teams may become the most effective teams in an organization when their diversity is managed as an asset. However, because of miscommunication and conflict, intercultural teams often become dysfunctional. This experiential group exercise demonstrates how cultural dimensions such as individualism and…
Descriptors: Global Approach, Benchmarking, Intercultural Communication, Teamwork
Alwell, Morgen; Cobb, Brian – Career Development for Exceptional Individuals, 2009
The relationship between social and communicative interventions and transition-related outcomes for secondary-aged youth with disabilities is explored in this systematic review. In all, 30 studies intervening with 316 youth with a broad range of disability labels (both high- and low-incidence disabilities) were reviewed. Subgroup analyses were…
Descriptors: Augmentative and Alternative Communication, Disabilities, Literature Reviews, Intervention
Howes, Elaine V.; Cruz, Barbara C. – Journal of Elementary Science Education, 2009
Role-playing can be an engaging and creative strategy to use in the college classroom. Using official accounts, personal narratives, and diaries to recreate a particular time period, event, or personality, the instructional strategy alternately referred to as role-playing, dramatic improvisation, or first-person characterization can be an…
Descriptors: Educational Strategies, Preservice Teacher Education, Preservice Teachers, Science Teachers
Whitin, Phyllis E. – Reading Teacher, 2009
This article explores one context in which language arts instruction can be enhanced through digital technologies. It describes how preservice elementary education teachers first investigated aspects of visual literacy and then engaged in digital and traditional multimodal forms of response to historical nonfiction literature. They read,…
Descriptors: Elementary Education, Visual Literacy, Literacy, Language Arts