ERIC Number: ED515672
Record Type: Non-Journal
Publication Date: 2009-Nov-18
Pages: 10
Abstractor: ERIC
ISBN: N/A
ISSN: N/A
EISSN: N/A
The Video Game Debate--Bad for Behaviour, Good for Learning? Lessons in Learning
Canadian Council on Learning
In 2001, the Canadian Education Association concluded that "technology has become an accepted fact of life and education." Nearly a decade later, digital technologies continue to evolve rapidly and video games are no exception. While the popularity of video games among children is undeniable, the debate about the risks and benefits of gaming remains unresolved. Increasingly though, research suggests that appropriate use of recreational and educational video games can facilitate learning and the development of important skills.
Descriptors: Video Games, Educational Games, Educational Philosophy, Influence of Technology, Popular Culture, Foreign Countries, Recreational Activities, Classroom Environment, Electronic Learning, Instructional Material Evaluation, Technology Uses in Education
Canadian Council on Learning. c/o University of Ottawa, 50 Laurier East Suite 108, Ottawa, ON K1N 1H7, Canada. Tel: 613-569-7600; Fax: 613-569-6129; e-mail: info@ccl-cca.ca; Web site: http://www.ccl-cca.ca/Home.html
Publication Type: Reports - Evaluative
Education Level: Elementary Secondary Education; Higher Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: Canadian Council on Learning
Identifiers - Location: Canada
Grant or Contract Numbers: N/A