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ERIC Number: EJ1283531
Record Type: Journal
Publication Date: 2021-Jan
Pages: 13
Abstractor: As Provided
ISBN: N/A
ISSN: EISSN-1642-1027
EISSN: N/A
Making Virtual Reality Accessible for Language Learning: Applying the VR Application Analysis Framework
Frazier, Erin; Lege, Ryan; Bonner, Euan
Teaching English with Technology, v21 n1 p131-143 Jan 2021
Virtual Reality (VR) is a valuable tool for learning, however, there is a lack of education-focused content for language learning needs. This article introduces the "VR Application Analysis Framework" (Lege, Bonner, Frazier, & Pascucci, 2020) to assist educators in scaffolding existing commercial off-the-shelf (COTS) applications for use in classroom activities through four key lenses: "immersive capacity," "cognitive load," "purpose," and "communicative capability." The framework is then used to analyze the strengths and weaknesses of an example COTS VR application, "Tilt Brush." This analysis, completed using the framework, is followed by three lesson plans for "Tilt Brush" that demonstrate how VR could be used in the language classroom.
IATEFL Poland Computer Special Interest Group / University of Nicosia / Maria Curie-Sklodowska University. Ul. J. Sowinskiego 17, 20-041 Lublin, Poland. Web site: http://tewtjournal.org
Publication Type: Journal Articles; Reports - Evaluative
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A