ERIC Number: EJ1422345
Record Type: Journal
Publication Date: 2024
Pages: 18
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-2155-6849
EISSN: EISSN-2155-6857
ImGame Project: A Comprehensive Theory of Immersive Aesthetics and Innovation in Serious Gaming
International Journal of Game-Based Learning, v14 n1 2024
The study presents the authors' research for the purpose of designing ImGame, a virtual environment inviting users to playfully learn about the concept of immersion and its historical antecedents. The authors describe ImGame's current pre-production stage and examine the basic characteristics of the feeling of immersion. They intend to deepen the current understanding of the immersive experience in art, taking into account its broad cultural connotations. The article suggests that the aesthetics of immersion can be classified into two psychological modes that have not been explicitly defined in the discourse of immersivity: a calm reflection and one of awe. From the technical standpoint, the project offers a simple handling of triggering animations and events of the game as well as storing of their state in order to create gamification elements, interactions for quizzes and other activities for ImGame or any other game using the a-frame framework to create WebXR experiences.
Descriptors: Computer Simulation, Creativity, Educational Technology, Interdisciplinary Approach, Design, Games, Art Education, Definitions, Technology Uses in Education, Game Based Learning, Gamification, Educational Games, Educational Environment, Simulated Environment, Animation, Visual Aids, Innovation, Theories
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Publication Type: Journal Articles; Reports - Research
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A