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April Toadvine – College Teaching, 2024
In this adaptable activity, students add research about other regions and cultures to the traditional role-play. Students are given a character, research the lives of people in the area and the issues affecting them, and then develop their ideas about what that character might think about those issues. Giving them the chance to research and learn…
Descriptors: Cultural Awareness, Interpersonal Competence, Learning Activities, Role Playing
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Garcia, Antero – Reading Research Quarterly, 2020
The author explored the literacy practices in tabletop gaming communities. Focusing on the role of spatiality and materiality in nondigital contexts, this study broadens how literacies research engages with sociocultural analysis of primarily analog settings. Building on experiences in playing the role-playing game Dungeons & Dragons, the…
Descriptors: Games, Role Playing, Learning Processes, Story Telling
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Luck, Kally M.; Lerman, Dorothea C.; Williams, Sarah D.; Fletcher, Victoria L. – Journal of Behavioral Education, 2022
Training teachers to select and implement appropriate function-based interventions may reduce their reliance on behavior specialists and other support staff to help manage their students' problem behavior in the classroom. Most prior studies on this type of training evaluated outcomes by measuring teachers' verbal report rather than their…
Descriptors: Special Education Teachers, Training, Intervention, Identification
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Lasley, Joe – New Directions for Student Leadership, 2022
This article describes a developmental framework for the application of role-playing games (RPGs) in leadership learning. RPGs relate to leadership learning on a range of levels from individual development, to team building, to parallel group processes. The variety and depth of learning and development potential in RPGs is very exciting,…
Descriptors: Educational Games, Role Playing, Leadership Training, Teamwork
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Taguchi, Naoko – TESOL Quarterly: A Journal for Teachers of English to Speakers of Other Languages and of Standard English as a Second Dialect, 2022
This study intends to contribute to the methodological debate into L2 pragmatics research by examining the usability of immersive virtual reality (VR) for developing a pragmatics task. The study compared participants' speech act performance between two closed role-play tasks using different mediums: computer-based and VR-based. Sixty-two native…
Descriptors: Computer Simulation, Second Language Learning, English (Second Language), Pragmatics
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Lewis, Amy C.; McKee, D'Lisa N.; Louis, Melissa R. – Management Teaching Review, 2022
Employee selection and group decision-making skills are critical for ensuring hiring is valid, meets organizational goals, and considers ethical and legal limitations. This exercise has participants role-play members of a search committee reviewing job finalists using shared and unique information. A novel twist to traditional hidden-profile…
Descriptors: Personnel Selection, Participative Decision Making, Role Playing, Search Committees (Personnel)
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Skowronski, Mark S.; Bedi, Akanksha – Management Teaching Review, 2022
Teaching students how to terminate an employee in a safe, legal, and humane manner provides them with a valuable management skill. This article describes an exercise for teaching students how to conduct termination meetings, guiding them through the process of creating a termination script that is consistent with best practices from the…
Descriptors: Learning Activities, Business Administration Education, Employment Practices, Dismissal (Personnel)
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Karaosmanoglu, Gökhan; Metinnam, Ihsan – Education Quarterly Reviews, 2022
In drama lessons based on improvisation and role playing, participants express themselves spontaneously, take on various roles and act out by pretending. With improvisation, which is one of the two basic strategies used together with role playing in drama, the participants act in accordance with the designed dramatic fiction. The goal of this…
Descriptors: Drama, Electronic Learning, Role Playing, Undergraduate Students
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Lyngstad, Mette Bøe; Baraldsnes, Dziuginta; Gjaerum, Rikke Gürgens – Research in Drama Education, 2022
In this article, we investigate how a process drama can be used in efforts against school bullying in a new digitalised society, specifically, what kinds of initiatives Norwegian adolescents make use of in process drama as anti-bullying prevention and what kinds of attitudes towards this kind of prevention work they emphasise. In the project Drama…
Descriptors: Bullying, Prevention, Drama, Adolescents
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Bongiovanni, Ivano – Journal of Information Systems Education, 2022
In this role-playing teaching case, students impersonate Selective Consulting, a fictitious, Australian-based company tasked with assessing the information security practices of SkillPlat, a provider of apprenticeship and traineeship services. The case develops around the one-week visit paid by Selective Consulting to SkillPlat's headquarters,…
Descriptors: Information Security, Role Playing, Teaching Methods, Foreign Countries
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Mochizuki, Toshio; Sasaki, Hiroshi; Wakimoto, Takehiro; Kubota, Yoshihiko; Eagan, Brendan; Hirayama, Ryoya; Yamaguchi, Yuta; Yuki, Natsumi; Funaoi, Hideo; Suzuki, Hideyuki; Kato, Hiroshi – International Journal of Computer-Supported Collaborative Learning, 2022
This study examined microteaching using computer-supported collaborative learning (CSCL) to assist student teachers in anticipating student voices and achieving authentic role-play. To achieve this, the design had two manipulatives: tangible puppets as "mediating manipulatives" that allow student teachers to elicit a variety of imaginary…
Descriptors: Microteaching, Computer Assisted Instruction, Cooperative Learning, Role Playing
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Haarman, Susan – Philosophical Studies in Education, 2022
The efficacy of tabletop role-playing games (RPGs) as an educational and therapeutic asset in schools has been extensively studied, with many middle and high schools employing these games as extracurricular activities because of their positive impact around identity formation, empathy, and social skills. More recent iterations of tabletop RPGs are…
Descriptors: Role Playing, Game Based Learning, Teaching Methods, Story Telling
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Cummins, Shannon – Marketing Education Review, 2022
Getting students comfortable with responding to customer objections is a challenge. This assignment introduces students to objection response using a live role-play conducted with professionals over the phone. The project typically takes 3 weeks to complete and is an excellent way to deliver value to professional partners or involve alumni in a…
Descriptors: College Students, Assignments, Role Playing, Resistance (Psychology)
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Saab, Maysa; Shaaban, Eman – International Journal of Research in Education and Science, 2022
This study investigated the effect of applying "participant modeling" followed by a role play on grade eleven scientific students' achievement and motivation in biology. Students usually face problems in understanding difficult biology concepts like Krebs cycle which is composed of a series of biochemical reactions with many molecules…
Descriptors: Grade 11, Role Playing, Biology, Science Instruction
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Colleen Wilkinson; Elizabeth Potts – Journal of Special Education Preparation, 2022
Preservice teachers need many opportunities to practice teaching skills prior to using the skills in high-stakes settings like real, live classrooms. Role play is an accessible and flexible option for embedding skill practice into individual courses. They may focus on specific high-leverage practices (HLPs) and enable preservice teachers to engage…
Descriptors: Role Playing, Learning Activities, Small Group Instruction, Preservice Teachers
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