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Tutwiler, M. Shane – Journal of Science Education and Technology, 2019
In this study, we investigate trends in the relationship between what students know and the types of data that capture their attention over time in a science-based multi-user virtual environment. Longitudinal analyses of the patterns of data collected by 143 middle school students (nested within 5 teachers) showed that student prior knowledge was…
Descriptors: Attention, Virtual Classrooms, Science Education, Middle School Students
Stephens, Lauren; Duffy, Lauren; Powell, Gwynn; McGure, Francis – Schole: A Journal of Leisure Studies and Recreation Education, 2023
In a matter of weeks--and in some cases, days--teachers were asked to move the remainder of their semester-long, in-person courses to the online environment, restructuring assignments and methods of content delivery along the way. Now, we live in-between, as people have navigated hybrid, stops and re-starts. What helped us then can help us in the…
Descriptors: Semester System, Educational Change, COVID-19, Pandemics
Morris, Nicole; Bain, Stephanie – Journal of Instructional Pedagogies, 2023
Higher education students are attending online classes more now than ever in history. Many institutions have temporarily converted their traditional face-to-face to online classroom settings. This raises many challenges as it relates to having to rely on Computer Mediated Communication (CMC). A virtual learning survey was sent out to all First…
Descriptors: Computer Mediated Communication, Distance Education, Virtual Classrooms, College Students
Bo Sichterman; Stan van Ginkel; Melanie van Halteren; Richard van Tilborg; Omid Noroozi – International Journal of Technology in Education, 2023
Although previous research on Virtual Reality (VR) demonstrated the effects of particular learning environment characteristics on learning, none of these studies constructed their virtual learning environment from a constructive alignment perspective. Therefore, this experimental study aims to investigate the impact of a constructively aligned…
Descriptors: Computer Simulation, Artificial Intelligence, Professional Personnel, Motivation
Hui-Chin Yeh; Leechin Heng – Interactive Learning Environments, 2023
Underpinned by [Bhabha, H. K. (2004). The location of culture (2nd ed). Routledge.] conceptualizations of the "third space," this study is a qualitative exploration of an attempt to create an intervening telecollaborative "third space" for English as a Foreign Language (EFL) learners in a Taiwan university. Students were…
Descriptors: Foreign Countries, College Students, English (Second Language), Second Language Learning
Akhtar, Nasreen; Kumar, Aasheesh; Mattoo, Bhawna; Deepak, Kishore Kumar; Bhatia, Renu – Advances in Physiology Education, 2023
The COVID-19 pandemic and worldwide lockdowns brought major changes in education systems. There was a sudden obligatory shift toward utilization of digital resources for teaching and learning purposes. Medical education, specifically physiology teaching, comprises hands-on training in the laboratory. It is challenging to offer a course like…
Descriptors: Virtual Classrooms, Distance Education, Electronic Learning, Technology Uses in Education
Ky Tran Minh Uyen – Online Submission, 2023
Vietnamese learners and teachers experienced enormous difficulty in online learning during COVID-19 due to their previous limited exposure to virtual learning. The primary purpose of the study is to develop an appropriate and effective grammar instruction approach for virtual learning. To achieve that purpose, this study compared the relative…
Descriptors: Grammar, Morphemes, Teaching Methods, Language Processing
Alhat, Swapnil – Shanlax International Journal of Education, 2020
Unexpectedly, COVID-19 has impacted and affected our world, and our world surely be the changing world when the dust of corona settles down. As we have learned to live within four walls without a cringe moreover online business would be a preferred way of shopping for a large section of the population to avoid human contact and stay protected from…
Descriptors: Virtual Classrooms, Educational Change, COVID-19, Pandemics
Alison Casey; Carmen Vallis; Sandris Zeivots – Higher Education Research and Development, 2025
In response to the rapidly changing realities of higher education, educators need to reconceptualise how they think about learning spaces. This paper examines how the concept of connected learning space may better represent the learning experiences of postgraduate students than paradigms of physical and/or virtual space. Eleven focus groups,…
Descriptors: Educational Environment, Business Education, Teacher Attitudes, College Faculty
Charles Montel; Benjamin Cartiaux; Giovanni Mogicato – Anatomical Sciences Education, 2025
Anatomy plays a key role in veterinary training, and alternatives to traditional teaching methods, such as game-based learning and escape rooms, are emerging as innovative and effective methods. However, the effectiveness of these approaches, particularly in areas such as veterinary anatomy, remains under-researched. The aim of this study was to…
Descriptors: Instructional Effectiveness, Educational Games, Electronic Learning, Virtual Classrooms
Chengliang Wang; Xiaojiao Chen; Yifei Li; Pengju Wang; Haoming Wang; Yuanyuan Li – Journal of Educational Computing Research, 2025
This study explored the impact of MetaClassroom, a virtual immersive programming learning environment designed based on the three-dimensional learning progression (3DLP) concept, on students' multidimensional development. Utilizing a quasi-experimental research design, this study compared students' programming learning achievements (PLA),…
Descriptors: Programming, Computer Science Education, Metacognition, Computer Simulation
Rohr, Linda; Squires, Laura; Peters, Adrienne – Canadian Journal for the Scholarship of Teaching and Learning, 2022
Student engagement promotes communication and knowledge acquisition, a concept that is challenged in the online environment as few opportunities exist to physically connect instructors and learners. Limited research suggests that social media is a tool that can positively impact student engagement in the online classroom, which is especially…
Descriptors: Learner Engagement, Social Media, Virtual Classrooms, COVID-19
Mareta, Sannia; Thenara, Joseph Manuel; Rivero, Rafael; Tan-Mullins, May – Interactive Technology and Smart Education, 2022
Purpose: Virtual reality (VR) technologies have expanded their application domains towards education with pedagogical benefits including fully immersive learning environment and in-depth user engagement through scenario-based virtual simulations. Motion sickness (MS), however, has become one of the long-standing key challenges of the VR…
Descriptors: Computer Simulation, Undergraduate Students, Educational Technology, Diseases
Raymond John Schmidt – ProQuest LLC, 2022
The general problem was that the closing of on-campus schooling due to the coronavirus disease of 2019 (COVID-19) pandemic led to the need for lower schools to implement virtual education (Bakia et al., 2018; Griffy-Brown, 2021; Reisoglu et al., 2017), and virtual education may continue to be the response to future crises that require on-campus…
Descriptors: Teacher Attitudes, International Education, Electronic Learning, Virtual Classrooms
Maureen A. Shaw – ProQuest LLC, 2022
The severe acute respiratory syndrome-coronavirus-2 (SARS-CoV-2) outbreak, which led to the COVID-19 pandemic, was a catalyst for major changes for schools in America and worldwide. Specifically, the delivery of instruction through the traditional in-person learning model. In Massachusetts, the COVID-19 pandemic triggered lawmakers to propose…
Descriptors: Teacher Attitudes, Virtual Classrooms, Electronic Learning, Distance Education