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ERIC Number: ED590348
Record Type: Non-Journal
Publication Date: 2018-Apr
Pages: 5
Abstractor: As Provided
ISBN: N/A
ISSN: N/A
EISSN: N/A
Available Date: N/A
Mobile Learning Based Gamification in a History Learning Context
Fatih, Ymran; Kumalija, Elhard James; Sun, Yi
International Association for Development of the Information Society, Paper presented at the International Association for Development of the Information Society (IADIS) International Conference on Mobile Learning (14th, Lisbon, Portugal, Apr 14-16, 2018)
Engagement and motivation are ones of the main factors that impact the student performance during a learning process. The reason why, introducing Gamification in learning aims to improve the learning process, by making use of the motivating effects of digital game elements and techniques. However, summarizing Gamification into a set of technical concepts (points, badges and leaderboards) is a very common misunderstanding of Gamification hence greatly reducing the purposed effect on the target (students). In this paper, after exploring the key elements that can lead to a good Gamification in "History" as a learning context, driven by target (students) motivation, we will try to propose a solution based on mobile technologies, mainly Augmented Reality (AR), and design a way of evaluation and verification. [For the complete proceedings, see ED590271.]
International Association for the Development of the Information Society. e-mail: secretariat@iadis.org; Web site: http://www.iadisportal.org
Publication Type: Speeches/Meeting Papers; Reports - Research
Education Level: High Schools; Secondary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A
Author Affiliations: N/A