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Phunaploy, Sathiya; Chatwattana, Pinanta; Piriyasurawong, Pallop – International Journal of Higher Education, 2021
This study, is aimed at 1) synthesizing the conceptual framework of the problem-based learning process with a cloud learning environment (PBL-CLE process), 2) developing the PBL-CLE process, and 3) studying the result of the development of the PBL-CLE process. The research instruments include 1) the conceptual framework, 2) the PBL-CLE process to…
Descriptors: Problem Based Learning, Problem Solving, Educational Technology, Information Storage
Dawson, Nik; Martin, Alexandra; Sigelman, Matt; Levanon, Gad; Blochinger, Stephanie; Thornton, Jennifer; Chen, Janet – Business-Higher Education Forum, 2022
Across the U.S. economy, large-scale changes in work are occurring because of skills disruption: the constant re-invention of work driven by the vigorous, accelerating demand for new skills in virtually all jobs, and the spread of those skills across industries and around the world. In the past half decade, the average U.S. worker has had to…
Descriptors: Job Skills, Labor Needs, Change, Labor Force
Hunt Institute, 2022
From Fall 2019 through Spring 2020, The Hunt Institute released a series of policy briefs, "Attainment for All: Postsecondary Pathways," that highlighted scalable state-level strategies to boost postsecondary attainment rates among specific student subpopulations including high school graduates, first-generation students, and adult…
Descriptors: Educational Attainment, Postsecondary Education, Equal Education, Access to Education
Isaac, James; Velez, Erin; Roberson, Amanda Janice – Institute for Higher Education Policy, 2023
Students, families, colleges, and lawmakers need clearer information on postsecondary outcomes to make informed decisions. By leveraging data available at institutions and federal agencies, a nationwide student-level data network (SLDN) would close information gaps that persist in our higher education landscape to answer critical questions about…
Descriptors: College Students, Data, Information Networks, Program Design
Marilys Galindo – Journal of Early Childhood Teacher Education, 2024
The Micro-Credential Program is a digital badging system composed of competency-based pathways that move forward early childhood professionals to achieving mastery in employability skills. These skills are crucial for early childhood professionals to have to provide high-quality, nurturing learning environments to children in their care as well as…
Descriptors: Early Childhood Education, Microcredentials, Early Childhood Teachers, Teacher Competencies
Shukla, Ajit Kumar N. – Journal of Educational Technology, 2019
Higher Education Institutions (HEI) are facing a potential challenge at questioning the means and method as to how education is delivered and learning is credited. The leading agent for this change is online learning and transfer of credit for potential employment. The aim of this paper is to look into these questions by raising the questions…
Descriptors: Credentials, Recognition (Achievement), Information Storage, Electronic Publishing
Downes, Stephen – Journal of Learning for Development, 2019
While previous work has recognised the potential for open badges and blockchain to play a role in online courses, this potential has yet to be realised in a fully decentralized cMOOC. This paper describes the design objectives of an application that integrates open badges and blockchain with a cMOOC. The work described was undertaken during the…
Descriptors: Large Group Instruction, Online Courses, Educational Technology, Technology Uses in Education
Lehrfeld, Michael R. – Association Supporting Computer Users in Education, 2018
Individuals whom have legitimate access to network resources, trade secrets, or otherwise sensitive data as part of their daily functions are categorized as an Insider Risk. Insider Risk has been pushed into the public eye in recent years with the Edward Snowden leaks of 2013. Snowden had a business need to access the data he retrieved but the…
Descriptors: Computer Security, Information Security, Information Storage, Risk
Kožuh, Anna; Maksimovic, Jelena; Osmanovic Zajic, Jelena – World Journal on Educational Technology: Current Issues, 2021
The new era of the 4IR requires changes in teachers' initial education and in their professional advancement. Serbia is a developing country whose institutions of education are technologically underdeveloped and whose expansion in the field of digitalization is still insufficient to be on par with the developed western countries. The authors'…
Descriptors: Foreign Countries, Developing Nations, Teacher Competencies, Technological Literacy
Salar, Hursit Cem; Hamutoglu, Nazire Burcin – Open Praxis, 2022
It has been suggested that individuals' technology acceptance are affected by personality traits. This paper aims to emphasise the importance of personality traits beyond BIG 5 on the acceptance and individual usage of Cloud Computing Systems (CCSs) with Perceived Ease of Use (PEU) and Perceived Usefulness (PU). Based on this, a quantitative…
Descriptors: Foreign Countries, College Students, Perception, Difficulty Level
Gush, Jason; Smith, Jacksón – Childhood Education, 2019
Innovations that are transforming society at large can be important vehicles for change in the education sector as well. What advances does blockchain technology offer to the learners of today and tomorrow?
Descriptors: Technology Uses in Education, Information Storage, Shared Resources and Services, Access to Information
Al-araibi, Asma Ali Mosa; Naz'ri bin Mahrin, Mohd; Yusoff, Rasimah Che Mohd; Chuprat, Suriayati Binti – Education and Information Technologies, 2019
The rate of adoption of e-learning has increased significantly in most higher education institutions in the world. E-learning refers to the use of electronic media, educational technology, also; information and communication technology (ICT) in the educational process. The aim for adopting e-learning is to provide students with educational…
Descriptors: Electronic Learning, Learning Readiness, Educational Technology, Information Technology
Harrington, Ingrid; Mellors, Marc J. – International Journal of Higher Education, 2021
The role of gamification in Australian higher educational learning has gained increasing currency in recent years, with many proponents promoting its usefulness for improving the university student experience by increasing progression and lowering attrition, particularly among first year students (Charles, Charles, McNeill, Bustard, & Black,…
Descriptors: Foreign Countries, Higher Education, College Students, Game Based Learning
Brooks, Collin; McMullen, Jaimie – Strategies: A Journal for Physical and Sport Educators, 2021
The aim of this paper is to provide strategies for coaches to improve their ability to implement goal setting practices with groups or teams. First, an overview of effective goal setting practices is provided. Next, a three-step goal setting system is introduced to assist when setting goals with teams. Concrete examples from a variety of different…
Descriptors: Goal Orientation, Physical Education, Learner Engagement, Game Based Learning
Grepon, Benzar Glen S.; Baran, Niño T.; Gumonan, Kenn Migan Vincent C.; Martinez, Aldwin Lester M.; Lacsa, Mona Liel E. – Online Submission, 2021
Purpose: Colleges and Universities have been established to provide educational services to the people. Like any other organization, the school has processes and procedures similar to business or industry that involve admissions, processing of data, and generation of reports. Those processes are made possible through a centralized system in…
Descriptors: Program Design, Program Implementation, College Administration, Community Colleges