ERIC Number: EJ1441757
Record Type: Journal
Publication Date: 2022-Jun
Pages: 6
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-0021-9584
EISSN: EISSN-1938-1328
CountQuest: A Card Game Played on Zoom for Revising Effective Atomic Number Concept
Justina Hui Ru Tan; Wee Han Ang; Maw Lin Foo
Journal of Chemical Education, v99 n6 p2425-2430 2022
Game-based learning has been shown to promote active learning. We have designed a card game termed CountQuest, played on the online platform Zoom, to facilitate the revision of the effective atomic number (EAN) concept for metal complexes previously taught in lectures. This game was played by undergraduate and graduate chemistry students during their respective 1 h tutorial sessions. The efficacy of the intervention was shown using pre/post surveys. The results of our activity demonstrate that judiciously designed card games can be used to improve teaching of key concepts in inorganic chemistry at both undergraduate and graduate levels.
Descriptors: Game Based Learning, Videoconferencing, Electronic Learning, Science Instruction, Undergraduate Students, Graduate Students, Inorganic Chemistry, Scientific Concepts
Division of Chemical Education, Inc. and ACS Publications Division of the American Chemical Society. 1155 Sixteenth Street NW, Washington, DC 20036. Tel: 800-227-5558; Tel: 202-872-4600; e-mail: eic@jce.acs.org; Web site: http://pubs.acs.org/jchemeduc
Publication Type: Journal Articles; Reports - Descriptive
Education Level: Higher Education; Postsecondary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A