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ERIC Number: EJ895935
Record Type: Journal
Publication Date: 2010-Apr
Pages: 19
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-1093-023X
EISSN: N/A
Learning-by-Teaching in Educational Game: Educational Outcome, User Experience, and Social Networks
Ketamo, Harri; Suominen, Marko
Journal of Interactive Learning Research, v21 n2 p237-255 Apr 2010
This paper summarizes the pedagogical design, product development and empirical evaluations of the game series, Animal Class, in terms of design study. The design phases, as well as the evaluation phases (N=2718), were carried out between the years of 2005-2007. The pedagogical idea of Animal Class is to place a learner in the role of teacher in a virtual world. The game encourages a learner to think reflectively, leading, in a best case scenario, to conceptual changes in the learner's mental conceptual structure. The evaluation phase showed that the main strengths of these learning-by-teaching types of games are good learning outcomes and positive user experiences. (Contains 7 figures and 3 tables.)
Association for the Advancement of Computing in Education. P.O. Box 1545, Chesapeake, VA 23327-1545. Tel: 757-366-5606; Fax: 703-997-8760; e-mail: info@aace.org; Web site: http://www.aace.org
Publication Type: Journal Articles; Reports - Evaluative
Education Level: Grade 6; Preschool Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A