ERIC Number: EJ1418818
Record Type: Journal
Publication Date: 2024
Pages: 31
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-1360-2357
EISSN: EISSN-1573-7608
Online Gaming as a Double-Edged Sword: An Analysis of Game Community Receptiveness, In-Game Vitality, and Player Well-Being
Enrico Gandolfi; Richard E. Ferdig; Jiahui Wang; Grace Morris; Amy Copus; Sk Rezwan Shihab
Education and Information Technologies, v29 n5 p5349-5379 2024
Research has provided evidence that online gaming can both positively and negatively impact players' physical and mental health. However, few research studies have examined how game addiction, game community, and vitality felt while playing can inform well-being. This study addressed this gap by focusing on game players' vitality, a construct that addresses both mental and physical health. The research, conducted with 704 online players, specifically examined the association between players' enduring vitality and "Internet Gaming Disorder" (IGD), game community, and state-related vitality (experienced during gaming). The survey instruments included (1) the "Internet Gaming Disorder" short scale, (2) the "Game Community of Inquiry Scale" (GCoIS), and (3) the "Game Subjective Vitality Scale". Findings highlighted the role of game community receptiveness in informing players' vitality. In addition, in-game vitality and enduring vitality were found to be intertwined. Implications for future research and practice are provided based on these findings.
Descriptors: Internet, Computer Games, Well Being, Addictive Behavior, Community, Physical Health, Mental Health, Video Games
Springer. Available from: Springer Nature. One New York Plaza, Suite 4600, New York, NY 10004. Tel: 800-777-4643; Tel: 212-460-1500; Fax: 212-460-1700; e-mail: customerservice@springernature.com; Web site: https://bibliotheek.ehb.be:2123/
Publication Type: Journal Articles; Reports - Research
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A