ERIC Number: EJ1453733
Record Type: Journal
Publication Date: 2024
Pages: 8
Abstractor: As Provided
ISBN: N/A
ISSN: N/A
EISSN: EISSN-2331-186X
Learning from 360-Degree Videos on a VR Headset Compared to 2D Videos on a Monitor
Louisa Kulke; Laura Pasqualette
Cogent Education, v11 n1 Article 2355386 2024
Online teaching has drastically increased over recent years. Although presentation of teaching videos in 360-degree on Virtual Reality headsets was shown to be more immersive than 2D videos, it is under debate whether people learn better from immersive 360-degree videos or 2D videos. The current preregistered study aimed to compare students' learning success about a practical laboratory training in Electroencephalography from 360-degree videos shown on a VR headset compared to 2D videos. Forty-six participants responded to questions about Electroencephalography before and after watching a training video in 2D on a screen or in 360-degree on a VR headset. Their test score significantly improved and immediate learning performance was comparable in both conditions. However, participants preferred watching the 360-degree immersive videos on a VR headset and found them more practical. This suggests that both video formats can successfully be used in teaching contexts, though motivation to watch the video may be higher for 360-degree videos.
Descriptors: Video Technology, Computer Simulation, Technology Uses in Education, Teaching Methods, Instructional Effectiveness, Laboratory Training, Student Attitudes, Adults, Performance
Cogent OA. Available from: Taylor & Francis, Ltd. 530 Walnut Street Suite 850, Philadelphia, PA 19106. Tel: 800-354-1420; Tel: 215-625-8900; Fax: 215-207-0050; Web site: http://www.tandf.co.uk/journals
Publication Type: Journal Articles; Reports - Research
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A