ERIC Number: EJ1418822
Record Type: Journal
Publication Date: 2024
Pages: 20
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-1360-2357
EISSN: EISSN-1573-7608
The Impact of Immersive Virtual Reality on Art Education: A Study of Flow State, Cognitive Load, Brain State, and Motivation
Xiaozhe Yang; Pei-Yu Cheng; Xin Liu; Sheng-Pao Shih
Education and Information Technologies, v29 n5 p6087-6106 2024
This paper presents a new art metaverse prototype, constructed using virtual reality technology to create an immersive scene with a specific artistic style and integrate virtual avatar technology to allow interaction with characters in the art painting. Ninety-six college students participated in the study, divided into two groups: the virtual reality group (N = 48), who explored the art metaverse, and the computer group (N = 48), who engaged in traditional art appreciation by viewing artworks on a screen. Both groups then participated in art painting activities. The results showed that the virtual reality group experienced a significantly more positive impact on their art attitude compared to the computer group. Furthermore, EEG attention monitoring revealed that during the art painting activity following the art appreciation activity, the virtual reality group demonstrated significantly higher attention levels than the computer group. This study highlights the potential of virtual reality technology to enhance art appreciation and provides valuable insights for the future development of virtual reality metaverses.
Descriptors: Computer Simulation, Simulated Environment, Art Education, Technology Uses in Education, Interaction, Painting (Visual Arts), College Students, Art Appreciation, Student Attitudes, Cognitive Processes, Difficulty Level, Student Motivation
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Publication Type: Journal Articles; Reports - Research; Tests/Questionnaires
Education Level: Higher Education; Postsecondary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A