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Kumar, Bimal Aklesh; Chand, Sailesh – International Journal of Virtual and Personal Learning Environments, 2018
In order to assist in delivering of courses in distance mode at Fiji National University a mobile learning app was designed and evaluated. The main objective of this app was to provide learning support to learners who are studying in distance mode. The app was designed for android based smart phones and usability study was conducted to evaluate…
Descriptors: Foreign Countries, Computer Oriented Programs, Electronic Learning, Distance Education
Hew, Khe Foon; Qiao, Chen; Tang, Ying – International Review of Research in Open and Distributed Learning, 2018
Although massive open online courses (MOOCs) have attracted much worldwide attention, scholars still understand little about the specific elements that students find engaging in these large open courses. This study offers a new original contribution by using a machine learning classifier to analyze 24,612 reflective sentences posted by 5,884…
Descriptors: Learner Engagement, Large Group Instruction, Online Courses, Man Machine Systems
Ansari, Fazel; Seidenberg, Ulrich – International Association for Development of the Information Society, 2016
This paper discusses the complementarity of human and cyber physical production systems (CPPS). The discourse of complementarity is elaborated by defining five criteria for comparing the characteristics of human and CPPS. Finally, a management portfolio matrix is proposed for examining the feasibility of optimal collaboration between them. The…
Descriptors: Problem Solving, Cybernetics, Feasibility Studies, Human Factors Engineering
Song, Donggil – Contemporary Educational Technology, 2017
Learning-by-teaching has been identified as one of the more effective approaches to learning. Recently, educational researchers have investigated virtual environments in order to utilize the learning-by-teaching pedagogy. In a face-to-face learning-by-teaching situation, the role of the learners is to teach their peers or instructors. In virtual…
Descriptors: Intelligent Tutoring Systems, Concept Mapping, Man Machine Systems, Interaction
Roberts, Jessica; Lyons, Leilah – International Journal of Computer-Supported Collaborative Learning, 2017
Museum researchers have long acknowledged the importance of dialogue in informal learning, particularly for open-ended exploratory exhibits. Novel interaction techniques like full-body interaction are appealing for these exploratory exhibits, but designers have not had a metric for determining how their designs are supporting productive learning…
Descriptors: Museums, Informal Education, Exhibits, Scoring
Padilla, Thomas – OCLC Online Computer Library Center, Inc., 2019
Responsible Operations is intended to help chart library community engagement with data science, machine learning, and artificial intelligence (AI) and was developed in partnership with an advisory group and a landscape group comprised of more than 70 librarians and professionals from universities, libraries, museums, archives, and other…
Descriptors: Data Collection, Data Analysis, Artificial Intelligence, Educational Technology
Rosen, Yigal – Technology, Knowledge and Learning, 2014
Students' performance in human-to-human and human-to-agent collaborative problem solving assessment task is investigated in this paper. A secondary data analysis of the research reported by Rosen and Tager (2013) was conducted in order to investigate the comparability of the opportunities for conflict situations in human-to-human and…
Descriptors: Conflict, Cooperation, Problem Solving, Comparative Analysis
Clements, Ann – Action, Criticism, and Theory for Music Education, 2018
The term postdigital has been used by various disciplines to draw attention to the changing relationship between digital technology and human social and artistic practices. This article explores multiple definitions of the term postdigital from the disciplines of music, visual art and design, architecture, business, marketing, media and film…
Descriptors: Music Education, Electronic Learning, Definitions, Music
Maddox, Bryan – Measurement: Interdisciplinary Research and Perspectives, 2017
This article discusses talk and gesture as neglected sources of process data (Maddox, 2015, Maddox and Zumbo, 2017). The significance of the article is the growing use of various sources of process data in computer-based testing (Ercikan and Pellegrino, (Eds.) 2017; Zumbo and Hubley, (Eds.) 2017). The use of process data on talk and gesture…
Descriptors: Nonverbal Communication, Verbal Communication, Data, Computer Assisted Testing
Ramanarayanan, Vikram; Lange, Patrick; Evanini, Keelan; Molloy, Hillary; Tsuprun, Eugene; Qian, Yao; Suendermann-Oeft, David – ETS Research Report Series, 2017
Predicting and analyzing multimodal dialog user experience (UX) metrics, such as overall call experience, caller engagement, and latency, among other metrics, in an ongoing manner is important for evaluating such systems. We investigate automated prediction of multiple such metrics collected from crowdsourced interactions with an open-source,…
Descriptors: Automation, Prediction, Man Machine Systems, Open Source Technology
Smith, Scott – ProQuest LLC, 2017
Understanding the relationship between fractions and decimals is an important step in developing an overall understanding of rational numbers. Research has demonstrated the feasibility of technology in the form of virtual manipulatives for facilitating students' meaningful understanding of rational number concepts. This exploratory dissertation…
Descriptors: Elementary School Students, Grade 5, Abstract Reasoning, Mathematics Skills
Fulbright, Ron – Association Supporting Computer Users in Education, 2017
The ASCUE conference is celebrating its 50th anniversary this year making me wonder if we will be able to attend the 100th conference in 2067. By then, many of us may very well be biologically deceased. However, there is technology currently in development making it possible for a digital version of ourselves to attend not only the 2067 conference…
Descriptors: Conferences (Gatherings), Attendance, Death, Artificial Intelligence
Hung, Wei-Chen; Smith, Thomas J.; Smith, M. Cecil – British Journal of Educational Technology, 2015
Technology provides the means to create useful learning and practice environments for learners. Well-designed cognitive tutor systems, for example, can provide appropriate learning environments that feature cognitive supports (ie, scaffolding) for students to increase their procedural knowledge. The purpose of this study was to conduct a series of…
Descriptors: Intelligent Tutoring Systems, Usability, Research Methodology, Man Machine Systems
Chakraborty, Joyram; Norcio, Anthony F.; Van Der Veer, Jacob J.; Andre, Charles F.; Miller, Zachary; Regelsberger, Alexander – Journal of Educational Technology Systems, 2015
This article explores the cultural dimensions of the human-computer interaction that underlies gaming strategies. The article is a desktop study of existing literature and is organized into five sections. The first examines the cultural aspects of knowledge processing. The social constructs technology interaction is discussed. Following this, the…
Descriptors: Man Machine Systems, Cross Cultural Studies, Computer Games, Literature Reviews
Elmadani, Myse; Mitrovic, Antonija; Weerasinghe, Amali; Neshatian, Kourosh – Research and Practice in Technology Enhanced Learning, 2015
Eye-movement tracking and student-system interaction logs provide different types of information which can be used as a potential source of real-time adaptation in learning environments. By analysing student interactions with an intelligent tutoring system (ITS), we can identify sub-optimal behaviour such as not paying attention to important…
Descriptors: Intelligent Tutoring Systems, Attention, Eye Movements, Man Machine Systems