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Prinsloo, Paul – E-Learning and Digital Media, 2017
In the socio-technical imaginary of higher education, algorithmic decision-making offers huge potential, but we also cannot deny the risks and ethical concerns. In fleeing from Frankenstein's monster, there is a real possibility that we will meet Kafka on our path, and not find our way out of the maze of ethical considerations in the nexus between…
Descriptors: Mathematics, Decision Making, Higher Education, Data Collection
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Cho, Eunji; Lee, Kyunghwa; Cherniak, Shara; Jung, Sung Eun – Technology, Knowledge and Learning, 2017
Drawing on Latour's (Reassembling the social: an introduction to actor--network-theory, Oxford University Press, New York, 2005), this manuscript discusses a study of a robotics class in a public, Title I elementary school. Compared with theoretical frameworks (e.g., constructivism and constructionism) dominant in the field of early childhood…
Descriptors: Robotics, Man Machine Systems, Instructional Materials, Science Activities
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Haymes, Tom – Current Issues in Education, 2020
Productive "Third Spaces" are often an afterthought when designing learning environments, both in a physical sense and online. These areas, properly mediated by technology and designed around humans, can often be a key facilitator for student success. The STAC Model is designed to provide a framework for understanding what makes these…
Descriptors: Models, Informal Education, Instructional Design, Technology Uses in Education
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Rus, Vasile; Gautam, Dipesh; Swiecki, Zachari; Shaffer, David W.; Graesser, Arthur C. – International Educational Data Mining Society, 2016
Engineering virtual internships are simulations where students role play as interns at fictional companies, working to create engineering designs. To improve the scalability of these virtual internships, a reliable automated assessment system for tasks submitted by students is necessary. Therefore, we propose a machine learning approach to…
Descriptors: Engineering Education, Internship Programs, Computer Simulation, Models
Popescu, Paul Stefan – International Educational Data Mining Society, 2015
In this digital era, learning from data gathered from different software systems may have a great impact on the quality of the interaction experience. There are two main directions that come to enhance this emerging research domain, Intelligent Data Analysis (IDA) and Human Computer Interaction (HCI). HCI specific research methodologies can be…
Descriptors: Data Analysis, Electronic Learning, Interaction, Design
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Zhong, Baichang; Xia, Liying – International Journal of Science and Mathematics Education, 2020
By providing students with a highly interactive and hands-on learning experience, robotics promises to inspire a new generation of mathematical learning. This paper aims to review the empirical evidence on the application of robotics in mathematics education and to define future research perspectives of robot-assisted mathematics education. After…
Descriptors: Robotics, Technology Uses in Education, Mathematics Education, Educational Benefits
Peer, Andrea Jo – ProQuest LLC, 2017
Organizations interested in increasing their user experience (UX) capacity lack the tools they need to know how to do so. This dissertation addresses this challenge via three major research efforts: 1) the creation of User Data Spectrum theory and a User Data Spectrum survey for helping organizations better invest resources to grow their UX…
Descriptors: Data Collection, Data Interpretation, Theories, Use Studies
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Holstein, Kenneth; McLaren, Bruce M.; Aleven, Vincent – Grantee Submission, 2019
As artificial intelligence (AI) increasingly enters K-12 classrooms, what do teachers and students see as the roles of human versus AI instruction, and how might educational AI (AIED) systems best be designed to support these complementary roles? We explore these questions through participatory design and needs validation studies with K12 teachers…
Descriptors: Artificial Intelligence, Intelligent Tutoring Systems, Instructional Design, Elementary Secondary Education
Schleicher, Andreas; Achiron, Marilyn; Burns, Tracey; Davis, Cassandra; Tessier, Rebecca; Chambers, Nick – OECD Publishing, 2019
This report, the product of a collaboration between the Organisation for Economic Co-operation and Development (OECD) and the UK-based charity, Education and Employers, offers a glimpse of how children see their future, and the forces that, if properly understood and harnessed, will drive them forward to realise their dreams. Through concerted…
Descriptors: Educational Trends, Trend Analysis, Computer Uses in Education, Artificial Intelligence
Duarte, Fernanda da Costa Portugal – ProQuest LLC, 2015
This dissertation investigates how the emergence of the Internet of Things and the embeddedness of sensors and networked connectivity onto things, physical spaces and biological bodies rearticulates embodied spaces, devises practices of self-making and forms of power in the governance of the self and society. (Abstract shortened by ProQuest.).…
Descriptors: Internet, Computer Networks, Measurement Equipment, Physical Environment
Nagorsnick, Marian; Martens, Alke – International Association for Development of the Information Society, 2015
In modern video games, music can come in different shapes: it can be developed on a very high compositional level, with sophisticated sound elements like in professional film music; it can be developed on a very coarse level, underlying special situations (like danger or attack); it can also be automatically generated by sound engines. However, in…
Descriptors: Video Games, Music, Information Sources, Man Machine Systems
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Lagus, Jarkko; Longi, Krista; Klami, Arto; Hellas, Arto – ACM Transactions on Computing Education, 2018
The computing education research literature contains a wide variety of methods that can be used to identify students who are either at risk of failing their studies or who could benefit from additional challenges. Many of these are based on machine-learning models that learn to make predictions based on previously observed data. However, in…
Descriptors: Computer Science Education, Transfer of Training, Programming, Educational Objectives
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Yang, Jie; DeVore, Seth; Hewagallage, Dona; Miller, Paul; Ryan, Qing X.; Stewart, John – Physical Review Physics Education Research, 2020
Machine learning algorithms have recently been used to predict students' performance in an introductory physics class. The prediction model classified students as those likely to receive an A or B or students likely to receive a grade of C, D, F or withdraw from the class. Early prediction could better allow the direction of educational…
Descriptors: Artificial Intelligence, Man Machine Systems, Identification, At Risk Students
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Fiebrink, Rebecca – ACM Transactions on Computing Education, 2019
This article aims to lay a foundation for the research and practice of machine learning education for creative practitioners. It begins by arguing that it is important to teach machine learning to creative practitioners and to conduct research about this teaching, drawing on related work in creative machine learning, creative computing education,…
Descriptors: Artificial Intelligence, Man Machine Systems, Population Groups, Creativity
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Thompson, Nik; McGill, Tanya Jane – Educational Technology Research and Development, 2017
This paper details the design, development and evaluation of an affective tutoring system (ATS)--an e-learning system that detects and responds to the emotional states of the learner. Research into the development of ATS is an active and relatively new field, with many studies demonstrating promising results. However, there is often no practical…
Descriptors: Intelligent Tutoring Systems, Electronic Learning, Psychological Patterns, Affective Measures
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