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Park, Sanghoon; Ryu, Jeeheon; McChesney, Kristen – TechTrends: Linking Research and Practice to Improve Learning, 2019
Virtual classroom simulations can offer pre-service teachers unlimited opportunities for teaching practice that help them sensitize to classroom diversity. The purpose of this case study was to describe a collaborative simulation design studio initiated between two universities in South Korea and U.S.A. while American pre-service teachers visited…
Descriptors: Foreign Countries, Preservice Teachers, Virtual Classrooms, Computer Simulation
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Zhang, Lian; Warren, Zachary; Swanson, Amy; Weitlauf, Amy; Sarkar, Nilanjan – Journal of Autism and Developmental Disorders, 2018
Collaborative virtual environments (CVEs), which allow naturalistic communication between two or more individuals in a shared virtual environment, hold promise as a tool for measuring and promoting social communication between peers. In this work, a CVE platform and a set of CVE-based collaborative games are designed for children with autism…
Descriptors: Verbal Communication, Children, Pervasive Developmental Disorders, Autism
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Acosta-Medina, Julieth Katherin; Torres-Barreto, Martha Liliana; Cárdenas-Parga, Andrés Felipe – Australasian Journal of Educational Technology, 2021
Virtual education faces tremendous challenges such as lack of motivation and high dropout rates. However, one solution to this problem is the incorporation of digital pedagogical strategies based on gamification, which promote interest, facilitate the learning process, and contribute to reducing dropout. In this sense, we evaluated the student's…
Descriptors: Student Motivation, Preferences, College Students, Game Based Learning
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Pack, Austin; Barrett, Alex – International Journal of Computer-Assisted Language Learning and Teaching, 2021
Virtual reality (VR) has garnered increasing attention as a pedagogical tool for language learning. Yet, despite the many affordances of using virtual reality learning environments (VRLEs), there remains a paucity of research investigating the use of VRLEs for English for academic purposes (EAP). While BALEAP '19 conference presentations related…
Descriptors: Computer Simulation, Simulated Environment, English for Academic Purposes, Second Language Instruction
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Willermark, Sara – Journal of Educational Computing Research, 2021
The COVID-19 crisis changed the educational landscape. In Sweden, as in many other countries, school leaders, teachers, and students faced a completely new situation, as teaching would immediately be conducted remotely. It offered an opportunity to continue teaching in a crisis, while giving rise to new questions and dilemmas. This study aims to…
Descriptors: Interaction, Virtual Classrooms, Distance Education, COVID-19
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Yap, Wei Hsum; Teoh, Ming Li; Tang, Yin Quan; Goh, Bey-Hing – Biochemistry and Molecular Biology Education, 2021
This study presents an evaluation of integrating virtual laboratory simulations in assessment design of a biotechnology course at Taylor's University in Malaysia before, during and post-COVID recovery phases. The purpose was to investigate how virtual laboratory simulations were integrated as part of the assessments of a practical-embedded…
Descriptors: Virtual Classrooms, Computer Simulation, COVID-19, Pandemics
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Somera dos Santos, Fernanda; Osako, Mariana Kiomy; Perdoná, Gleici da Silva Castro; Alves, Márcia Gaião; Sales, Katiuchia Uzzun – Anatomical Sciences Education, 2021
Virtual microscopy (VM) is a widely used teaching method in Medical Education in many developed countries. In Brazil, however, this is not the case for most medical schools, considering Brazilian social inequality and uneven access to technology. Recently, the Covid-19 pandemic has also challenged Universities to seek and make a transition toward…
Descriptors: Electronic Learning, Virtual Classrooms, Technology Integration, Laboratory Equipment
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Bosch, Chancey; Ellis, Trevor – Journal of Global Education and Research, 2021
Technology-enhanced learning continues to provide opportunities for increased interventions in educational programing. For teacher education programs, novelty pales in comparison to providing meaningful instruction and enduring outcomes. The use of avatars has provided integration of research evidence that increases intended behaviors; however,…
Descriptors: Computer Simulation, Simulated Environment, Self Efficacy, Technology Integration
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Al-Subaie, Abdullah bin Mohammed – Cypriot Journal of Educational Sciences, 2021
The purpose was to investigate the Arabic language teachers' perspectives on online VC effectiveness during and beyond COVID-19. Participants were 340 teachers. This study employed cross-sectional descriptive method, with the main focus on Arabic Language teachers' perspectives on online VC effectiveness during and beyond COVID-19. Findings from…
Descriptors: Electronic Learning, Online Courses, Virtual Classrooms, COVID-19
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Bland, Jennifer A.; Edgerton, Adam K.; O'Neal, Desiree; Ondrasek, Naomi – Learning Policy Institute, 2021
Since the COVID-19 pandemic intensified in March 2020, districts nationwide have faced the difficult task of reopening schools safely and keeping them open. Now, districts must accelerate student learning and attend to the trauma and loss experienced by students and families. This brief describes reopening efforts in Tulsa Public Schools, which…
Descriptors: Public Schools, School Closing, COVID-19, Pandemics
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Al-Khataybeh, Majid Mohammad – Journal of Language and Linguistic Studies, 2022
Almost every aspect of life has been disrupted due to the erupting of COVID-19 pandemic; education is arguably one of the most effected fields. The shift towards online education had become the focus of many studies to examine the students' perceived learning outcomes as well as their satisfaction in virtual learning settings. This study…
Descriptors: Graduate Students, COVID-19, Pandemics, Outcomes of Education
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Anastasakis, Marinos; Lerman, Stephen – International Journal of Science and Mathematics Education, 2022
Research exploring undergraduates' tool preferences in tertiary mathematics is currently limited. In this paper, we explore the tools mathematics and engineering students use when studying mathematics and the ways undergraduates combine these tools. Results from our survey (N = 628) showed that students in our sample use mostly their notes, the…
Descriptors: Undergraduate Students, College Mathematics, Engineering Education, Study Habits
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Squire, Kurt D. – E-Learning and Digital Media, 2022
During COVID-19, schools around the world rapidly went online. Examining youth technology use reveals sharp inequities within the United States' education system and incongruencies between the technologies used in virtual schooling and those in the lives of students outside of school. In affluent communities, virtual schooling is supported by a…
Descriptors: Electronic Learning, Virtual Classrooms, Educational Technology, Technology Integration
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Rosita, Nur; Saun, Saunir; Mairi, Salam – Journal of Learning and Teaching in Digital Age, 2020
Disruptive technology in industrial revolution 4.0 (iR4.0) has propagated the education sector to digitalize the teaching and learning process effectively and efficiently. However, some teachers still use paper-based worksheet assessment and teaching materials in conducting their teaching. The solution offered is to provide training on applying…
Descriptors: Virtual Classrooms, Blended Learning, Educational Technology, Technology Integration
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Celdran, Alberto Huertas; Clemente, Felix J. Garcia; Saenz, Jacobo; de la Torre, Luis; Salzmann, Christophe; Gillet, Denis – IEEE Transactions on Learning Technologies, 2020
A smart campus provides students who are geographically scattered with online tools to get access to learning resources and laboratories. Although these remote laboratories have the potential and capabilities to implement different learning experiments, most of them are configured in a static fashion, being able to serve only one experiment for a…
Descriptors: Educational Technology, Technology Uses in Education, Virtual Classrooms, Laboratories
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