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Beghetto, Ronald A. – Educational Leadership, 2018
Being creative always involves risk, and educators need to support students in taking "beautiful risks"--actions that have the potential to make a positive, lasting contribution to other's lives. To offer such support, educators must take risks too. Beghetto describes three "beautiful risks" educators can take to foster…
Descriptors: Creativity, Risk, Teaching Methods, Success
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Rossetti, Christian L. – Decision Sciences Journal of Innovative Education, 2018
The described exercise uses competition and the promise of a sugar-high to motivate students to appreciate the importance load management in an intermodal setting. Using material available from a local supermarket or general merchandise store, student teams load their "container" for two customers. One customer requires palletized square…
Descriptors: Competition, Group Activities, Business Administration Education, Learning Activities
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Céline Buchs – Intercultural Education, 2025
The study (N = 92) piloted an inclusive programme taking advantage of linguistic diversity in regular primary classrooms in Geneva (Switzerland) to reinforce classroom social climate. The same three-stages programme (activities for opening to others, activities for opening to linguistic diversity, and multilingual cooperative activities) was…
Descriptors: Multilingualism, Group Activities, Cooperative Learning, Class Activities
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Su, Huanan – Journal of English Teaching, 2023
The current study intended to have a brief understanding-based analysis of the Chinese university students' understanding of the traditional Chinese classroom teaching method and the PAD classroom teaching method to investigate the feasibility and efficiency of the two teaching methods in the Chinese university students' "College…
Descriptors: College Students, Teaching Methods, English (Second Language), Second Language Instruction
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I-Ying Hsu; Fu-Hsing Tsai – Educational Technology & Society, 2023
This study developed a physical computing game-design project that incorporates block-based programming, physical computing, and computer game design for Taiwan's high school technology education curriculum to strengthen students' computational thinking. The project asked students to develop a somatosensory computer game using a block-based…
Descriptors: Computer Games, Design, Programming Languages, Student Attitudes
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Pierroux, Palmyre; Steier, Rolf; Ludvigsen, Sten R. – Journal of the Learning Sciences, 2022
Background: Studies of group creativity have focused on adults acting in professional settings, with less attention paid to how adolescents collaborate in groups in creative activities. Building on sociocultural perspectives on imagination as a complex capacity in adolescence, this study examines students' creative-imagining processes and the role…
Descriptors: Group Activities, Creativity, Imagination, Peer Influence
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Zappatore, Marco – International Journal of Information and Learning Technology, 2022
Purpose: Before COVID-19 pandemic, translation students in higher education attended courses on computer-assisted translation to acquire operational knowledge of professional software, without experiencing collaborative/interactive learning. In few European universities skills labs were introduced to offer fieldwork-like activities, but without…
Descriptors: Translation, COVID-19, Pandemics, School Closing
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Fisher, Colleen M.; Hitchcock, Laurel Iverson – Journal of Teaching in Social Work, 2022
To prepare students for competent practice in increasingly technology-enabled settings, social work curricula must provide ample opportunities for developing digital literacy. Incorporating digital stories as course assignments offer educators one promising approach. Despite the fact that digital stories can provide a powerful teaching strategy…
Descriptors: Learner Engagement, Technology Uses in Education, Social Work, Digital Literacy
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Cho, I-Hsuan; Yeo, Jun-Hui; Hwang, Gwo-Haur; Yang, Hsi-Hsun – Educational Technology Research and Development, 2022
Collaborative learning helps to construct a learning situation in which students solve problems together, and their learning effectiveness is promoted. However, collaborative learning often has the problem of unequal participation of learners. Therefore, this study combines the collaborative learning mode of the virtual environment of digital…
Descriptors: Elementary School Students, Grade 4, Virtual Classrooms, Electronic Learning
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Premo, Joshua; Wyatt, Brittney N.; Horn, Matthew; Wilson-Ashworth, Heather – CBE - Life Sciences Education, 2022
While group work in undergraduate science education tends to have overall benefit, less is known about the specific peer-peer dynamics that optimize learning during group interaction. The current study used peer ratings and self-reported data from 436 students enrolled in team-based undergraduate science courses (biology or chemistry) to determine…
Descriptors: Undergraduate Students, Group Dynamics, Group Activities, Peer Relationship
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Victoria D. Vogelgesang – Experiential Learning and Teaching in Higher Education, 2022
This study aims to answer the following research question: How is participation in selected high impact practices (HIPs) that promote social capital associated with community college students' positive civic learning outcomes (CLOs) such as communication and listening, diversity, and consensus-building? This study analyzed responses to the 2019…
Descriptors: Community College Students, Social Capital, Civics, Learner Engagement
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Küçük, Duygu Piji; Halvasi, Bülent – Journal of Education and Training Studies, 2019
The success of a choir depends on the integrity, concentration and team logic to be formed within the group under the leadership of the choir conductor. Some dimensions of team perception are considered to be important for choral success such as knowing the aims of the choir, being aware of each other's talent levels, sharing the feeling of…
Descriptors: Group Activities, Intergroup Relations, Singing, Attitudes
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Shepherd, Gary – Action Learning: Research and Practice, 2019
Reports of anger and aggression within the general population of the UK have been on the increase since the 2008 financial crisis. Traditional anger management programmes utilise Cognitive Behavioural and Mindfulness theory within a psychoeducational setting to help angry participants adapt and change their behaviours. These approaches have a…
Descriptors: Psychological Patterns, Self Control, Experiential Learning, Reflection
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Vogelstein, Lauren; Brady, Corey; Hall, Rogers – ZDM: The International Journal on Mathematics Education, 2019
We present exploratory analyses of three cases in which groups of four (quartets) worked with video recordings of choreographed performances from the opening ceremony of the 2016 Rio Olympic Games. We asked quartets to view the recordings, explain what performers were doing by reenacting what they noticed in the video, and create their own…
Descriptors: Mathematical Concepts, Dance, Athletics, Geometry
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Mitra, Sugata – Journal of Learning for Development, 2019
This paper examines the effect of the Internet on the reading comprehension of children reading together in groups. First, we describe an experiment to determine if children reading together off the Internet from big screens, can read at a higher comprehension level than children reading the same text alone. The results from this small-sample…
Descriptors: Internet, Reading Comprehension, Children, Foreign Countries
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