Publication Date
In 2025 | 6 |
Since 2024 | 128 |
Since 2021 (last 5 years) | 823 |
Since 2016 (last 10 years) | 7347 |
Since 2006 (last 20 years) | 17342 |
Descriptor
Source
Author
Hwang, Gwo-Jen | 42 |
Fuchs, Lynn S. | 28 |
Rule, Audrey C. | 27 |
Vaughn, Sharon | 24 |
Huang, Yueh-Min | 23 |
Smolkowski, Keith | 23 |
McNamara, Danielle S. | 21 |
Azevedo, Roger | 20 |
Bogner, Franz X. | 20 |
Singaravelu, G. | 20 |
Hwang, Wu-Yuin | 19 |
More ▼ |
Publication Type
Education Level
Audience
Teachers | 358 |
Practitioners | 291 |
Researchers | 199 |
Students | 57 |
Counselors | 18 |
Administrators | 16 |
Policymakers | 16 |
Media Staff | 14 |
Community | 10 |
Support Staff | 2 |
Parents | 1 |
More ▼ |
Location
Turkey | 1187 |
Taiwan | 558 |
Iran | 477 |
Australia | 359 |
California | 280 |
Canada | 275 |
Indonesia | 270 |
Texas | 251 |
China | 246 |
Netherlands | 223 |
Germany | 217 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Meets WWC Standards without Reservations | 121 |
Meets WWC Standards with or without Reservations | 171 |
Does not meet standards | 76 |
Tabiolo, James L.; Villar Rogayan, Danilo, Jr. – Journal of Science Learning, 2019
The Science education curriculum in the Philippines has shifted from inputs-based to outcomes-based education, putting the learners at the core of the instruction. Hence, educators continue to innovate ways on how to engage the learners into relevant and responsive science instruction. Further, the implementation of the K to 12 curricula brings a…
Descriptors: Cooperative Learning, Teaching Methods, Science Instruction, Science Curriculum
Karaahmetoglu, Kübra; Korkmaz, Özgen – Online Submission, 2019
The aim of this study is to investigate the effects of project-based Arduino educational robot applications on students' computational thinking skills and their perception of STEM skill levels. The study group consists of 6th grade students from 2 different secondary schools from Turkey. Within the scope of the research, classes were assigned to…
Descriptors: Robotics, Thinking Skills, Programming, Student Projects
Salazar R., Emanuel; Obaya V., Adolfo Eduardo; Giammatteo, Lucila; Vargas-Rodríguez, Yolanda – Online Submission, 2019
The didactic sequence relates atomic structure concepts (matter structure) with the different models that have been proposed to improve its study, making use of didactic elements that are related to students' reality where they become responsible of constructing knowledge by means of significant learning. Results were analyzed with Hake's gain…
Descriptors: Models, High School Students, Constructivism (Learning), Chemistry
Angeli, Charoula; Xerou, Eftychia; Nicolau, Maria – International Association for Development of the Information Society, 2019
The main purpose of the study was to investigate K-2 children's development of computational thinking skills through an activity with Blue-Bot, a floor programmable robot. Twenty children between six and seven years old participated in the study. Children were engaged in problem-solving activities with the Blue-Bot to learn how to program it and…
Descriptors: Robotics, Thinking Skills, Water, Elementary School Students
Asif, Muhammad; Sheeraz, Muhammad; Sacco, Steven J. – Pegem Journal of Education and Instruction, 2022
The current investigation aimed to explore how and to what extent technology tools and web-delivered language learning platforms impact the academic performance of English language learners (ELLs) at the tertiary level. The study used a quantitative experimental research method employing a single-group pre-test and post-test design. A total of…
Descriptors: Academic Achievement, Comparative Analysis, Undergraduate Students, Second Language Instruction
Le-Thi, Duyen; Dörnyei, Zoltán; Pellicer-Sánchez, Ana – Language Teaching Research, 2022
The present study employed a mixed methods quasi-experimental design to investigate the effectiveness of applying motivational strategies and mental imagery (i.e. visionary techniques) to facilitate second language (L2) vocabulary learning. Four treatment sessions were integrated into a six-week language course offered to 150 intermediate students…
Descriptors: Instructional Effectiveness, Vocabulary Development, Phrase Structure, Teaching Methods
van Putten, Sonja; Blom, Nicolaas; van Coller, Angelique – International Journal of Mathematical Education in Science and Technology, 2022
This study investigated the developmental influence of collaborative games, in the form of game-based worksheets, on the performance and attitudes of sixth-graders in the mathematics classroom. It is posited that games have the potential to enhance learning through positive emotional experiences. Non-digital game-based learning methodologies are…
Descriptors: Grade 6, Cooperative Learning, Mathematics Instruction, Game Based Learning
Malone, Kathy L. – Science Education, 2023
The use of scientific modeling has been shown to be highly effective in the learning of science content in multiple disciplines for non-English Learners (EL). However, the benefits of using this pedagogy with ELs have not been heavily explored. This article discusses the use of modeling-based evolution and population ecology pedagogical units in a…
Descriptors: Teaching Methods, Science Instruction, Inquiry, Biology
Yamashita, Taichi; Iizuka, Takehiro – Foreign Language Annals, 2017
Discussion of the roles of input and output has been attracting a number of researchers in second language acquisition (e.g., DeKeyser, 2007; Doughty, 1991; Krashen, 1982; Long, 1983; Norris & Ortega, 2000; Swain, 2000), and VanPatten (2004) advocated that both structured input and structured output allow learners to process input properly.…
Descriptors: Second Language Learning, Japanese, Input Output Analysis, Language Acquisition
Marzo, Asier; Ardaiz, Oscar; Sanz de Acedo, María Teresa; Sanz de Acedo, María Luisa – IEEE Transactions on Education, 2017
Motivation is fundamental for students to achieve successful and complete learning. Motivation can be extrinsic, i.e., driven by external rewards, or intrinsic, i.e., driven by internal factors. Intrinsic motivation is the most effective and must be inspired by the task at hand. Here, a novel strategy is presented to increase intrinsic motivation…
Descriptors: Student Motivation, Databases, Social Media, Educational Technology
Sugito; E. S., Sri Mulyani; Hartono; Supartono – International Journal of Evaluation and Research in Education, 2017
This study was to explore how enhance communication skill through problem posing and presentation method. The subjects of this research were the seven grade students Junior High School, including 20 male and 14 female. This research was conducted in two cycles and each cycle consisted of four steps, they were: planning, action, observation, and…
Descriptors: Communication Skills, Problem Solving, Teaching Methods, Grade 7
Lee, Chia-Wen; Yang, Cheng-Fu; Hung, Huang-Chia – EURASIA Journal of Mathematics, Science & Technology Education, 2017
This study investigated the effects of game-brand congruity and flow in racing advergames to explore the influence of embedded brands. Data from a pre- and post-test experiment were collected from total 200 of college students. They played the racing advergames between two measures. The results revealed that game-brand congruity and flow impacted…
Descriptors: College Students, Pretests Posttests, Feedback (Response), Video Games
Kiosses, Vasileios N.; Tatsioni, Athina; Dimoliatis, Ioannis D. K.; Hyphantis, Thomas – Journal of Education and Training Studies, 2017
The aim of the study was to assess the effectiveness of specially designed, empathy training for medical undergraduates, based on the principles of Person-Centered Approach. Within the context of the humanistic person-centered patient care, the experiential, 60-hour "Empathize with me, Doctor!" training program contains theory, personal…
Descriptors: Empathy, Undergraduate Students, Medical Education, Instructional Effectiveness
Bidet-Ildei, Christel; Meugnot, Aurore; Beauprez, Sophie-Anne; Gimenes, Manuel; Toussaint, Lucette – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2017
The present study aimed to investigate whether well-established associations between action and language can be altered by short-term upper limb immobilization. The dominant arm of right-handed participants was immobilized for 24 hours with a rigid splint fixed on the hand and an immobilization vest restraining the shoulder, arm, and forearm. The…
Descriptors: Language Processing, Physical Mobility, Verbs, Reaction Time
Cox, Daniel J.; Brown, Timothy; Ross, Veerle; Moncrief, Matthew; Schmitt, Rose; Gaffney, Gary; Reeve, Ron – Journal of Autism and Developmental Disorders, 2017
Investigate how novice drivers with autism spectrum disorder (ASD) differ from experienced drivers and whether virtual reality driving simulation training (VRDST) improves ASD driving performance. 51 novice ASD drivers (mean age 17.96 years, 78% male) were randomized to routine training (RT) or one of three types of VRDST (8-12 sessions). All…
Descriptors: Autism, Pervasive Developmental Disorders, Driver Education, Computer Simulation