ERIC Number: ED662915
Record Type: Non-Journal
Publication Date: 2024
Pages: 10
Abstractor: As Provided
ISBN: N/A
ISSN: N/A
EISSN: N/A
Multimodal Teaching and Learning in the EFL College Classroom
Online Submission, Paper presented at the International Positive Schools and Well-Being Congress (2nd, Girne, North Cyprus, May 29-31, 2024
Multimodal learning refers to teaching strategies that involve multiple sensory systems simultaneously. Teachers can create materials for students with different learning styles (auditory, visual, kinesthetic reading, and writing). Multimodal learning keeps students engaged, encourages them to apply what they learn in real-life situations, provides more variety, and develops learner autonomy. This study proposes a model for developing listening, speaking, reading, writing, vocabulary and grammar skills in EFL using multimodal language learning activities such as task-based, project-based, problem-solving questions, debates, and student-created podcasts and digital stories. The students can look for videos or photos related to a current global event, summarize the content, write a short paragraph about it, or post their reactions in a class blog. To develop listening and speaking skills, the students may engage in role-playing, dramatization, inviting a guest to class, conducting interviews and giving an oral presentation about a topic. To develop students' vocabulary knowledge, vocabulary flashcards, game-based mobile apps, concordance-based glosses, online dictionaries, picture viewing and picture drawing on tablets, e-portfolios, teaching idioms via multimedia annotations and graphic novels can be used. Technologies such as Vicaroo, Kahoot, Slido and Padlet can be integrated. Multimodal learning tasks can be performed individually, in pairs or in small groups, interactively or collaboratively, synchronously or asynchronously. To engage, motivate and encourage student-student and student-instructor interaction, WhatsApp, ConnectYard, creating a community of inquiry, learning partnership, collaborative writing exchange projects, social interaction, and integrating text-chat and webcam can be used. Further multimodal activities and examples will be given.
Descriptors: Grammar, Multimedia Instruction, Problem Solving, Student Projects, Active Learning, Role Playing, Drama, English (Second Language), Second Language Learning, Second Language Instruction, Learning Activities, Vocabulary Development, Game Based Learning, Computer Software, Language Skills, Models, Dictionaries, Electronic Publishing, Novels, Cartoons, Handheld Devices, Telecommunications, Communities of Practice, Teacher Student Relationship, Peer Relationship, Figurative Language, Cooperative Learning, Computer Mediated Communication, Cognitive Style, College Students, Foreign Countries, Majors (Students), Multimedia Materials
Publication Type: Speeches/Meeting Papers; Reports - Evaluative
Education Level: Higher Education; Postsecondary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Identifiers - Location: Saudi Arabia (Riyadh)
Grant or Contract Numbers: N/A