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ERIC Number: EJ1312283
Record Type: Journal
Publication Date: 2021-May
Pages: 29
Abstractor: ERIC
ISBN: N/A
ISSN: ISSN-0018-2745
EISSN: N/A
The Possibilities and Problems of "Sid Meier's Civilization" in History Classrooms
King, Matt
History Teacher, v54 n3 p539-567 May 2021
"Civilization V" is part of the best-selling strategy game series, "Sid Meier's Civilization," which is named after its eponymous creator. The goal of all games in the "Civilization" series is to build a historical empire that can stand the test of time, an objective that has made the series an object of affection for gamers and history buffs alike. Because of its widespread popularity and developing use in classrooms, this article will focus on the educational potential of "Civilization V: Complete Edition," which includes all downloadable content (DLC) and expansion packs. Players of "Civilization V" report that the game has stimulated their interest in history and that they have used the game as a source through which to learn about history. Scholars have also seen the potential for student learning in "Civilization V" and have begun developing curriculum around it. Nonetheless, there remains a lack of extensive critical analysis about the kind of history that "Civilization V" teaches its players.
Society for History Education. California State University, Long Beach, 1250 Bellflower Boulevard, Long Beach, CA 90840-1601. Tel: 562-985-2573; Fax: 562-985-5431; Web site: http://www.societyforhistoryeducation.org/
Publication Type: Journal Articles; Reports - Descriptive
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A