ERIC Number: ED652093
Record Type: Non-Journal
Publication Date: 2020
Pages: 173
Abstractor: As Provided
ISBN: 979-8-5699-8145-8
ISSN: N/A
EISSN: N/A
Facilitating Collaborative Group Work among Middle School Students through Digital Game-Based Learning: An Action Research Study to Improve Classroom Instruction
David William Hooks
ProQuest LLC, Ed.D. Dissertation, University of South Carolina
This qualitative action research dissertation was an endeavor to strengthen the practitioner-researcher's ability to foster collaboration skills among eighth grade students in his elective science, technology, engineering, and mathematics (STEM) class. The research question that anchored this study was: To what extent can I foster effective collaboration among my middle school students through the use of an instructional planning framework for collaboration and the strategies associated with digital game-based learning? The practitioner-researcher implemented an intervention that utilized a collaborative learning framework while student groups worked together during a digital game-based learning opportunity. The synthesis of a collaboration framework, the elements of effective collaboration (Lai, DiCerbo, & Foltz, 2017), and digital game-based learning (Prensky, 2001), informed the intervention for this study. The intervention of collaborative digital game-based learning was applied in the study context, yielding key findings to inform the practitioner-researcher's practice. The study found that in the researcher's context, informal coaching was a valuable part of the collaborative intervention, and that process benchmarking with intermediate projects deadlines could help to alleviate the build. [The dissertation citations contained here are published with the permission of ProQuest LLC. Further reproduction is prohibited without permission. Copies of dissertations may be obtained by Telephone (800) 1-800-521-0600. Web page: http://bibliotheek.ehb.be:2222/en-US/products/dissertations/individuals.shtml.]
Descriptors: Cooperation, Group Activities, Middle School Students, Technology Uses in Education, Game Based Learning, Teaching Methods, STEM Education, Intervention, Skill Development, Grade 8
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Publication Type: Dissertations/Theses - Doctoral Dissertations
Education Level: Junior High Schools; Middle Schools; Secondary Education; Elementary Education; Grade 8
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A