ERIC Number: ED627318
Record Type: Non-Journal
Publication Date: 2021-Apr-8
Pages: 18
Abstractor: As Provided
ISBN: N/A
ISSN: N/A
EISSN: N/A
Game-Based Learning on Learning Motivation and Science Achievement in K-12 Education: Robustic Meta-Analysis Study
Ha, Cheyeon; Sun, Chen
AERA Online Paper Repository, Paper prepared for the Annual Meeting of the American Educational Research Association (Online, Apr 8-12, 2021)
This meta-analysis study aims to explore the game-based learning (GBL) effects on students' learning motivation and academic achievement in K-12 science education. Recently GBL has been broadly used for students with low learning motivation because the dynamic learning activities in computer games could provide benefits for K-12 education. We reviewed the recent decade (i.e., 2010-2019) studies of GBL and investigated the effect sizes for learning motivation (n = 35) and science achievement (n = 21) using the robust meta-analysis method. We found that using digital games can significantly increase students' motivation (g = 0.292) and science achievement (g = 0.475). The findings support the idea that GBL helps students have higher motivation and improve students' science achievement.
Descriptors: Game Based Learning, Learning Motivation, Science Achievement, Elementary Secondary Education, Educational Technology, Computer Games, Student Motivation
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Publication Type: Speeches/Meeting Papers; Reports - Research
Education Level: Elementary Secondary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A