ERIC Number: EJ1264392
Record Type: Journal
Publication Date: 2020
Pages: 8
Abstractor: ERIC
ISBN: N/A
ISSN: ISSN-0004-3125
EISSN: N/A
Forms and Bodies: Using Digital Fabrication to Interface the Virtual and Corporeal
Art Education, v73 n5 p47-54 2020
Digital culture and creativity are often framed as immaterial (Casemajor, 2015), distinct from traditional media, such as paint and clay, and divorced from the immediate, embodied, and political realities of the arts classroom. 3D printing troubles this distinction, providing a concrete way for students' digitally created artifacts to manifest in, and interface with, the physical world. This instructional resource outlines an exploration where students digitally create an artifact for a particular physical body. Human bodies provide a fruitful problem space for iterative critical making (Ratto, 2011), with each particular body presenting idiosyncratic needs and preferences necessitating creative problem solving and artistic research. It begins with a description of a digital fabrication unit, including learning objectives, exemplar artists, reflection questions, and a proposed activity. The unit is organized along three common art-body interventions: extending bodies, ornamenting bodies, and connecting bodies.
Descriptors: Art Products, Computer Peripherals, Printing, Computer Uses in Education, Art Education, Creativity, Human Body, Problem Solving, Student Educational Objectives, Art Activities
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Publication Type: Journal Articles; Reports - Descriptive; Guides - Classroom - Teacher
Education Level: N/A
Audience: Teachers
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A