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Daud, Afrianto; Chowdhury, Raqib; Mahdum; Mustafa, M. Nur – Journal of Education and Learning (EduLearn), 2020
This paper reports one best-practice in assessing the public speaking performance of advanced students at an Indonesian public university. The study involves an English course for an advanced class which was primarily related to public speaking skills. Considering that speaking is a productive skill that should be assessed through authentic…
Descriptors: Seminars, Performance Based Assessment, Public Speaking, Public Colleges
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Oparaocha, Gospel Onyema; Daniil, Pokidko – Arts and Humanities in Higher Education: An International Journal of Theory, Research and Practice, 2020
Changing environment requires not just creativity, but disruptive creativity. The traditional planning paradigm within business organizations heavily relies on long- and short-term forecasting in order to predict the future and plan accordingly. However, a large share of business development is now characterized by rapid changes, inconsistency and…
Descriptors: Innovation, Business Administration Education, Teaching Methods, Video Technology
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Sungurtekin, Sehnaz; Bilhan, Dilek – European Journal of Educational Research, 2020
The purpose of this research was to carry out an interdisciplinary art education activity with Turkish coffee and to evaluate the views of prospective teachers. For this aim, an integrated single case study design with a qualitative research approach was used. The study group consisted of twenty prospective social studies teachers. A questionnaire…
Descriptors: Preservice Teachers, Social Studies, Painting (Visual Arts), Food
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Hazen, Timothy A. – Journal of Political Science Education, 2019
This review examines the Model United Nations (MUN) program at the collegiate level and provides useful information for advisors that are leading MUN for the first time.
Descriptors: Political Science, Simulation, International Organizations, Role Playing
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Todd, E. Michelle; Higgs, Cory A.; Mumford, Michael D. – Creativity Research Journal, 2019
Although scholars have identified many variables that contribute to creative problem-solving, less attention has been given to variables that might lead to failure in creative problem-solving. One set of variables that might lead to poor performance in creative problem-solving efforts may be found in various decision biases. In this study, the…
Descriptors: Problem Solving, Creativity, Prediction, Decision Making
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Demirkol, Tuba – Journal of Language and Linguistic Studies, 2019
This study was conducted as a twofold investigation. Firstly, it focused on refusal strategies and modification tools employed by a group of Turkish EFL learners. Secondly, it aimed to compare the content of data collected via two different data collection tools popular in interlanguage pragmatics research: Discourse Completion Task and open role…
Descriptors: Role Playing, Task Analysis, English (Second Language), Second Language Learning
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Caviglia-Harris, Jill L.; Melstrom, Richard T. – Journal of Economic Education, 2015
In this article, the authors describe a simple classroom game that demonstrates the advantage of tradable emissions permits in regulating environmental pollution. Students take on the role of polluters who must consider the costs of complying with a uniform reduction and a tradable permits program. The class is divided into high-cost polluters and…
Descriptors: Educational Games, Economics Education, Class Activities, Pollution
Khalid, Nikita; Zapparrata, Nicole; Loughlin, Kevin; Albright, Glenn – Online Submission, 2022
Many Pre-K through grade 12 (PK-12) students have experienced traumatic events throughout the pandemic in a myriad of ways including the death of family members and peers, loss of social interaction and increased violence at home. The consequences can be traumatic and manifest themselves in fear, anxiety, anger, isolation, and loneliness. Too…
Descriptors: Preschool Education, Elementary Secondary Education, Trauma, Death
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Narayanan, Sareesh Naduvil; Merghani, Tarig Hakim – Advances in Physiology Education, 2023
Among the various systems taught in the preclinical phases, the nervous system is more challenging to learn than other systems. In this report, a novel teaching methodology, "real-life scenario (RLS) blended teaching," is described and its effectiveness in facilitating inquisitive learning in undergraduate medical students is evaluated.…
Descriptors: Physiology, Vignettes, Teaching Methods, Undergraduate Students
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Overland, Corin – Contributions to Music Education, 2017
Research suggests that a teacher's social and managerial acumen is highly influential over student learning outcomes. This broad collection of skills is categorized in teacher evaluation frameworks using terms like "professional behavior" or "deportment." Despite their importance, there is little evidence to suggest that…
Descriptors: Role Playing, Simulation, Case Studies, Preservice Teachers
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Hao, Yijun – Early Child Development and Care, 2017
In a time when story-acting practices have gained increasing focus, little is known about the relations between family story acting and a child's interactions with the ideal models represented in stories. Drawing upon a cultural-historical perspective of play and development, this study is aimed at discovering how a child is able to interact with…
Descriptors: Play, Imagination, Acting, Child Development
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Sanchez, Eric; Young, Shawn; Jouneau-Sion, Caroline – Education and Information Technologies, 2017
In this article, we discuss the concept of gamification, based on a literature review and preliminary feedback from teachers using "Classcraft," a role-playing game supported by a digital platform and a mobile application that were developed to answer high school teachers' classroom management needs. Our results come from two experiments…
Descriptors: Classroom Techniques, Computer Oriented Programs, Role Playing, Secondary School Teachers
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Wolfe, H. Ellie – Journal of Music Teacher Education, 2020
Preservice music teachers may devalue play as a teaching approach unless music teacher educators reintroduce them to play through role-playing, cooperative games, and other playful activities. I designed a 4-week unit on play as part of an elementary general music methods course. Student participants engaged in, reflected on, and planned play…
Descriptors: Case Studies, Preservice Teachers, Music Teachers, Music Education
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Brownell, Cassie J. – Education Sciences, 2020
Drawing on data generated following the 2016 United States presidential election, in this article the author considers how a classroom makerspace made Black girls' literacies visible in new ways. During a six-week integrated humanities unit in a third-grade public school classroom in the Midwestern U.S., four Black girls used making to create a…
Descriptors: African American Students, Females, Literacy, Grade 3
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Lu, Yu-Ling; Lien, Chi-Jui – Journal of Educational Computing Research, 2020
As game-based learning continues to draw attention, students' perceptions toward classroom activities are vital in influencing the quality of learning. This study used the social cognitive theory to show the perception traits of learning and playing in game-based environments and for students to identify their self-efficacy toward game-based…
Descriptors: Game Based Learning, Self Efficacy, Student Attitudes, Personality Traits
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