NotesFAQContact Us
Collection
Advanced
Search Tips
Back to results
Peer reviewed Peer reviewed
Direct linkDirect link
ERIC Number: EJ1433236
Record Type: Journal
Publication Date: 2024-Jul
Pages: 23
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-1360-2357
EISSN: EISSN-1573-7608
Cognitive Overload in Immersive Virtual Reality in Education: More Presence but Less Learnt?
Ratna Candra Sari; Arin Pranesti; Ismi Solikhatun; Novita Nurbaiti; Nurhening Yuniarti
Education and Information Technologies, v29 n10 p12887-12909 2024
This study aims to examine the influence of the role of immersive technology on perceived learning's effectiveness by considering the cognitive load of users when using VR-based learning media. This study involved a total of 91 respondents who had attended virtual reality-based learning training. In this research, SmartPLS was used to test the measurement and structural models. This research was conducted through virtual reality-based learning training, to measure the effect of using VR on perceived effectiveness, with cognitive load as the moderator. The research results support all the hypotheses. Ultimately, cognitive overload moderates the relationship between reflective thinking and perceived learning's effectiveness. The lower the cognitive load of the user when using VR, the greater the positive effect reflective thinking has on perceived learning's effectiveness, and vice versa. There are still many contradictions regarding the effectiveness of VR in learning, so this research fills the gap by examining the effect immersive technology has on learning outcomes, by considering the cognitive load of users when using VR-based learning media. This research has several practical implications. First, VR could be proposed as a valuable investment for educational institutions as a learning tool. Second, it is very important to develop VR that is adapted to the context and learning objectives, to optimize its effectiveness. Third, VR developers should focus on creating simplified menus that are easy to use. By reducing the cognitive overload, users will find VR more comfortable and enjoyable to use.
Springer. Available from: Springer Nature. One New York Plaza, Suite 4600, New York, NY 10004. Tel: 800-777-4643; Tel: 212-460-1500; Fax: 212-460-1700; e-mail: customerservice@springernature.com; Web site: https://bibliotheek.ehb.be:2123/
Publication Type: Journal Articles; Reports - Research
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A