ERIC Number: EJ1355179
Record Type: Journal
Publication Date: 2022-Dec
Pages: 19
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-1053-8259
EISSN: EISSN-2169-009X
Games and Assessment: Measuring How Course Content Impacts Race-Talk
Brunson, Alicia L.; Edward, Donovan
Journal of Experiential Education, v45 n4 p413-431 Dec 2022
Background: Race-talk reduces racial prejudice, presents correct information regarding race, improves racial literacy, and encourages positive race relations. Purpose: This research demonstrates how experiential learning in the form of a game measures Race and Ethnicity course curriculum effectiveness. Methodology/Approach: We used a live version of the game Guess Who (Hasbro) at the beginning and end of the semester and assessed students' reflections of the game to measure changes in race-talk. Findings/Conclusions: The results indicate courses focusing on institutional racism for 16 weeks may produce a change in race-talk. Implications: Students benefit from this activity by growing in their racial literacy, and instructors benefit by using the game to assess their curriculum's effectiveness.
Descriptors: Racial Attitudes, Racism, Attitude Change, Literacy, Racial Relations, Experiential Learning, Curriculum Evaluation, Games, Sociolinguistics, Ideology, Racial Differences, Student Attitudes, College Students, Stereotypes, Socialization, African American Students, White Students, Political Attitudes, Instructional Effectiveness
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Publication Type: Journal Articles; Reports - Research
Education Level: Higher Education; Postsecondary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A