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John Ranellucci; Joshua M. Rosenberg – Educational Psychology, 2024
Though documented extensively using self-report measures - especially in post-secondary course contexts - the relations among students' interest, engagement, and academic achievement in high school science courses has been studied far less - especially when considering online versions of these courses. Self-reported interest collected at the…
Descriptors: STEM Education, Distance Education, High School Students, Science Interests
Osman Solmaz; Jonathon Reinhardt – CALICO Journal, 2024
Research has shown that social media can provide valuable tools for L2 teaching and learning, particularly for developing learners' informal learning of nonacademic interactional registers, socio-pragmatics, culture, and multiliteracies. However, the fact that their benefits are more pronounced in informal contexts due to their quotidian nature…
Descriptors: Foreign Countries, Learner Engagement, Electronic Learning, Distance Education
Amare Tesfie Birhan; Yenus Nurie – Asian-Pacific Journal of Second and Foreign Language Education, 2024
Engagement is a core issue in language teaching and learning. Without the students' active involvement in the teaching--learning process, educational objectives could not be achieved. Accordingly, the concept of engagement has been the focus of researchers, practitioners, and policymakers. This research examined the effects of corpus-based…
Descriptors: Engineering Education, Learner Engagement, Writing (Composition), Academic Language
Abigail Milligan – FORUM: for promoting 3-19 comprehensive education, 2024
This research paper explores the effects of promoting empowerment in the key stage three history curriculum. For this research the term 'empowerment' relates to engaging pupils, enlightening them to the world around them and encouraging them to use their voices. Through applying an empowering approach to the history curriculum we can teach pupils…
Descriptors: History Instruction, Student Empowerment, Learner Engagement, Global Approach
Wei Wang; Xiaoying Wang; Shanshan Li; Tianshu Ma; M. N. Poni Liu; Hongzhi Sun – Psychology in the Schools, 2024
The prevalence of collaborative learning in online virtual environments is on the rise. It is vital to investigate the effect of emotional interaction on the learning engagement of students. The university students who participated in 16 h of online collaborative learning responded to an anonymous survey. The instruments included Collaborative…
Descriptors: Cooperative Learning, Online Courses, Emotional Response, Interaction
Xin Yang; Xin Zhao; Yarrow Dunham; Lin Bian – Child Development, 2024
Across three pre-registered studies (n = 221 4-9-year olds, 51% female; 218 parents, 80% female; working- and middle-class backgrounds; data collected during 2019-2021) conducted in the United States (Studies 1-2; 74% White) and China (Study 3; 100% Asian), we document the emergence of a preference for "strivers." Beginning at age 7,…
Descriptors: Predictor Variables, Foreign Countries, Individual Characteristics, Children
Chau Ping Lam; Nyet Moi Siew – Problems of Education in the 21st Century, 2024
Despite the growing adoption of the Flipped Classroom (FC) model in higher education, there is limited exploration of its impact on secondary education and students' attitudes toward science. Thus, this study aimed to examine the correlation between secondary school students' perceptions of the Flipped Classroom experience in learning science and…
Descriptors: Flipped Classroom, Secondary School Students, Student Attitudes, Science Instruction
Garrison Akira Wells – ProQuest LLC, 2024
Misinformation is one society's most pressing issues, spreading division and chaos across the globe. Videogames have become one of the more promising mediums for misinformation interventions, teaching players common falsehood indicators and helping them develop their discernment abilities. This thesis details the design, playtesting, and…
Descriptors: Misinformation, Educational Games, Video Games, Intervention
Alejandra J. Magana; Syed Tanzim Mubarrat; Dominic Kao; Bedrich Benes – IEEE Transactions on Learning Technologies, 2024
Fostering productive engagement within teams has been found to improve student learning outcomes. Consequently, characterizing productive and unproductive time during teamwork sessions is a critical preliminary step to increase engagement in teamwork meetings. However, research from the cognitive sciences has mainly focused on characterizing…
Descriptors: Artificial Intelligence, Technology Uses in Education, Teamwork, Learner Engagement
Yongtao Gan; Jiahao Zhang; Xia Wu; Jian Gao – SAGE Open, 2024
This study aimed to examine the relationship between the classroom environment (CE) and university identification (UI) and the chain mediating effects of student engagement and academic achievement (AA). 4,463 Chinese university students were assessed using the classroom environment and UI scales, and measures of student engagement. Results show:…
Descriptors: Learner Engagement, Academic Achievement, Classroom Environment, College Students
Andrea Ritoša; Lena Almqvist; Henrik Danielsson; Mats Granlund – Early Education and Development, 2024
"Research Findings:" This study examined the engagement of 494 preschool children in Sweden (M = 53.44 months, SD = 10.64) using both teacher questionnaires to measure global engagement (trait) and observations to measure momentary engagement (state). Using a person-oriented approach with cluster analysis, we identified five distinct…
Descriptors: Preschool Children, Learner Engagement, Early Childhood Education, Personality Traits
Sharon Clancy; Cilla Ross – FORUM: for promoting 3-19 comprehensive education, 2024
In this article the authors explore the notion of 'common good' in relation to adult education. They do this by drawing upon the experiences of working-class family members who were both social learners and autodidacts, and who engaged in learning for their own sake and for what they believed to be the common good. The authors use diaries, letters…
Descriptors: Adult Education, Ethics, Working Class, Socialization
Chunqi Li; Lishi Liang; Luke K. Fryer; Alex Shum – Journal of Computer Assisted Learning, 2024
Background: Leaderboards are among the most popular gamification elements in education. Some studies have implemented leaderboards and reported their individual effects on students' learning. Despite the emergence of relevant empirical studies, most of the existing reviews have only investigated the holistic impact of gamification. No previous…
Descriptors: Higher Education, Gamification, Evidence Based Practice, Learning Motivation
Jeremy Bernier; Elisabeth R. Gee; Yuchan Gao; Luis E. Pérez Cortés; Taylor M. Kessner – Information and Learning Sciences, 2024
Purpose: The purpose of this paper reporting an exploratory pilot study is to examine how participant engagement in design thinking varies when playing and fixing (playfixing) three partially complete games (broken games). Design/methodology/approach: The data for this study consist of transcripts of five playfixing sessions with a total of 16…
Descriptors: Games, Creative Thinking, Pilot Projects, College Students
Haira E. Gandolfi – Educational Review, 2024
This paper explores, grounded on life history interviews, the work of a set of fifteen teachers in England who self-identify as actively engaging with environmental issues and action at different school levels and across a wide range of subjects. One of the core aims of this paper was to construct, based on these teachers' voices and experiences,…
Descriptors: Foreign Countries, Environmental Education, Teaching Methods, Educational Practices