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ERIC Number: ED627314
Record Type: Non-Journal
Publication Date: 2021-Apr-11
Pages: 19
Abstractor: As Provided
ISBN: N/A
ISSN: N/A
EISSN: N/A
Examining Learner Metacognition and Goal Orientation While Problem-Solving in a Serious Game Environment
Liu, Sa; Liu, Min
AERA Online Paper Repository, Paper prepared for the Annual Meeting of the American Educational Research Association (Online, Apr 8-12, 2021)
To understand how learner metacognition and goal orientation affect learner problem-solving in a Serious Game (SG) environment, this study examined 12 undergraduate students' metacognition, goal orientations, and problem-solving performances and processes while playing a SG that adopts problem-based learning pedagogy to teach space science. Utilizing survey responses, computer log data and stimulated interview recall in a laboratory setting, this study finds that cognitive bias and problem complexity combined with learner characteristics can affect learner problem-solving. The authors also summarize 10 operational steps for successfully solving problems in this SG. The findings offer insights on how learner characteristics impact problem-solving. It also contributes to the understanding of designing SG environments to benefit learners based on their metacognitive levels.
AERA Online Paper Repository. Available from: American Educational Research Association. 1430 K Street NW Suite 1200, Washington, DC 20005. Tel: 202-238-3200; Fax: 202-238-3250; e-mail: subscriptions@aera.net; Web site: http://www.aera.net
Publication Type: Speeches/Meeting Papers; Reports - Research
Education Level: Higher Education; Postsecondary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A