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Stephanie D. Smith; Fayth Walbridge; Tiffany Harris; Mairin C. Cotter; Rachel Kaplan; Brittany Garza; Zachary Wilde; Arianna Delgadillo; Richard Mohn; Brad Dufrene – School Mental Health, 2024
The Good Behavior Game (GBG), a universal classroom management intervention, has shown clear benefits in promoting the behavioral, social-emotional, and academic development of students. However, the quality with which this intervention is delivered tends to diminish over time, which decreases the likelihood of these positive outcomes. By…
Descriptors: Classroom Techniques, Fidelity, Intervention, Technology Uses in Education
Gi Woong Choi; Soo Hyeon Kim; Daeyeoul Lee; Jewoong Moon – TechTrends: Linking Research and Practice to Improve Learning, 2024
Recently, generative AI has been at the center of disruptive innovation in various settings, including educational sectors. This article investigates ChatGPT, which is one of the most prominent generative AI in the market, to explore its usefulness and potential for instructional design. Four researchers used a set of prompts to generate a course…
Descriptors: Artificial Intelligence, Instructional Design, Information Technology, Course Content
Suzhen Duan; Marisa Exter; Qing Li – TechTrends: Linking Research and Practice to Improve Learning, 2024
Preservice teachers' beliefs regarding technology integration significantly influence their future teaching practices. This qualitative study examines the beliefs and intentions of 51 preservice teachers within the context of technology integration in their envisioned teaching scenarios. Thematic analysis identified three primary themes. Firstly,…
Descriptors: Preservice Teachers, Student Attitudes, Beliefs, Technology Integration
Kapil Dev Regmi – International Review of Education, 2024
Even though technologies have always been useful for promoting lifelong learning, in recent decades, the use of generative Artificial Intelligence like ChatGPT has come to radically influence the way we perceive learning, learner and educator. Technology positivists assume that newer technologies will enhance lifelong learning whereas its critics…
Descriptors: Lifelong Learning, Artificial Intelligence, Educational Technology, Access to Education
Rizky Amelia; Zamzani; Ali Mustadi; Chairil Faif Pasan – Pegem Journal of Education and Instruction, 2024
Teachers must carry out innovation and learning reform to face digital transformation. Teachers must be able to find the right formula for preparing effective learning plans that suit the needs of students to meet the challenges of the 21st century. This research explores how primary teachers' understanding of the design and subsequent use of…
Descriptors: Educational Technology, Technology Uses in Education, Elementary School Teachers, Teacher Competencies
Li Cheng; John Hampton; Swapna Kumar – Journal of Research on Technology in Education, 2024
Synchronous peer feedback activity is a potential but less studied strategy to engage students in technology-enhanced learning environments compared to asynchronous peer feedback activity in which students provide feedback to each other at a different time. This study aims to investigate student engagement and perceptions in a Google…
Descriptors: Learner Engagement, Synchronous Communication, Technology Integration, Educational Environment
Musa Adekunle Ayanwale; Rethabile Rosemary Molefi; Saheed Oyeniran – Discover Education, 2024
Machine learning, a subset of artificial intelligence, has experienced rapid advancements and applications across various domains. In education, its integration holds great potential to revolutionize teaching, learning, and educational outcomes. Despite the growing interest, there needs to be more comprehensive bibliometric analyses that track the…
Descriptors: Educational Research, Artificial Intelligence, Technology Integration, Technological Advancement
Yoseph Mamo; Helen Crompton; Diane Burke; Christine Nickel – TechTrends: Linking Research and Practice to Improve Learning, 2024
ChatGPT, an AI chatbot developed by OpenAI, was released in November 2022, sparking a significant surge in global awareness and utilization of generative AI across various domains. Although recent studies have acknowledged the significance of ChatGPT in the education sector, they have yet to focus on exploring faculty attitudes toward ChatGPT. We…
Descriptors: Artificial Intelligence, Teacher Attitudes, Educational Technology, Technology Uses in Education
Patricia Dalton Medved – New Directions for Teaching and Learning, 2024
This chapter describes a research study of first-year college students and their perceptions of personal and school-based research and suggests instructional strategies to bridge their everyday digital research practices with academic knowledge construction.
Descriptors: College Freshmen, Student Attitudes, Student Research, Technology Uses in Education
Travis D. Cooper – ProQuest LLC, 2024
Some HBCUs have been slow with making shifts and movements toward online environments (Bagasra, 2019; Smith et al., 2020; Sturgis & Lamb, 2022). If HBCUs are to remain solvent and relevant in an ever-increasing technological society, it will be necessary for administrators to robustly invest in distance learning and determine why faculty…
Descriptors: Teacher Attitudes, College Faculty, Readiness, Black Colleges
Michaela Hicks – ProQuest LLC, 2024
Amidst the COVID-19 pandemic, and immediately thereafter, digital instruction became commonplace within the modern classroom. The Georgia Department of Education mandates that teachers utilize technology as a best-practice, and uses that expectation as a component of teacher evaluations throughout the year. Despite the urging to integrate…
Descriptors: High School Teachers, Teaching Experience, Technology Integration, Educational Technology
Eileen McGivney – British Journal of Educational Technology, 2025
Agency, or the capacity to take intentional actions, is considered one of the primary affordances of virtual reality (VR) for learning. VR is expected to increase learners' agency because it allows for full-body interactivity from a first-person perspective, giving them novel ways of interacting with the digital environment. Yet, agency in…
Descriptors: Technology Uses in Education, Computer Simulation, Field Trips, Personal Autonomy
Curry, John H.; Jackson, Sean R.; Morin, Heather – TechTrends: Linking Research and Practice to Improve Learning, 2022
For years, researchers and practitioners alike have searched for meaningful ways to describe or evaluate how technology was being integrated into teaching or to what level. This article will briefly summarize some of the predominant lenses through which to view technology integration and propose a new model for designing meaningfully…
Descriptors: Technology Integration, Educational Technology, Instructional Design, Models
Kershnee Sevnarayan – Journal of Pedagogical Research, 2024
This study explores the dynamics of ChatGPT on perceptions and challenges encountered by students and lecturers in a South African open distance e-learning [ODeL] university. It investigates whether ChatGPT disrupts traditional perceptions of online distance education held by students and lecturers and identifies specific functions and features of…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Open Education
Anass Bayaga – Education and Information Technologies, 2025
This study examines the influence of AI-powered and emerging technologies on pedagogical practices in higher education, focusing on their role on behavioural intention (BI) and actual usage among educators and students. The research hypothesises that the relationship between each Unified Theory of Acceptance and Use of Technology (UTAUT)…
Descriptors: Artificial Intelligence, Educational Technology, Teaching Methods, Educational Innovation