Publication Date
In 2025 | 2 |
Since 2024 | 154 |
Since 2021 (last 5 years) | 322 |
Since 2016 (last 10 years) | 486 |
Since 2006 (last 20 years) | 703 |
Descriptor
Source
Author
Publication Type
Education Level
Audience
Researchers | 131 |
Practitioners | 98 |
Media Staff | 28 |
Teachers | 23 |
Administrators | 20 |
Policymakers | 9 |
Students | 6 |
Community | 1 |
Location
United Kingdom | 23 |
Canada | 19 |
Taiwan | 18 |
China | 17 |
Australia | 15 |
United States | 13 |
Turkey | 11 |
United Kingdom (England) | 11 |
Germany | 9 |
Hong Kong | 7 |
Netherlands | 7 |
More ▼ |
Laws, Policies, & Programs
Adult Education Act 1966 | 1 |
Education Consolidation… | 1 |
Elementary and Secondary… | 1 |
Elementary and Secondary… | 1 |
Social Security | 1 |
Assessments and Surveys
What Works Clearinghouse Rating
Kouppanou, Anna – Educational Philosophy and Theory, 2015
Bernard Stiegler's concept of individuation suggests that the human being is co-constituted with technology. Technology precedes the individual in the respect that the latter is thrown in a technological world that always already contains externally inscribed memories--what he calls tertiary memories--that selectively form the individual and the…
Descriptors: Philosophy, Postmodernism, Technology, Theories
Chatzara, K.; Karagiannidis, C.; Stamatis, D. – Education and Information Technologies, 2016
This paper presents an anthropocentric approach in human-machine interaction in the area of self-regulated e-learning. In an attempt to enhance communication mediated through computers for pedagogical use we propose the incorporation of an intelligent emotional agent that is represented by a synthetic character with multimedia capabilities,…
Descriptors: Electronic Learning, Computer Mediated Communication, Higher Education, Learning Problems
Li, Ming – ProQuest LLC, 2013
The goal of this work is to enhance the robustness and efficiency of the multimodal human states recognition task. Human states recognition can be considered as a joint term for identifying/verifing various kinds of human related states, such as biometric identity, language spoken, age, gender, emotion, intoxication level, physical activity, vocal…
Descriptors: Recognition (Psychology), Efficiency, Factor Analysis, Classification
González Ibánez, José de Jesús Luis; Wang, Alf Inge – International Journal of Game-Based Learning, 2015
The emergence of gesture-based computing and inexpensive gesture recognition technology such as the Kinect have opened doors for a new generation of educational games. Gesture based-based interfaces make it possible to provide user interfaces that are more nature and closer to the tasks being carried out, and helping students that learn best…
Descriptors: Recycling, Educational Games, Computer Games, Nonverbal Communication
Gong, Susan P. – Educational Technology, 2016
The problem of human-computer interface design was brought to the foreground with the emergence of the personal computer, the increasing complexity of electronic systems, and the need to accommodate the human operator in these systems. With each new technological generation discovering the interface design problems of its own technologies, initial…
Descriptors: Computer Interfaces, Computer System Design, Computer Uses in Education, Educational Technology
Harteis, Christian, Ed. – Professional and Practice-based Learning, 2018
This edited volume brings together researchers from various disciplines (i.e. education, psychology, sociology, economy, information technology, engineering) discussing elementary changes at workplaces occurring through digitalization, and reflecting on educational challenges for individuals, organizations, and society. The latest developments in…
Descriptors: Computer Use, Change, Work Environment, Information Technology
Prestopnik, Nathan R. – ProQuest LLC, 2013
Humanity has entered an era where computing technology is virtually ubiquitous. From websites and mobile devices to computers embedded in appliances on our kitchen counters and automobiles parked in our driveways, information and communication technologies (ICTs) and IT artifacts are fundamentally changing the ways we interact with our world.…
Descriptors: Information Technology, Man Machine Systems, Design, Models
Gandara, Aida – ProQuest LLC, 2013
Scientists produce research resources that are useful to future research and innovative efforts. In a typical scientific scenario, the results created by a collaborative team often include numerous artifacts, observations and relationships relevant to research findings, such as programs that generate data, parameters that impact outputs, workflows…
Descriptors: Scientific Research, Knowledge Representation, Semantics, Internet
Al-Samarraie, Hosam; Selim, Hassan; Teo, Timothy; Zaqout, Fahed – Interactive Learning Environments, 2017
When faced with excessive detail in an online environment, typical users have difficulty processing all the elements of representation. This in turn creates cognitive overload, which narrows the user's focus to a few select items. In the context of e-learning, we translated this aspect as the learner's demand for a system that facilitates the…
Descriptors: Foreign Countries, Undergraduate Students, Instructional Design, Online Courses
Malik, Kaleem Razzaq; Mir, Rizwan Riaz; Farhan, Muhammad; Rafiq, Tariq; Aslam, Muhammad – EURASIA Journal of Mathematics, Science & Technology Education, 2017
Research in era of data representation to contribute and improve key data policy involving the assessment of learning, training and English language competency. Students are required to communicate in English with high level impact using language and influence. The electronic technology works to assess students' questions positively enabling…
Descriptors: Knowledge Management, Computer Assisted Testing, Student Evaluation, Search Strategies
Letting Artificial Intelligence in Education out of the Box: Educational Cobots and Smart Classrooms
Timms, Michael J. – International Journal of Artificial Intelligence in Education, 2016
This paper proposes that the field of AIED is now mature enough to break away from being delivered mainly through computers and pads so that it can engage with students in new ways and help teachers to teach more effectively. Mostly, the intelligent systems that AIED has delivered so far have used computers and other devices that were essentially…
Descriptors: Artificial Intelligence, Educational Technology, Robotics, Intelligent Tutoring Systems
Demmans Epp, Carrie; McEwen, Rhonda; Campigotto, Rachelle; Moffatt, Karyn – Education and Information Technologies, 2016
A framework connecting concepts from user interface design with those from information studies is applied in a study that integrated a location-aware mobile application into two special education classes at different schools; this application had two support modes (one general and one location specific). The five-month study revealed several…
Descriptors: Special Education, Computer Interfaces, Usability, Information Processing
Toombs, Austin Lewis – ProQuest LLC, 2016
Recent scholarship in Human-Computer Interaction, science and technology studies, and design research has focused on hacker communities as sites of innovation and entrepreneurship, novel forms of education, and the democratization of technological production. However, hacking practices are more than new technical practices; they are also…
Descriptors: Computer Security, Man Machine Systems, Technological Literacy, Participation
Selmeczy, Diana; Dobbins, Ian G. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2014
The Remember/Know procedure, developed by Tulving (1985) to capture the distinction between the conscious correlates of episodic and semantic retrieval, has spawned considerable research and debate. However, only a handful of reports have examined the recognition content beyond this dichotomous simplification. To address this, we collected…
Descriptors: Memory, Recognition (Psychology), Semantics, Word Frequency
Prieto, Luis P.; Wen, Yun; Caballero, Daniela; Dillenbourg, Pierre – Educational Technology & Society, 2014
Augmented paper has been proposed as a way to integrate more easily ICTs in settings like formal education, where paper has a strong presence. However, despite the multiplicity of educational applications using paper-based computing, their deployment in authentic settings is still marginal. To better understand this gap between research proposals…
Descriptors: Information Technology, Telecommunications, Technology Integration, Computer Uses in Education