ERIC Number: EJ963150
Record Type: Journal
Publication Date: 2003-Dec
Pages: 19
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-1046-8781
EISSN: N/A
Simulation Gaming for Organizational Development
Ruohomaki, Virpi
Simulation & Gaming, v34 n4 p531-549 Dec 2003
This article introduces development and design approaches to organizational change (DIL). Simulation games can be used for promoting organizational development. They offer an arena for organization members to analyze the present state of an organization and create new organizational solutions. The bridge between the present and future mode of working can be built on by the ideas for improvement brought forward by the participants of the simulation game. The study focuses on the WORK FLOW GAME (WFG) (DIS). It integrates the following activities: work process improvement, use of information technology, and participation and learning by the personnel of a company or public agency. WFG promotes organizational innovations through interaction and cooperation of the people involved. The study showed improvements in the quality and efficiency of the work process, customer relations, and working conditions of the personnel. (Contains 3 figures and 6 tables.)
Descriptors: Educational Games, Organizational Change, Information Technology, Organizational Development, Computer Simulation, Performance Technology, Human Factors Engineering, Improvement Programs, Science Course Improvement Projects, Instructional Design, Game Theory, Business Education, Change Strategies, Computer System Design, Design Preferences, Case Studies, Teaching Methods, Cooperative Learning, Case Method (Teaching Technique)
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Publication Type: Journal Articles; Reports - Research
Education Level: Higher Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A