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Daly, Caroline; Milton, Emmajane; Langdon, Frances – Professional Development in Education, 2020
Schools are sites of teachers' professional learning for both new entrants and experienced practitioners. In this paper, schools are conceptualised as complex, multidimensional ecologies that are constituted by the relations that exist between school leaders, teachers, mentors and all members of the school community. As relational environments,…
Descriptors: Faculty Development, Work Environment, Interaction, Leadership Responsibility
Craig, Clay; Ngondo, Prisca S.; Devlin, Michael; Scharlach, Jennifer – Communication Teacher, 2020
Courses: Campaigns, Account Planning, Public Relations (PR), and any other strategic communication course where groups are assigned. Objectives: The purpose of this single-class escape-room activity is to increase students' ability to work in time-demanding group settings while utilizing unconventional methods to reinforce material covered in…
Descriptors: Public Relations, Communications, Group Dynamics, Learning Activities
Amorim Neto, Roque do Carmo; Picanço Rodrigues, Vinícius; Campbell, Kathryn; Polega, Meaghan; Ochsankehl, Torrie – Educational Forum, 2020
This study attempted to identify the predictors of entrepreneurial behavior by assessing a series of variables that included teamwork skills and demographic variables, and to explore teachers' experiences with teamwork. A sample of 367 K-12 public school teachers completed the survey. The findings indicated that teamwork predicts entrepreneurial…
Descriptors: Predictor Variables, Entrepreneurship, Teamwork, Elementary Secondary Education
Widmann, Andreas; Mulder, Regina H. – Instructional Science: An International Journal of the Learning Sciences, 2020
Teams become a key resource for organisations to meet different challenges. Thus a high team performance is essential in work context. The aim of this study was to get a deeper understanding of meaningful team learning and team mental models in educational contexts, by analysing the effect of team learning behaviours (TLBs) on the development of…
Descriptors: Teamwork, Schemata (Cognition), Performance, Vocational Education Teachers
Reeves, Douglas B. – ASCD, 2020
"We can't do that in our school district." "I don't have time to add that to my curriculum." "We're fighting against impossible odds with these students." Sound familiar? School improvement can often feel like a losing battle, but it doesn't have to be. In this fully revised and updated second edition of "The…
Descriptors: Educational Improvement, Leadership Responsibility, Teacher Characteristics, Teacher Leadership
Gitinabard, Niki; Okoilu, Ruth; Xu, Yiqao; Heckman, Sarah; Barnes, Tiffany; Lynch, Collin – International Educational Data Mining Society, 2020
Teamwork, often mediated by version control systems such as Git and Apache Subversion (SVN), is central to professional programming. As a consequence, many colleges are incorporating both collaboration and online development environments into their curricula even in introductory courses. In this research, we collected GitHub logs from two…
Descriptors: Teamwork, Group Activities, Student Projects, Programming
Angela Page; Jennifer Charteris; Jeanette Berman – International Journal of Online Graduate Education, 2020
The sudden emergence and rapid spread of COVID-19 is a reminder of our frailty, where the magnitude of the impact facing the world as a result of the COVID-19 pandemic has become increasingly apparent. One way that we have effectively responded to this emergency educationally, has to become innovative in our relationship with technology. The value…
Descriptors: Electronic Learning, Educational Environment, Computer Mediated Communication, Teamwork
Pamella Howell; Arun Aryal – Journal of Information Systems Education, 2024
Quasi-internships can have a transformative impact on information systems' capstone courses. Realizing this potential depends on pedagogical design, course delivery, and student engagement. This paper presents a teaching method based on experiential-learning pedagogical design to engage students via quasi-internships to improve career preparedness…
Descriptors: Internship Programs, Capstone Experiences, Information Systems, Information Science Education
Brenda L. M. del Moral; Cinnamon L. VanPutte; Barbara A. McCracken – Advances in Physiology Education, 2024
Student engagement while learning a new, unfamiliar vocabulary is challenging in health science courses. A group role-play activity was created to teach students medical terminology and learn why its correct usage is important. This activity brought engagement and relevance to a topic traditionally taught through lecture and rote memorization and…
Descriptors: Online Courses, In Person Learning, Role Playing, Medicine
Daniel R. Porterfield – Johns Hopkins University Press, 2024
We live in an era of escalating, tech-fueled change. Our jobs and the skills we need to work and thrive are constantly evolving, and those who can't keep up risk falling behind. That's where college comes in. In "Mindset Matters," Daniel R. Porterfield advances a powerful new argument about the value of residential undergraduate…
Descriptors: Role of Education, Higher Education, Undergraduate Study, Self Efficacy
Sierra M. Trudel; Natalie R. Charamut; Spencer D. Perry; Lisa M. H. Sanetti; Jennifer M. Cavallari – Communique, 2024
There is a critical need to address educator health and well-being, yet only an average of 31% of schools offer workplace health and wellness promotion programs. As part of the Center for the Promotion of Health in the New England Workplace -- a National Institute for Occupational Safety and Health Center of Excellence for Total Worker Health®…
Descriptors: Elementary Schools, Well Being, Teaching Conditions, Stress Management
Iris Lim – Education and Information Technologies, 2024
Teaching soft skills like team dynamics and critical thinking in content-heavy higher education curriculum can be challenging. Employing educational escape rooms is a novel game-based learning strategy in various disciplines, including health sciences. Escape rooms provide the opportunity for a group to work together as they solve puzzles within a…
Descriptors: Neurosciences, Educational Games, Program Design, Program Implementation
Cecilia Simón; Raquel Palomo; Gerardo Echeita – International Journal of Inclusive Education, 2024
The goal of this study was to analyse the role of the assessment of students with special educational needs from the perspective of professionals in Madrid (Spain), who work in multi-professional teams (psychologists, social workers, support teachers and others) and are responsible for its realisation, which, in principle, should be a support to…
Descriptors: Inclusion, Students with Disabilities, Foreign Countries, Evaluation Methods
Md Zahidul I. Pranjol; Paolo Oprandi; Sarah Watson – Journal of Biological Education, 2024
Project-based learning (PBL) has been found to deepen learning and develop employability skills for students through active engagement with the learning materials. Foundation, first and second year Biomedical Science students at the University of Sussex were introduced to a PBL exercise. Each class had an approximate student to staff ratio of…
Descriptors: Active Learning, Student Projects, Biomedicine, Science Education
Hui-Chun Hung; Min-Yu Chuang; Cheng-Huan Chen – International Journal of Science and Mathematics Education, 2024
Due to the pandemic, many students have been forced to study remotely. This study aims to investigate the impact of online collaboration scripts on learning outcomes in virtual reality (VR) co-creation learning activities during distance learning. The collaboration scripts were designed to foster students' remote teamwork. The participants…
Descriptors: COVID-19, Pandemics, Distance Education, Cooperative Learning