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ERIC Number: EJ1312778
Record Type: Journal
Publication Date: 2021-Aug
Pages: 15
Abstractor: As Provided
ISBN: N/A
ISSN: EISSN-1939-1382
EISSN: N/A
Perception Engineering Learning with Virtual Reality
Bohné, Thomas; Heine, Ina; Gürerk, Özgür; Rieger, Christoph; Kemmer, Lukas; Cao, Lydia Y.
IEEE Transactions on Learning Technologies, v14 n4 p500-514 Aug 2021
Virtual reality (VR) technology provides new possibilities for educators to design and optimize learning experiences. However, it remains largely unclear how virtual learning environments can be engineered to achieve measurable improvements in the learners' performance. To advance the development and application of VR learning technologies, we systematized instruction principles from the literature known to be congruent with cognitive and affective learning outcomes. We then combined these principles and designed a VR training program, which we subsequently tested in a large first-person VR experiment and real-world application to understand behavioral performance effects. In this article, we found that a purposefully engineered VR environment, which had been designed with an evidence-based selection of instruction principles, significantly improved the human performance compared to both a baseline training with textual instructions and a basic VR training. Our results indicate that perception engineering learning with VR is possible and offers substantial opportunities to improve learning outcomes.
Institute of Electrical and Electronics Engineers, Inc. 445 Hoes Lane, Piscataway, NJ 08854. Tel: 732-981-0060; Web site: http://bibliotheek.ehb.be:2578/xpl/RecentIssue.jsp?punumber=4620076
Publication Type: Journal Articles; Reports - Research
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A