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Newberry, Robert; Collins, Marianne – Journal of Instructional Pedagogies, 2017
The online role play simulation as described in this article addresses critical skills as identified by practitioners and includes background materials, buyer and seller profiles, a sale/no-sale decision matrix, as well as a grading rubric, thereby facilitating a variety of selling scenarios. Both the buyer and the seller have integral roles in…
Descriptors: Salesmanship, Role Playing, Simulation, Skill Development
Rufo, David – Art Education, 2017
Art therapists use pictorial image making to help patients communicate feelings through creative expression and cope with traumatic experiences through the artistic processes (Ulman, 2001). With children, art therapy is used as a way to discern their emotional states and determine their relationships to the external world (Edwards, 2008). However,…
Descriptors: Art Therapy, Mathematics Anxiety, Creativity, Grade 5
Currie, Cailin; Rajanbabu, Poojashree; King, Danara – Journal of Online Learning Research, 2022
The COVID-19 pandemic exposed students to increased social-emotional stressors and instigated an emergency pivot to online teaching and learning. In doing so, it highlighted the need for effective social-emotional learning (SEL) programming in online learning environments. In response, this study explored how to adapt a widely used, traditional,…
Descriptors: Guides, Online Courses, Role Playing, Social Emotional Learning
Joo, Hyoun-A; Tuschling, Lina – Unterrichtspraxis/Teaching German, 2022
The development of intercultural communicative competence (ICC) becomes increasingly important in the world language curriculum and a crucial goal to prepare students for real-life communicative situations outside of the classroom. This article discusses how a simulation exercise based on the contentious construction of the Tesla Gigafactory in…
Descriptors: Role Playing, Cultural Awareness, Intercultural Communication, Authentic Learning
Kerrigan, John; Aghekyan, Rosa – International Journal of Teaching and Learning in Higher Education, 2022
This paper explores the effective online teaching practices and activities used for an asynchronous online learning environment. During the 15-week semester, students had various opportunities to learn rigorous content while utilizing various technological tools. The course, called "How People Learn," offered diverse and exciting…
Descriptors: Online Courses, Teaching Methods, Asynchronous Communication, Learning Processes
Przymus, Steve Daniel; Lengeling, M. Martha; Mora-Pablo, Irasema; Serna-Gutiérrez, Omar – Journal of Language, Identity, and Education, 2022
Informed by the stories of transnational youth's participation in massive multiplayer online role-playing games (MMORPGs) in Mexico, this study explores the language/identity development and successful (re)integration of these youth in Mexican schools and communities. Drawing on students' voices, we utilize a multimodal systemic functional…
Descriptors: Role Playing, Video Games, Linguistics, Creativity
Albright, Glenn; Fazel, Mina; Khalid, Nikita; McMillan, Jeremiah; Hilty, Don; Shockley, Kristen; Joshi, Shashank – Online Submission, 2022
The purpose of this study is to examine the impact of an online virtual human role-play simulation in teaching high school educators and staff to identify, talk to, and if necessary, refer students in psychological distress to support services. High school educators (N = 31,144) from 43 US states and 5 American territories completed a baseline…
Descriptors: Program Effectiveness, High School Teachers, Faculty Development, Computer Simulation
Yasin Karatay – ProQuest LLC, 2022
The assessment of oral proficiency in English for Specific Purposes (ESP) contexts remains a central challenge for researchers, test developers, and classroom teachers (Knoch & Macqueen, 2020). This problem is apparent especially in Tourism and Hotel Management (THM) programs, where students are tested mostly based on grammar, vocabulary, and…
Descriptors: English for Special Purposes, Second Language Learning, Second Language Instruction, Tourism
Ragatz, Carolyn; Ragatz, Zach – Parenting for High Potential, 2018
Why encourage children to play board games? In the increasing disconnect of our digital lives, playing games provides a way to connect and relate with others on a human level. Strategy and role-playing games provide intellectual challenges and stretch creativity to keep the gifted mind engaged in solving problems. At the same time, the players…
Descriptors: Games, Role Playing, Gifted, Children
Forte, Solandy; Dorsey, Michael F.; Weiss, Mary Jane; Palmieri, Mark J.; Powers, Michael D. – Journal of Behavioral Education, 2018
In today's climate, with the ever-increasing demand for competent behavior analytic services, it is necessary for behavior analysts to work across a variety of settings, including home, school, and community, overseeing instructional aide staff as the frontline providers of applied behavior analysis (ABA) services. It is common practice for ABA…
Descriptors: Generalization, Maintenance, Teacher Aides, Standards
Davidson, Skylar – Journal for Learning through the Arts, 2018
Research suggests that incorporating diverse active learning approaches, including creative and entertaining activities, into a class helps sustain students' attention and improve their ability to engage with the complex problems of the modern world. This study investigates how two different artistic classroom activities, one based in performing…
Descriptors: Art Activities, Class Activities, Active Learning, Visual Arts
Riain, Isobel Ní; Dawson, Ciarán; McCarthy, Marian – International Journal for the Scholarship of Teaching and Learning, 2018
The following article is based on a piece of qualitative research on the use of role-play in a literature module in the Modern Irish Dept. of University College Cork, Ireland, in 2015. There were 18 students involved in the research. The aim of the research was to investigate if students associate learning with the use of role-play in literature…
Descriptors: Foreign Countries, Qualitative Research, Role Playing, Teaching Methods
Fourman, Janet L. – ProQuest LLC, 2018
Role-playing simulations have been effective techniques to encourage global skills in the engineering and design classrooms. May, Wold and Moore (2014), defined global skills as student display of respect, recognition, adjustment and integration. Gray, Debs, Exter, and Krause (2016), took this one step further and looked-for empathy in the design…
Descriptors: Science Education, Role Playing, Simulation, Interpersonal Competence
Gaines, Andrew M. – Research in Drama Education, 2015
As a licensed dramatherapist, experienced teacher, applied theatre artist and doctoral candidate in educational theatre, the centre of my research and practice has revolved around the intersection of activism, education, healing and performance aesthetics for the last 20 years. My latest street theatre project, "Kindergarten Truck" (KT),…
Descriptors: Play, Drama, Theater Arts, Role Playing
Alston, Adam – Research in Drama Education, 2015
This article looks at the theme of "performing labour" in Look Left Look Right's "Above and Beyond" (2013). In this performance, individual audience members participate as a generic staff member in a fully functioning five star hotel in London. I consider three modes of performing labour in "Above and Beyond":…
Descriptors: Drama, Audience Participation, Role Playing, Labor