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Wilson, Brent; Wilson, Marjorie – School Arts, 1980
Fifteen-year-old John Scott created a 35-page science fiction comic. The authors describe his effort to demonstrate that art teachers should not denigrate such work simply because it derives from popular culture, for it is a valid form of creative expression and one which teaches important artistic processes. (SJL)
Descriptors: Art Education, Comics (Publications), Creative Expression, High School Students
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Brostrom, Stig – European Early Childhood Education Research Journal, 1996
Claims that role play has a crucial role in early childhood education. Discusses the essence of play, child development, and the concept of frame play, whereby children and teachers plan and play together. Provides two examples of frame play and discusses their educational implications. (MOK)
Descriptors: Cognitive Development, Early Childhood Education, Emotional Experience, Grouping (Instructional Purposes)
De Cesare, Christie – Active Learner: A Foxfire Journal for Teachers, 2002
An English-as-second-language teacher feels that everyone has creativity and imagination, and the teacher's role is to nurture those qualities. Drawing on the Foxfire core practices, she acknowledges and reinforces those moments when learners reveal their own unique insights into learning, and she facilitates exploratory and innovative thinking…
Descriptors: Active Learning, Creative Thinking, Creativity, Educational Practices
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Raines, Shirley C.; Isbell, Rebecca T. – Childhood Education, 1994
Discusses how the storyteller dolls and myths of the Pueblo Indians illustrate the important influence that folktales, legends, and myths can have on children's language development, cultural appreciation, memory, imagination, and values. (MDM)
Descriptors: American Indian Culture, American Indian Literature, Children, Cultural Awareness
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Henniger, Michael L. – Journal of Computing in Childhood Education, 1994
Analyzes seven characteristics of childhood play and describes way in which current computer technology for young children either allows for, or detracts from, creative play experiences. Argues that refinements are necessary before the computer can approach the effectiveness of more traditional materials in stimulating creative play experiences…
Descriptors: Child Behavior, Child Development, Childrens Games, Computer Uses in Education
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Dubrovsky, Vladimir; Sharygin, Igor – Quantum, 1992
Presents illustrated examples that promote problem solving through the student's consideration of a visible predicament from a three-dimensional viewpoint rather than the typical planar perspective. Includes six student exercises involving rays, circles, quadrilaterals, and hexagons, with hints and solutions provided. (JJK)
Descriptors: Cognitive Style, Creative Thinking, Geometric Concepts, Imagination
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Delcourt, Marcia A. B. – Gifted Child Quarterly, 1993
This study of 18 highly creative/productive secondary school students reveals subjects' insights into ways they obtained ideas for their projects, how interest in their investigations was sustained, and what they learned from projects. Data from school documents, students, and parents are examined in terms of demographics, family background,…
Descriptors: Creative Thinking, Creativity, Educational Experience, Family Influence
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Nicolopoulou, A. – Human Development, 1993
Provides a critical overview of research on play and cognitive development and an analysis of the two major theoretical frameworks (from Piaget and Vygotsky) that have informed it. Outlines the key features of a more powerful research perspective that defines and shapes the context of play as a social activity. (Author/BB)
Descriptors: Children, Cognitive Development, Context Effect, Cultural Background
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Skau, Kathy – Alberta Journal of Educational Research, 1990
Discusses personal practical knowledge, its role in image making, and teaching practices. Describes images' role in two interns' classroom practices. On-site field notes and interview data suggest how images, such as "classroom as community," function in classroom teachers' lives. Images can be played out differently in classroom…
Descriptors: Classroom Techniques, Educational Practices, Higher Education, Imagination
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Subbotsky, Eugene – Developmental Review, 2000
Extends William James' classification of phenomenalistic reality (PR) and analyzes PR using empirical data available in developmental psychology; focuses on the relation of PR to a human subject; to rational constructions; and to the idea of truth. Concludes that the development of phenomenalistic reality is qualitatively different from the…
Descriptors: Age Differences, Child Development, Children, Cognitive Development
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Ohlhaver, Dorothy – Montessori Life, 2001
Asserts that 3- to 6-year-olds are capable of types of thinking previously thought possible only by older children and that they readily understand content organized into stories. Offers suggestions for providing a storytelling foundation in Montessori early childhood classrooms, including a "random words" challenge and use of abstract paintings…
Descriptors: Childrens Writing, Classroom Environment, Creative Writing, Early Childhood Education
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Johnson, Crystal A.; Gilbert, Jenelle N. – Strategies: A Journal for Physical and Sport Educators, 2004
Most athletes can benefit from practicing and using mental skills within a sport context, but budgets do not always allow the hiring of a Sport Psychologists to implement a mental skills training program. With guidance, however, dedicated coaches can help athletes develop the mental side of their game by providing basic psychological skills. A…
Descriptors: Athletes, Cognitive Ability, Skill Development, Training Methods
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Thomas, Angela – E-Learning, 2004
This article explores the nexus between digital literacies and identity in the online graphical chat environment of the "palace". With a focus on the adolescent cybergirl, it examines how girls use words and images to create a digital presence, and in so doing, "write" their bodies and their selves. I discuss how the cybergirl is discursively…
Descriptors: Empowerment, Computer Mediated Communication, Females, Sexuality
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Eloff, I.; Moen, M. – Early Child Development and Care, 2003
In April 2002, there were three hundred and eighty-six children living in prison with their mothers in South Africa, four of which were inmates of the Pretoria Female Prison. The interaction patterns between these four mothers and their children was investigated by means of individual interviews, observation, field notes and the Marschak…
Descriptors: Foreign Countries, Interaction, Mothers, Correctional Institutions
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Hilder, Monika B. – Teaching Education, 2005
How can literature teachers foster an ethic of care in the classroom? How can literature and imaginative pedagogical strategies facilitate education of the moral imagination and overall training of the ethical thinker? This essay explores some theoretical reflections on moral education through literature and, in particular, suggests practical…
Descriptors: Ethical Instruction, Imagination, Elementary Secondary Education, Writing Exercises
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