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Cartwright, Sally – Young Children, 1990
Discusses how large hollow blocks can meet many preschool children's learning needs through creative dramatic play, and also gives some guidelines on how these blocks can be constructed by parents and teachers. (BB)
Descriptors: Design Requirements, Dramatic Play, Educational Environment, Guidelines
Garson, G. David – Collegiate Microcomputer, 1989
Discussion of the use of computer simulation in the social sciences highlights types of simulation strategies and their combinations in comprehensive simulations. The strengths and weaknesses of simulations as instructional and research tools are examined, examples are given, and design issues arising in each type are explored. (29 references)…
Descriptors: Computer Simulation, Design Requirements, Expert Systems, Higher Education

Morris, Anne; Barnacle, Stephen – Electronic Library, 1989
Discusses the importance of recognizing the human component in library automation systems to ensure the smooth and efficient operation of the system. Human factors considerations are discussed in terms of health and safety aspects, ergonomics, workplace design, and job organization. (41 references) (CLB)
Descriptors: Design Requirements, Human Factors Engineering, Job Development, Job Satisfaction

Passini, R.; And Others – Journal of Visual Impairment and Blindness, 1988
Fifteen congenitally blind subjects were involved in a route-finding experiment in a complex architectural setting. Compared to sighted controls, subjects planned the journey in more detail, formulated more decisions, and used more units of information. On a cognitive mapping exercise, the blind subjects performed virtually as well as sighted…
Descriptors: Accessibility (for Disabled), Blindness, Building Design, Cognitive Mapping

Gussin, Lawrence – CD-ROM Professional, 1994
Reports on themes emphasized at the April 1994 Computer Game Developers Conference held in Santa Clara (California), including the exploding CD-ROM marketplace and the potential and challenge of using CD-ROM's multimedia capacity to build cinema-quality stories and characters into computer games. Strategies for introducing more complex plots are…
Descriptors: Authoring Aids (Programming), Business, Computer Games, Computer Software Development
Lennon, Jennifer; Maurer, Hermann – Educational Technology, 1994
Examines methods of lecturing in the past, including blackboards, whiteboards, flip charts, and overhead transparencies; discusses the increasing use of computer technology and specifications for future systems; and describes possible scenarios for future lecturing technologies, including the generation of computer-assisted instructional materials…
Descriptors: Chalkboards, Charts, Computer Assisted Instruction, Computer System Design
Humphrey, John – Collegiate Microcomputer, 1992
Based on experiences with use of microcomputers in a business computer programing curriculum at a community college, this article suggests guidelines for designing a computer laboratory that will meet the needs of disabled students. Specific hardware and software aids are recommended, and the importance of faculty attitude is discussed. (three…
Descriptors: Community Colleges, Computer Centers, Computer Science Education, Computer Software
Wright, Carol; Friend, Linda – Online, 1992
Describes factors to be considered in the design of ergonomically correct workstations for online searchers. Topics discussed include visual factors, including lighting; acoustical factors; radiation and visual display terminals (VDTs); screen image characteristics; static electricity; hardware and equipment; workstation configuration; chairs;…
Descriptors: Acoustical Environment, Computer Printers, Design Requirements, Electricity

Brown, John Seely; Duguid, Paul – Human-Computer Interaction, 1994
Argues that the shared use of artifacts is supported by latent border resources that lie beyond the canonical artifact. Designers must understand the role border resources play and work more directly to help users develop them. This will require designers to change their understanding of artifacts and users. (Contains 69 references.) (KRN)
Descriptors: Change, Communication (Thought Transfer), Context Effect, Design

Barker, Philip; Giller, Susan – Educational and Training Technology International, 1991
Discusses differences between conventional books and electronic books, examines human-computer interface design issues, presents a development model for a hypermedia electronic book system, and describes the development of an electronic ABC book on CD-ROM for early learners. Future directions are also discussed. (24 references) (LRW)
Descriptors: Computer System Design, Design Requirements, Early Childhood Education, Futures (of Society)
Stern, David – Illinois Libraries, 1991
Discusses local database development and training experiences at the University of Illinois at Urbana-Champaign libraries. Topics discussed include when to automate; available resources; microcomputers versus mainframes or minicomputers; software; database design factors; test versions; and training. Examples of sample records, help screens,…
Descriptors: Academic Libraries, Databases, Design Requirements, Higher Education

Lowman, Linda H.; Ruhmann, Linda H. – Young Children, 1998
Presents guidelines for providing suitable play and learning spaces for children from birth to 3 years old. Argues that toddlers have developmental needs different from those of older preschoolers, and that environments must be designed appropriately. Recommends that room arrangements for toddlers provide simplicity, options for seclusion and…
Descriptors: Age Differences, Child Development, Childhood Needs, Classroom Design

Lu, Mei-Yan – Educational Media International, 1998
Discusses the design of multimedia for international audiences and provides recommendations for instructional-design principles for global audiences. Highlights include knowing the target audience, user testing, language versions, common international symbols, cultural differences, values and customs, fonts, screen size and display, and copyright…
Descriptors: Audience Awareness, Copyrights, Cultural Differences, Design Requirements
Kautzman, Amy M. – Searcher, 1998
Describes tools that make the Web more accessible for people with disabilities and lists some of the basic rules for designing a page layout, focusing on HTML, color, buttons, images, links, image map, forms, columns and frames, applets and plug-ins. Discusses how to evaluate the Web page. (AEF)
Descriptors: Access to Information, Computer System Design, Design Requirements, Disabilities

Language, Speech, and Hearing Services in Schools, 2000
This draft standard developed by the Classroom Acoustics Working Group provides acoustical performance criteria and accompanying design guidelines intended to ensure good speech communication among students and teachers in learning spaces. To ensure the noise limits are not exceeded, adequate sound isolation between classrooms and adjacent spaces…
Descriptors: Acoustical Environment, Acoustics, Auditory Perception, Classroom Design