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Chen, Hong-Ren; Lin, Wen-Shan; Hsu, Tien-Yu; Lin, Tzu-Chun; Chen, Nian-Shing – IEEE Transactions on Learning Technologies, 2023
Research on the use of augmented reality technology in museums is mostly limited to scientific knowledge. The use of wearable device technology learning materials to benefit students in the process of English learning has been somewhat explored, along with differences in students' learning styles and their influence on students' learning…
Descriptors: Educational Games, Museums, Situated Learning, Cognitive Style
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Schmier, Stephanie Anne – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2022
This article explores the possibilities of incorporating collaborative digital storytelling into preservice teacher education to support teachers in learning about their students' rich perspectives on teaching and learning. Data were gathered in an elementary literacy methods course at a public university in the northeastern United States to…
Descriptors: Story Telling, Preservice Teachers, Preservice Teacher Education, Literacy
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Waterhouse, Ann-Hege Lorvik; Otterstad, Ann Merete; Boucher, Kelly – Contemporary Issues in Early Childhood, 2022
In this article, the authors experiment with data-ing as a methodology, and wonder how three researchers?--?two in Oslo (Norway) and one in Melbourne (Australia)?--?can come closer to-with the research material by following and buggy-walking a young wayfarer in urban spaces and places. The ideas of not knowing and experimenting, making-with urban…
Descriptors: Foreign Countries, Data, Research Methodology, Children
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Banks, Diane Price; Vergez, Sasha M. – Journal of Microbiology & Biology Education, 2022
The widespread disease outbreak of SARS-CoV-2 in early 2020 elicited mandated shutdowns of all facilities not considered essential to include academic institutions. Many educational institutions had to find a way to transition into online learning modalities rapidly. This study investigates whether a relationship between students' perceptions of…
Descriptors: COVID-19, Pandemics, Online Courses, In Person Learning
Lauren B. Zepp – ProQuest LLC, 2022
Teaching children to read has been one of the primary functions of education systems throughout history; however, not all children are adequately prepared for reading success. Students with disabilities, particularly those identified with Specific Learning Disabilities, demonstrate lower rates of reading proficiency than their nondisabled peers.…
Descriptors: Motivation, Audio Equipment, Electronic Publishing, Reading Instruction
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Emerson, Andrew; Cloude, Elizabeth B.; Azevedo, Roger; Lester, James – British Journal of Educational Technology, 2020
A distinctive feature of game-based learning environments is their capacity to create learning experiences that are both effective and engaging. Recent advances in sensor-based technologies such as facial expression analysis and gaze tracking have introduced the opportunity to leverage multimodal data streams for learning analytics. Learning…
Descriptors: Learning Analytics, Game Based Learning, Play, Eye Movements
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Serafini, Frank; Moses, Lindsey; Kachorsky, Dani; Rylak, Danielle – Reading Teacher, 2020
As literacy researchers continue to investigate how young students make sense of texts, specifically picture books, attention has expanded beyond the role that written language plays in reading comprehension to the various ways that visual images, typography, design elements, and digital devices support and challenge young readers during the act…
Descriptors: Curriculum Implementation, Learning Modalities, Picture Books, Young Children
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Schnaider, Karoline; Gu, Limin; Rantatalo, Oscar – International Journal of Information and Learning Technology, 2020
Purpose: The purpose of this study is to examine the use of digital technologies by teachers and students in teaching and learning from a multimodal layer perspective. Design/methodology/approach: The article reviews 64 studies on technology use. A content analysis based on the theoretical concepts of "multimodal layers" was used to…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Intermode Differences
Noorh Albadi – ProQuest LLC, 2020
The purpose of this study was to investigate the preferred learning styles among undergraduate interior design students of Generation Z. The Gregorc Style Delineator, a self-report instrument to determine learning style, was administered to 500 undergraduate interior design students enrolled in 14 Council for Interior Design Accreditation (CIDA)…
Descriptors: Interior Design, Young Adults, Learning Modalities, Preferences
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Stufft, Carolyn J.; von Gillern, Sam – Journal of Adolescent & Adult Literacy, 2021
This article explores the written reflections and multimodal analyses of 31 middle school students who engaged with video games as texts. For four consecutive days, students spent 30 minutes playing video games and then 30 minutes writing reflections on their experiences and perceptions, resulting in 124 total reflections. Students focused on how…
Descriptors: Learning Modalities, Learning Processes, Associative Learning, Game Based Learning
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Sylvia Pantaleo – Australian Journal of Language and Literacy, 2021
During their participation in a classroom-based research project, 9-10-year-old students had opportunities to develop their visual meaning-making skills and competences, as well as their aesthetic understanding of and critical thinking about multimodal ensembles. The Grade 4 students read, discussed and wrote about picturebooks during Language…
Descriptors: Learning Modalities, Social Studies, Elementary School Students, Visual Aids
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Niurka Guevara-Otero; Elena Cuevas-Molano; Ana M. Vargas-Perez; María Teresa Sánchez Rivera – Contemporary Educational Technology, 2024
The research evaluates the impact of face-to-face and online flipped learning (OFL) on the academic performance in students of single-degree (SD) and double-degree (DD), compared to that achieved in the traditional methodology. A descriptive, quasi-experimental, cross-sectional, quantitative study was carried out with a sample of 223 university…
Descriptors: Flipped Classroom, Electronic Learning, In Person Learning, Learning Modalities
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Shahar Dotan; Tami Katzir – Journal of Research in Reading, 2024
Background: "Screen inferiority" refers to a well-established phenomenon observed among adults and teenagers, wherein they demonstrate higher reading comprehension when reading from paper compared to screens. However, there is limited research focusing on readers in the initial stages of reading development. The current study aims to…
Descriptors: Elementary School Students, Grade 2, Grade 3, Hebrew
Jennifer M. Vandiver – ProQuest LLC, 2024
The present study investigated the experiences of educators who taught in the virtual world Second Life®. Second Life has shown promise in the field of higher education but identified gaps exist: the identification of a set of best practices, a foundational theory, and educators' experiences using Second Life in higher education. Using a single…
Descriptors: Teacher Attitudes, Computer Games, Computer Mediated Communication, Technology Integration
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Karen Roehr-Brackin; Karolina Baranowska; Renato Pavlekovic; Pawel Scheffler – Modern Language Journal, 2024
Aptitude-treatment interaction (ATI) research is of both theoretical and practical interest to second language (L2) learning, since it provides insights into the processes linking learner-internal individual difference factors and learner-external contextual variables including instructional approach--variables that jointly determine L2 outcomes.…
Descriptors: Second Language Learning, Second Language Instruction, Polish, Aptitude Treatment Interaction
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