NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 511 to 525 of 8,696 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Nalbone, David P.; Ashoori, Minoo; Fasanya, Bankole K.; Pelter, Michael W.; Rengstorf, Adam – International Journal for the Scholarship of Teaching and Learning, 2023
Much discussion in higher education has focused upon predicting student learning, and how to identify students who may be at particular risk of failure. Little research has actually tackled that challenge, and research on the scholarship of teaching and learning (SoTL) in this areas is scarce; this study does so by measuring students across three…
Descriptors: College Students, Predictor Variables, Academic Achievement, Identification
Peer reviewed Peer reviewed
Direct linkDirect link
Barrett, Alex; Pack, Austin; Guo, Yajing; Wang, Ningjuan – Interactive Learning Environments, 2023
Virtual reality is a rapidly developing technology and its applications are being explored in a variety of educational fields. While an increasing amount of attention is being paid to VR as a language learning tool, there remains less research on using VR with languages other than English. Adapting the Technology Acceptance Model, this study…
Descriptors: Second Language Learning, Chinese, Educational Technology, Technology Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Íñiguez-Berrozpe, Tatiana; Marcaletti, Francesco; Elboj-Saso, Carmen; Romero-Martin, Sandra – Studies in Continuing Education, 2023
Age can lead to stigmatisation, which is aggravated in groups that are already at risk of exclusion, such as women. This intersectional bias between age and gender (gendered ageism) affects so-called mature workers (aged 50 and over) in different ways, including the prejudices of employers and workers regarding their skills and competencies, as…
Descriptors: Older Adults, Gender Bias, Gender Discrimination, Age Discrimination
Peer reviewed Peer reviewed
Direct linkDirect link
Sui, Jinxue; Yang, Li – International Journal of Distance Education Technologies, 2023
It is imperative to bridge the disparity between college students' practical capabilities and professional expectations. To help facilitate such a progression, an electronic engineering course oriented around the Creative Innovation Practice project has been designed with the objectives of student-centric instruction, integration of both…
Descriptors: Blended Learning, Engineering Education, Constructivism (Learning), Experiential Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Yang, Kai-Hsiang; Chen, Hsiao-Hua – Interactive Learning Environments, 2023
Many studies have confirmed that digital game-based learning can effectively improve students' learning motivation and that properly integrating learning strategies into digital games can effectively improve students' learning achievement. However, rare research has been considered the long-term effect of learning retention. In the current study,…
Descriptors: Active Learning, Learning Strategies, Electronic Learning, Game Based Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Gungadeen, Anuradha; Rajnee, Lobind – International Journal on E-Learning, 2023
With the current shift in educational settings to blended and flipped classroom and the introduction of learning management systems (LMS) such as Moodle, it is no surprise big data has found its place in education and is predicted to be extensively implemented in institutions of higher education (Johnson et al., 2013). In a flipped classroom…
Descriptors: Learning Analytics, Teacher Student Relationship, Peer Relationship, Interaction
Peer reviewed Peer reviewed
Direct linkDirect link
Fidan, Mustafa – Education and Information Technologies, 2023
Flipped classroom (FC) has recently attracted researchers' interest in teacher education thanks to its potential for promoting pre-service teachers' (PTs) professional development. However, some of major issues are the lack of interactivity, disengagement, and amotivation of PTs for pre-class activities due to poor online instruction design. This…
Descriptors: Flipped Classroom, Teaching Methods, Comparative Analysis, Learning Motivation
Peer reviewed Peer reviewed
Direct linkDirect link
Grachan, Jeremy J.; Marek, Mason; Cray, James, Jr.; Quinn, Melissa M. – Anatomical Sciences Education, 2023
Students often find human anatomy courses to be difficult due to the large amount of content covered at a fast pace, which can result in students failing to retain pertinent information. Superheroes are at the forefront of today's popular culture, with many students identifying with specific characters. Utilizing aspects of students' lives, or…
Descriptors: Undergraduate Students, Human Body, Anatomy, Science Education
Peer reviewed Peer reviewed
Direct linkDirect link
Kam, Adele H. T.; Umar, Irfan N. – Education and Information Technologies, 2023
Gamification has been reported to increase learning motivation and produce positive learning behaviors or outcomes. As gamification research continues to mature, more studies are investigating factors that may contribute to the varying effectiveness of gamification, as well as factors that may moderate its effects. This study investigated whether…
Descriptors: College Students, Private Colleges, Foreign Countries, Gamification
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Güner Kahraman, Aylin; Özel, Çigdem Alev – International Journal of Curriculum and Instruction, 2023
Learning approaches refer to the differentiation in the purpose that students consider and the activities they choose to perform a particular learning task. Many studies have been carried out at university level, in various grade levels and fields, in order to determine the learning approaches of students and to enable them to learn to learn by…
Descriptors: Cognitive Style, Biology, Science Teachers, Science Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Dehua Zha; Dianzhi Liu – SAGE Open, 2023
This study investigated successful EFL (English as a Foreign Language) students' learning strategies in Chinese universities and explored the classification system of English learning strategies, to guide EFL students how to learn English. A total of 24 successful English majors and non-English majors in Chinese universities were interviewed about…
Descriptors: Foreign Countries, College Students, Second Language Learning, English (Second Language)
Peer reviewed Peer reviewed
Direct linkDirect link
Ava Greenwood; Sara Davies; Timothy J. McIntyre – Australian Mathematics Education Journal, 2023
This article is motivated by the importance of developing statistically literate students. The authors present a selection of problems that could be used to motivate student interest in probability as well as providing additional depth to the curriculum when used alongside traditional resources. The solutions presented utilise natural frequencies…
Descriptors: Probability, Mathematics Instruction, Teaching Methods, Statistics Education
Peer reviewed Peer reviewed
Direct linkDirect link
Ben Zunica – Australian Mathematics Education Journal, 2023
Across nearly 20 years working as a secondary mathematics teacher, the author noticed two overarching goals that most teachers of mathematics consider to be important in their practice: (1) students knowing and understanding the content; and (2) students engaging with the learning and enjoying their time in class. However, in practice, attaining…
Descriptors: Expertise, Mathematics Teachers, Mathematics Instruction, Pedagogical Content Knowledge
Peer reviewed Peer reviewed
Direct linkDirect link
Kabilan, Muhammad Kamarul; Annamalai, Nagaletchimee; Chuah, Kee-Man – Education and Information Technologies, 2023
Literature emphasizes that gamification significantly enhances students' engagement in learning and their motivation level. Studies have also examined the benefits of gamification in learning across different levels of education. However, the focus on academics' pedagogical understanding, knowledge, and skills and how they utilize these in…
Descriptors: Technology Uses in Education, Technology Integration, Gamification, College Faculty
Peer reviewed Peer reviewed
Direct linkDirect link
Kerimbayev, Nurassyl; Nurym, Nurdaulet; Akramova, Aliya; Abdykarimova, Saule – Education and Information Technologies, 2023
In the previous study the work experience on organization of teaching Robotics to secondary school students at school lessons and in study groups was introduced. This study which was conducted within 2019 and 2021 covered the period of distant learning caused by COVID-19 pandemic and even post-pandemic period, when a part of school students…
Descriptors: Educational Technology, Technology Uses in Education, Computation, Thinking Skills
Pages: 1  |  ...  |  31  |  32  |  33  |  34  |  35  |  36  |  37  |  38  |  39  |  ...  |  580