ERIC Number: EJ781802
Record Type: Journal
Publication Date: 2007-Oct
Pages: 4
Abstractor: ERIC
ISBN: N/A
ISSN: ISSN-1053-6728
EISSN: N/A
Part 2: Getting It Wrong--Slaying Myths about Video Games
Wilson, Lee
Technology & Learning, v28 n3 p30 Oct 2007
Do video games and simulations really belong in the classroom? A growing body of evidence--from education conference sessions to ramped-up gaming research and university pilot programs--all point to the affirmative. However, sensationalized press accounts, a personal lack of familiarity with games, and other factors still contribute to a broad skepticism of their value by educators, parents, and the public. This article presents the second part of the two-part series exploring myths about video games and their learning potential. [For Part 1, see EJ778454.]
Descriptors: Video Games, Teaching Methods, Familiarity, Misconceptions, Simulation, Educational Games, Educational Technology, Faculty Development, Educational Research
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Publication Type: Journal Articles; Reports - Descriptive
Education Level: N/A
Audience: N/A
Language: English
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Authoring Institution: N/A
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