ERIC Number: EJ766568
Record Type: Journal
Publication Date: 2007-Apr
Pages: 4
Abstractor: Author
ISBN: N/A
ISSN: ISSN-0887-2376
EISSN: N/A
Using Video Games to Understand Thermoregulation
Dibley, Jeremiah; Parish, Jamie
Science Scope, v8 n30 p32-35 Apr 2007
Funded by the U.S. Department of Education, a research project was conducted to evaluate the effectiveness of video games as inquiry-based learning experiences for the science classroom. As a result, the video game, "Creature Control: The Quest for Homeostasis" was developed and field-tested in select middle schools in the United States. Based on "Understanding by Design" (UbD), the curriculum is framed around an enduring understanding that homeostasis is a balancing act maintained through the interactions of body systems with the environment. The designers constructed the curriculum as a unique hybrid of the UbD approach and the 5E learning cycle constructivist model (Engage, Explore, Explain, Elaborate, and Evaluate), using the video game as the exploratory experience in the unit. (Contains 1 figure and 2 resources.)
Descriptors: Middle Schools, Learning Processes, Constructivism (Learning), Video Games, Instructional Effectiveness, Units of Study, Curriculum, Inquiry, Science Instruction, Scientific Concepts
National Science Teachers Association. 1840 Wilson Boulevard, Arlington, VA 22201-3000. Tel: 800-722-6782; Fax: 703-243-3924; e-mail: membership@nsta.org; Web site: http://www.nsta.org
Publication Type: Journal Articles; Reports - Descriptive
Education Level: Middle Schools
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Identifiers - Location: United States
Grant or Contract Numbers: N/A