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AL-Garni, Shorouq Ali; Almuhammadi, Anas Hamed – English Language Teaching, 2019
The aim of the present study was to examine the effect of using communicative language teaching (CLT) activities on EFL students' speaking skills at the English Language Institute (ELI) of the University of Jeddah (UJ). The researcher conducted the current study in two classes of 21 female EFL students each; one class was the experimental group…
Descriptors: Communicative Competence (Languages), English (Second Language), Second Language Learning, Second Language Instruction
Chae, Soojung; Park, Eun-Young; Shin, Mikyung – International Journal of Disability, Development and Education, 2019
This article presents the results of a meta-analysis of the effects of school-based interventions for improving disability awareness and attitudes towards disability of students without disabilities in Kindergarten through secondary school grades in the Republic of Korea (South Korea). A total of 20 studies published between 2001 and 2017 were…
Descriptors: Meta Analysis, Intervention, Attitudes toward Disabilities, Educational Environment
Ricker, Aaron; Peterfeso, Jill; Zubko, Katherine C.; Yoo, William; Blanchard, Kate – Teaching Theology & Religion, 2018
In our ostensibly secular age, discussing the real-world contexts and impacts of religious traditions in the classroom can be difficult. Religious traditions may appear at different times to different students as too irrelevant, too personal, or too inflammatory to allow them to engage openly with the materials, the issues, and each other. In this…
Descriptors: Role Playing, Teaching Methods, Risk, Religious Education
Doll, Jessica L. – Management Teaching Review, 2018
Structured interviews are widely used in the employment process; however, students often have little experience asking and responding to structured interview questions. In a format similar to "speed dating," this exercise actively engages students in the interview process. Students pair off to gain experience as an interviewer by asking…
Descriptors: Structured Interviews, Employment Interviews, Questioning Techniques, Skill Development
Taylor, Vicki Fairbanks – Journal of Management Education, 2018
Experiential learning exercises have the potential to elicit emotional responses in students and instructors alike. This article takes an auto-ethnographic approach in detailing the author's experience facilitating a role-playing activity that triggered an unanticipated emotional reaction in a session participant. In the narrative, the author…
Descriptors: Role Playing, Experiential Learning, Emotional Response, Ethnography
Sharp, Jason H.; Lang, Guido – Journal of Information Systems Education, 2018
Agile software development methods are widespread in industry, and there is a wealth of academic research and practitioner publications currently available from this perspective. With the rise of Agile within companies worldwide, it is increasingly important for information systems education to keep up with this trend to ensure curriculum and…
Descriptors: Computer Software, Educational Technology, Technology Uses in Education, Information Systems
Taplin, Ross; Singh, Abhijeet; Kerr, Rosemary; Lee, Alina – Accounting Education, 2018
This paper reports how short 10-minute role-plays can be used as an effective tool for ethics education within university auditing classes. A mixed method approach elicited student perceptions of role-plays in developing ethical awareness. While many students self-reported difficulty in recognising and dealing with the ethical dilemmas…
Descriptors: Accounting, Role Playing, Teaching Methods, Experiential Learning
Burke, Shanna L.; Bresnahan, Tammy; Li, Tan; Epnere, Katrina; Rizzo, Albert; Partin, Mary; Ahlness, Robert M.; Trimmer, Matthew – Journal of Autism and Developmental Disorders, 2018
Conversational virtual human (VH) agents are increasingly used to support role-play experiential learning. This project examined whether a Virtual Interactive Training Agent (ViTA) system would improve job interviewing skills in individuals with autism and developmental disabilities (N = 32). A linear mixed model was employed to evaluate adjusted…
Descriptors: Autism, Pervasive Developmental Disorders, Role Playing, Experiential Learning
Abdullah, Tina; Yee, Bee Choo; Abdul Samat, Norhanim – Arab World English Journal, 2021
Literature instruction may serve multiple functions. This case study aimed at investigating the perceptions on the use of online literature circles among 62 first year Teaching English as a Second Language pre-service teachers in a literature course at Universiti Teknologi Malaysia. The participants were assigned to read and participate in online…
Descriptors: English Literature, English (Second Language), Second Language Learning, Second Language Instruction
Bressler, Denise M.; Shane Tutwiler, M.; Bodzin, Alec M. – Educational Technology Research and Development, 2021
We report on a design-based research study that was conducted over three iterations. It chronicles the design, development, and implementation of School Scene Investigators, a forensic science game series for middle school students that utilizes mobile augmented reality. Played on mobile devices while exploring the school environment, School Scene…
Descriptors: Science Interests, Student Interests, Science Education, Educational Games
Li, Citing; Li, Wendong; Ren, Wei – Language, Culture and Curriculum, 2021
This paper reports on a longitudinal study that investigated how international students' personal network mediated their pragmatic choices during studying abroad in China. Data were collected over a year through different ways, including Study Abroad Network Questionnaire, role-plays, retrospective verbal reports, ethnographic interviews and…
Descriptors: Study Abroad, Decision Making, Social Networks, Longitudinal Studies
Xie, Qing – SAGE Open, 2021
In light of pedagogical innovation, this study reports a two-stage survey with 172 participants from English-major and non-English-major programs on their needs of production-oriented approach and perceptions of effective implementation strategies in business English courses at a Chinese university. The results of the study suggest that while the…
Descriptors: Business English, Second Language Learning, Second Language Instruction, English (Second Language)
Lasater, Kara; Albiladi, Waheeb S.; Bengtson, Ed – Journal of Cases in Educational Leadership, 2021
Data use is considered a key lever in school improvement processes, but the punitive pressure of high-stakes accountability can influence whether or not data use is enacted in ways which facilitate improvement. School leaders must learn to respond to high-stakes accountability in ways which lead teachers to feel safe, efficacious, and agentic with…
Descriptors: Leadership Role, High Stakes Tests, Data Use, Educational Improvement
Zou, Di; Huang, Yan; Xie, Haoran – Computer Assisted Language Learning, 2021
Given the importance of word knowledge for second language acquisition, there is always a need for effective word-learning approaches from language learners. With the rapid development of educational technologies, game-based learning is emerging into a field with considerable potential, within which, digital game-based vocabulary learning has…
Descriptors: Vocabulary Development, Game Based Learning, Teaching Methods, Second Language Learning
Naoko Taguchi – CALICO Journal, 2021
This exploratory study investigated the usability of immersive virtual reality (VR) as a way of creating a role-play task to examine pragmatic competence, specifically the ability to produce the speech act of request. The study created a closed role-play task in two versions. One was a standard computer-based version in which participants read a…
Descriptors: Pragmatics, Computer Simulation, Role Playing, Task Analysis