ERIC Number: EJ1378825
Record Type: Journal
Publication Date: 2022
Pages: 14
Abstractor: As Provided
ISBN: N/A
ISSN: N/A
EISSN: EISSN-2331-186X
The Effects of Gamification Method and Cognitive Style on Children's Early Reading Ability
Cogent Education, v9 n1 Article 2145809 2022
Fun and pervasive education into students' daily lives is an important part of children's development. Learning methods and cognitive styles are one of the important aspects of the dynamics of learning. This research was a quasi-experimental study using the pretest-posttest of a nonequivalent control group design. Therefore, research based on these is expected to impact students' early reading ability. There are 20 students in the experimental and 20 students in the control classes. The age range is 5-6 years, with heterogeneous gender. The experimental group used the gamification method, while the control group used the Beyond Center and Circle Times (BCCT) method. The gamification method and students with field independence cognitive style are proven to have superiority in improving early reading ability.
Descriptors: Gamification, Cognitive Style, Reading Instruction, Elementary School Students, Educational Games, Reading Skills, Teaching Methods, Primary Education
Cogent OA. Available from: Taylor & Francis, Ltd. 530 Walnut Street Suite 850, Philadelphia, PA 19106. Tel: 800-354-1420; Tel: 215-625-8900; Fax: 215-207-0050; Web site: http://www.tandf.co.uk/journals
Publication Type: Journal Articles; Reports - Research
Education Level: Elementary Education; Early Childhood Education; Primary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A